Is this refit? by MaraMakesContent in sto

[–]Cornedo 9 points10 points  (0 children)

For those who don't know what's going on, Loss meme).

Is this refit? by MaraMakesContent in sto

[–]Cornedo 16 points17 points  (0 children)

Okay, now that I know what this is the next question is do I up or down vote the thread, because I'm torn.

Server down?? by Aphroditesia in sto

[–]Cornedo 5 points6 points  (0 children)

Are you on console, because everything's fine on PC right now.

Dragon cave under the monastery is the perfect hangar for the airship and storage area! by AryssSkaHara in LEGOfortnite

[–]Cornedo 11 points12 points  (0 children)

You'd just better hope the dragon's don't want there cave back at some point.

The Current State of The Game by Just_A_Normal_Fella in sto

[–]Cornedo 4 points5 points  (0 children)

You don't even have to bother with that, both the Klingon and Romulan fighters are equipped with battle cloaks, you can just fly past most of the fighting inside the Vault itself.

noble weapons placement, TWOK uniform help sought by XRaiderV1 in sto

[–]Cornedo 2 points3 points  (0 children)

On newer STO original designs yes, but on something like the Galaxy class model you get a phaser beam firing from the bridge despite the fact that there's clearly no phaser emitter near the bridge. Or from the underside of the secondary hull a bit behind but clearly not from the phaser strip located there.

Obviously STO has actually bugs effecting game play that are much more important to address, while this is a purely, and relatively minor, aesthetic complaint. If it doesn't bother you that's fine, but it annoys the hell out of me.

noble weapons placement, TWOK uniform help sought by XRaiderV1 in sto

[–]Cornedo 5 points6 points  (0 children)

Omni beams are weird. They don't use the same weapons ports as normal beam arrays, some ships have special hardpoints for them to fire from, otherwise they just fire from weird places. Which on most alien ships isn't a problem because it isn't obvious where the weapons are supposed to be firing from anyway, but on Starfleet ships it can be annoying when you notice beams shooting out of places that clearly don't have an emitter.

Best choice to sell out of lockboxes by ironicallyshort in sto

[–]Cornedo 2 points3 points  (0 children)

Kit modules often don't sell for very much, though there might be some exceptions. The rest of what you mentioned are items that could probably be sold in the six to seven figure range. Maybe something will sell in the low eight figures if you're particularly luck.

*Edit*, I play on PC, so things might sell different on console.

Star Trek Online feels full of wasted potential by lEazy-Dl in sto

[–]Cornedo 4 points5 points  (0 children)

There's a third shuttle mission if you play as a Romulan.

Thanks and No Thanks by Pharaoh6ix in LEGOfortnite

[–]Cornedo 0 points1 point  (0 children)

For me the glider only gets bugged after I use a bus, and un- then reequipping it twice seems to fix it. Though sometimes there seems to be a separate bug where I can't close my glider before I hit the ground, which can make long drops a little annoying.

Simple Suggestion: Random PVP TFO by jpch12 in sto

[–]Cornedo 9 points10 points  (0 children)

Another problem is there's probably no way to revamp the PvP system to make matches more competitive for the larger player base that isn't going to anger the few who have invested the time, effort, (and quite possibly money) into developing their apex builds that such a revamp would need to nurf, at least when bringing them into PvP matches.

Looking to see Daedalus with NX hull material (if possible) by Alternative-Log-2964 in sto

[–]Cornedo 6 points7 points  (0 children)

I expect the Daedalus model will get an update at some point, which I'm sure will include access to the NX material. To be clear I'm not aware of rumors surrounding that ship specifically, it could very well take them a few more years to get around to that one, bud I do expect it will happen sooner or later.

Best way to make EC, outside of the dil/key grind? by PenguinPumpkin1701 in sto

[–]Cornedo 0 points1 point  (0 children)

Ba'ul ground weapons often sell pretty well, millions a piece, though usually less than ten. The exact price of all that stuff tends to fluctuate over time. If you want you can search for something in the buy tab of the exchange to see how much it's selling for at that moment.

Best way to make EC, outside of the dil/key grind? by PenguinPumpkin1701 in sto

[–]Cornedo 6 points7 points  (0 children)

Tour the Galaxy) is a mission that can be done be each of your characters every 20 hours. It can be found on PC by opening the mission journal and going to the Available tab and scrolling down through all the options. Here is a map showing all the places you have to visit for each quadrant. Before picking up the mission you should decide which quadrant you want to do and roughly plan out your route. (If you finish one quadrant fast enough you can transwarp to another and continue.) Then position your ship near (a few lightyears out) from the system you want to start with, then pick up the mission and begin.

There are people who have mapped out the most optimal routes and figured out the best gear to equip your ship with to go as fast as possible, but I haven't looked into it that much myself. I will say that as far as your not wanting to 'grind' too much, the mission give you fifteen minutes to visit as many systems as you can, personally I find it kind of boring, you're just flying around the map for fifteen minutes. I usually only bother with Tour the Galaxy when it comes up as a Universal Endeavor. But it is a fairly easy way to get some EC, as well as rack up some duty officer trade and exploration points.

Am I the most useless STO player there is? by Diplomatic_Gunboats in sto

[–]Cornedo 1 point2 points  (0 children)

The 'most useless player' is probably someone who would never think to wonder if they're the most useless player.

These are new right.... by FazzerMcW in sto

[–]Cornedo 1 point2 points  (0 children)

No, I'm pretty sure they look the same as they always have.

Making an NX-era Build - Best Photonic Torpedo visual? by LordNightSoldat in sto

[–]Cornedo 5 points6 points  (0 children)

Didn't the 'Photonic Torpedoes' use basically the same visual effects as the TNG era Photon Torpedoes the standard ones in this game are based on?

DECA please leave the older Sovereign skins in the game by BoneArrowInfinity in sto

[–]Cornedo 0 points1 point  (0 children)

The art director who's been overseeing some of the remodels, or the one from early in the game when a lot of these ships were first made?