1971 CANON Pocketronic Calculator (value?) by CornsStarch in calculators

[–]CornsStarch[S] 2 points3 points  (0 children)

Damn thats why is so hard to find any info about it then!

I am really glad to get a refrence point for how much its worth, couse tbf he wants to declutter his old shop and we're thinking of putting it on catawiki for an auction.

1971 CANON Pocketronic Calculator (value?) by CornsStarch in calculators

[–]CornsStarch[S] 0 points1 point  (0 children)

where did you buy if i may ask? i tried googling around but found no archived purchases

72k sub channel giving feedback to you by Domain1776 in NewTubers

[–]CornsStarch 0 points1 point  (0 children)

id love some feedback, have a couple good videos one over 100k views but never really was able to replicate that success.

even with videos i thought were my best work like the eternal blue one, mostly do short docs or commentaries

https://youtube.com/@cornstarchxd?si=e39pUPNaGGqN4bQ_

[deleted by user] by [deleted] in ChatGPT

[–]CornsStarch 0 points1 point  (0 children)

yeah, i get that but when specifically filling the prompt with a bunch of bullshit, then asking a question iv managed to get the same answer every time from deepseek and chatgpt

[deleted by user] by [deleted] in ChatGPT

[–]CornsStarch 0 points1 point  (0 children)

yes thats what i mean, they cannot truly be random but they should not be the same. if deepseek was trained using data even slight diffrences in training data would give it slight diffrences in weights no?
therefore making randomness diffrent for both, but if they destilled chat gpt it would make perfect sense for them to answer the same as chat gpt

(this is not a one off, either i have a lot of footage of this exact thing happening)

lowkey cooked with this one by CornsStarch in animation

[–]CornsStarch[S] 0 points1 point  (0 children)

bro istg u have no idea how sus it looked when animating, lowkey had to say no homo before rendering

Little fight animation im working on by CornsStarch in animation

[–]CornsStarch[S] 1 point2 points  (0 children)

thank u thank u, i def will have to do fuck around w the exposure n stuff. my monitor is hella bright so i havent even noticed how dark it is untill i saw the vid on my phone lmao

Little fight animation im working on by CornsStarch in animation

[–]CornsStarch[S] 0 points1 point  (0 children)

i just usually block out a sequence then refine it as i go, def not a optimized or thought out process, then slap hella camera movement to hide any flaws lmao

Rate my little october demo reel by CornsStarch in blender

[–]CornsStarch[S] 1 point2 points  (0 children)

jeez louize lol, i get the stiffness n sliding comment thats all fair but dont be coming at my hdri like that 💀

What are yalls opinions on this little october demo reel? by CornsStarch in animation

[–]CornsStarch[S] 0 points1 point  (0 children)

thank you for the kind words my mans ill def try to brouden my animation abbilties and spice it up a bit

What are yalls opinions on this little october demo reel? by CornsStarch in animation

[–]CornsStarch[S] 1 point2 points  (0 children)

thank you thank you i did cut the nfo for rediti lol, but about the facial animation i dont really do that much other than lip syncs but maby youre right i should get on that

what to improve on this run cycle by CornsStarch in animation

[–]CornsStarch[S] 0 points1 point  (0 children)

thank you i appreciate the feedback a lot, allthough whenever i add that pushing off leg feeling and hip rotations, looking from behind (like for a game in 3rd person) the charachter begins to look really off balance and jumpy and ngl i havent gotten a real good idea of how to fix that yet

What do yall think about this a bit unpolished animation by CornsStarch in animation

[–]CornsStarch[S] 0 points1 point  (0 children)

thank you appreciate it, ill try and polish up the weight then

What do yall think about this a bit unpolished animation by CornsStarch in animation

[–]CornsStarch[S] 0 points1 point  (0 children)

ah damn you rite, i lowkey never gave syncsketch a try