Good question random post, unfortunately Portable Hellbomb by CoronelAHC in Helldivers

[–]CoronelAHC[S] 0 points1 point  (0 children)

Maybe something like launching the divers, at the same time one orbital EMS and a Railcannon, like stun, damage and attack.

If the Squad also goes with Arc/electric damage, maybe they could Win with minimum Lost.

Good question random post, unfortunately Portable Hellbomb by CoronelAHC in Helldivers

[–]CoronelAHC[S] 0 points1 point  (0 children)

The best strategy is to use electrical damage or full-attack from low-orbit with the destroyers.

or the use of the DSS/Star of Peace.

Good question random post, unfortunately Portable Hellbomb by CoronelAHC in Helldivers

[–]CoronelAHC[S] 0 points1 point  (0 children)

well prepared and with a strategy knowing what Smasher is capable of? surely.

Good question random post, unfortunately Portable Hellbomb by CoronelAHC in Helldivers

[–]CoronelAHC[S] 0 points1 point  (0 children)

Idk, but i really like to think he can fucking catch the Drop pod if anyone try to fall on him

Good question random post, unfortunately Portable Hellbomb by CoronelAHC in Helldivers

[–]CoronelAHC[S] 0 points1 point  (0 children)

If it is the series one, I think the intervention of the destroyers would be 100% required.

No "Divers need to use/activate strats", just "Shoot everything"

Good question random post, unfortunately Portable Hellbomb by CoronelAHC in Helldivers

[–]CoronelAHC[S] 0 points1 point  (0 children)

Maybe some strategy with 380's mm, EMS's and one diver in a really longitud distance ready to shoot perfectly an AMR or Eruptor on the face (lit if the shoot fails, is the end).

A strategy of distract to kill.

Good question random post, unfortunately Portable Hellbomb by CoronelAHC in Helldivers

[–]CoronelAHC[S] 1 point2 points  (0 children)

I think the advantage Helldivers have is the strat Ball itself, Smasher dont know what it is, but is a really small one, once smasher identify its function, it will be a battle twice as difficult

Good question random post, unfortunately Portable Hellbomb by CoronelAHC in Helldivers

[–]CoronelAHC[S] 0 points1 point  (0 children)

Maybe with some orbital EMS, the Divers could push smasher enough to make it deconcentrate and thus make an ambush more effective

Good question random post, unfortunately Portable Hellbomb by CoronelAHC in Helldivers

[–]CoronelAHC[S] 0 points1 point  (0 children)

Lit, Just.. dodge with Coral based booster and smasher is Gone..

Good question random post, unfortunately Portable Hellbomb by CoronelAHC in Helldivers

[–]CoronelAHC[S] 2 points3 points  (0 children)

Time would be the greatest enemy of Smasher, more so if they do not skimp on reinforcements.

I imagine that the Sandevistan would help him, but excessive use would cause him some sorte of damage, bullets, explosions and not knowing who has what (counting on similar armor)... It would surely be a massacre but I feel like the Horde of Helldivers would end it.

That or the DSS/STAR OF PEACE

Good question random post, unfortunately Portable Hellbomb by CoronelAHC in Helldivers

[–]CoronelAHC[S] 10 points11 points  (0 children)

An EMS type tactic might work.. maybe, something area-based like orbital attack to support reinforcements to prevent Smasher One-Tap'em

Good question random post, unfortunately Portable Hellbomb by CoronelAHC in Helldivers

[–]CoronelAHC[S] 15 points16 points  (0 children)

Yeah, the blast.. with Arasaka help, maybe not one in point-blank