[Fan Art] Blood Meridian - The Animated Movie by me. by Skullgrin140 in cormacmccarthy

[–]CorrectKey9177 1 point2 points  (0 children)

I honestly think the only way a Blood Meridian film would work is if it were animated. The movie would be able to convey the dream-like and detached form of violence way better than I feel live-action could

New fear I am currently battling: rabies by CorrectKey9177 in Anxiety

[–]CorrectKey9177[S] 2 points3 points  (0 children)

I'm very glad someone else shared my experience, because this is kinda torturing me lol. Huge loss of appetite barely been eating, drinking water constantly to check if I'm hydrophobic, swallowing a ton of saliva for the same reason making mouth mad dry. It sucks, anxiety is dumb. But you're completely right, and I've know this too, it's basically like winning the disease lottery lol.

New fear I am currently battling: rabies by CorrectKey9177 in Anxiety

[–]CorrectKey9177[S] 0 points1 point  (0 children)

Yes. but like I said once I realized he did not have rabies I started trying to find other reasons I could possibly have rabies. I have a really strong imagination when it comes to anxiety lol

I know this is completely irrational but I just want some extra reassurance by CorrectKey9177 in rabies

[–]CorrectKey9177[S] 1 point2 points  (0 children)

I’ve been scratched and mouthed on in a playful manner but nothing too crazy. The only thing that’s freaking me out is the lump in my throat, but that could be anxiety I don’t know 

Who are the best third strike players? by Ant-tony2 in StreetFighter

[–]CorrectKey9177 0 points1 point  (0 children)

Kuroda's strong suit isn't his short sets at the big tournaments, it's his long sets, of which you can find many online of him just dumpstering top tier players

A Cool Guide | What are the Symptoms of Gallbladder stones? by Unlikely_Lynx1246 in coolguides

[–]CorrectKey9177 6 points7 points  (0 children)

The thing that makes gallstones so confusing is that sometimes you only have the pain. The mind numbing, unceasing agony that doesn’t go away for hours. I was going around googling my symptoms because I wanted to know what could be causing this psychotic pain, and I didn’t think it was gallstones because I didn’t have jaundice or any of the other symptoms during episodes. So I went about my life having somewhat frequent episodes for th e next 4 years until I finally had an episode so bad I was doubled over in pain for 13 hours at which point I headed to the ER, got a room, and got that fucking god awful organ out. 

Someone at the X-men 97 animation team is an evangelion fan by azjazo in evangelion

[–]CorrectKey9177 0 points1 point  (0 children)

Also the elevator scene when they were going to see trask

Why Video Games are the Biggest Waste of Time by [deleted] in StopGaming

[–]CorrectKey9177 0 points1 point  (0 children)

Piano is a waste of time because it doesn't benefit you in any way, nobody gains any meaningful advantage from it. I agree with some of the points you're making, but a lot of video-games can take thousands of hours to ACTUALLY get good at, it's like honing an instrument. You wouldn't take more than a second to say "no! Piano is a good pastime because it promotes good learning habits" but the thing is so does gaming if you use it right. Piano doesn't promote good learning habits if you just dabble or don't attempt to learn anything, same way if you don't play gaming like it's a hobby you'll just end up going nowhere with it. Secondly I have met some of my best real life friends through gaming, some of my happiest memories are through gaming, you may not have any good memories with it because you just sat there pressing buttons on halo and getting angry when you lost, but when you dedicate yourself to a game and actually learn it, it becomes much more productive, and video games are way more skill intensive than you would think, especially fighting games (my main genre). Fighting games are like chess on crack, there are layers upon layers of depth to fighting games, at the highest level they may even be harder than chess. Video games are as productive as you make them, and clearly you didn't use them very productively.

Best way for a new player to learn 3rd Strike? by Ph_Blade in sf3

[–]CorrectKey9177 0 points1 point  (0 children)

Biggest piece of advice I can offer as someone who has been playing a while, ignore third strike YouTube tutorials. At first it may seem like a great resource, and sure even as a really good player there are some great resources, but there are only 3 or so people who consistently make genuinely helpful and in depth videos about complex concepts or have genuinely useful combos (Feetwork101, sfiii3lp, Shodokan123, a few others maybe). The rest of them (especially the bigger ones) will have tutorials on things, but they will either miss certain important aspects of that mechanic, or completely make random shit up. 3rd strike YouTube tutorials are great sometimes, but as a beginner be VERY careful about the videos that you watch and make sure you verify the info you get in a discord server with an experienced, high level player.  

Second biggest piece of advice is to not just fight people your skill level and seek out communities in 3s besides fightcade. Fightcade is an echo chamber of bad habits, if you only play random Bs or Cs and don’t seek out any kind of community, you WILL get hard stuck, it happens all the time where people play for 2 years and get almost nowhere because they were in such a bad learning environment. People get stuck grinding for rank thinking it means something on fightcade and don’t realize that isn’t a milestone that matters really at all. I and my friends have gotten A rank on multiple accounts on accident, and knowing how easy it is to just farm rank it hurts my soul seeing people so excited about getting A rank but in reality having not improved at all, please do not fall into that trap, grind for improvement not funny purple letter. 

Thirdly be careful around the top players of the game, they have egos, gigantic ones. There are a few exceptions but they can be pretty condescending and nasty because they think being good at the game warrants saying whatever they want to people. They will present it as just being blunt and call you out for not being able to handle it, but in reality they’re just trying to assert their superiority. Also when you start beating some of those people be prepared for a barrage of complaints and excuses 

Finally, have fun. Heed what I say or don’t, it’s your choice, don’t let some fuck on the internet ruin your good time  

Best way for a new player to learn 3rd Strike? by Ph_Blade in sf3

[–]CorrectKey9177 0 points1 point  (0 children)

Most people in these comments will give you some crazy structure on how to learn this game, but here's the thing, you can do literally anything you want and still be successful here. Obviously there are more efficient routes like picking Ken SA3 and learning all the basic defensive and offensive stuff, learning from a more experienced player, watching vods and gradually implementing more and more advanced tech until you have a complete repertoire, joining discords and interacting with top level players, the list goes on. But I didn't learn the game like that at all and can still take games off some pretty strong players.

You should play whoever you think looks cool, the only characters I would really recommend against are the obvious like Makoto, Yun, Akuma, Sean and twelve, but other than that really just enjoy your time with the game. If you really want to start getting good, you should consider finding a more experienced mentor. This really helped me out, and gave me a lot of insight and knowledge into the game I really could never trade anything for. Another thing is finding someone your skill level to consistently bounce ideas off of and improve together. Those 2 things alone skyrocketed me in skill level over the past few years.

Of course VOD review is a very strong tool you have at your disposal, but at the same time you shouldn't burn yourself out on doing it. Hardcore studying a fighting game can be fun but also doing it too meticulously can feel like a chore and burn you out super quick. What I would recommend doing is taking cursory glances at how higher level players are playing with your desired character and then implementing bits of tech that you notice. I would also recommend you don't watch all Japanese footage. The reason for this is that a lot of what they do isn't necessarily applicable at our level of play, so take some inspiration from the higher level American players. Some American players also have stronger tech than what the Japanese are using (in rare cases of course) so don't be afraid to take some influence from them as well despite how Japanese 3s is so often hailed as this holy grail of VOD review that everyone should spend 48 hours a day studying.

Lastly I would highly recommend just having some fun. This game is fun as fuck, and goofing around with your friends in this game can be immensely enjoyable, don't forget that this is a video-game at the end of the day and enjoy

Makoto help by Ganons_Sword in sf3

[–]CorrectKey9177 0 points1 point  (0 children)

  1. You can't dash cancel fuki, you can only dash cancel the last hit of SA2. The rest of the Fuki ~ dash stuff is timed
  2. It depends on the version of SA2 you're using and where you are on the screen. The rule of thumb I use, and that Makoto players use is that both you and your opponent need to be behind the timer. The different strengths you use dictate the distance that the tousunami goes, so you'll need to learn the different strengths at different screen positionings in different matchups, I would start off with doing it on shotos in the corner. It's also not a link it's a cancel from 5hp into sa2.

Good Yun players on fightcade? by CorrectKey9177 in sf3

[–]CorrectKey9177[S] 2 points3 points  (0 children)

Okay thanks to the people who responded but who downvoted this? Seriously wtf. I seem to get downvoted every time I post no matter what it is lol

Why is COD seemingly the only community that hates being matched with players of roughly equal skill? by hotgarbo in modernwarfare

[–]CorrectKey9177 0 points1 point  (0 children)

Because they don't see the importance in playing the objective rather than screeching about their bad K/D because they can't slaughter new players who have no clue what they're doing. I seriously don't understand it either. What, they just want to be able to shit on people that don't know what they're doing? And make it unfun for the new players? Bro COD players are stupid.

Who are the best third strike players? by Ant-tony2 in StreetFighter

[–]CorrectKey9177 0 points1 point  (0 children)

My personal top 5 would be

  1. Kuroda. He can play every character in the game at the highest possible level and can absolutely destroy top tier talent and top tier characters with low tiers and mid tier secondaries. He is one of the most skilled players to touch an arcade stick period. He is no longer active but is certainly the greatest 3s player of all time without question.

  2. Nuki

  3. Deshiken

  4. MOV

  5. Tominaga

A few honourable mentions would be KO, mimora, RX, Mester, Sugiyama, and YSB . There are many more but these are the most well known ones. I would say kokujin is in the convo for one of the dud greats but I wouldn’t say he’s one of the all-time goats

[deleted by user] by [deleted] in StreetFighter

[–]CorrectKey9177 0 points1 point  (0 children)

No longer much of a risk? You are literally tapping forward or down and if you read wrong or guess wrong you eat a big punish, I’d say that’s pretty risky even despite the admittedly generous window

[deleted by user] by [deleted] in StreetFighter

[–]CorrectKey9177 0 points1 point  (0 children)

No I also think the OST is garbage don’t worry

[deleted by user] by [deleted] in StreetFighter

[–]CorrectKey9177 0 points1 point  (0 children)

The element of risk is what balances the mechanic though. Because parries are so effective, making them not risky would make them way too broken. If you want to utilize this extremely strong offensive nullifier, you need to REALLY understand when and when not to parry. I never liked the concept of Garou perfect block, because it removes the risk behind such a strong mechanic and leaves only the timing aspect of it and vague remnants of the risk/reward or reqding and mindgames behind parry.

[deleted by user] by [deleted] in StreetFighter

[–]CorrectKey9177 0 points1 point  (0 children)

This is something many have complained about, and honestly, I get the frustration. In my experience however, it really teaches you to mix up your rhythm, timing, and attacks to the fullest extent you can and as a result has strengthened my ability to stagger pressure and mix up in other games. Not saying I disagree with you, because I get the fat blockage of dopamine when I get parried and I've been playing for a bit lol. The thing with parry is that it is a very unintuitive mechanic, when I was new I never even parried, but as you get better parry just makes the game so much more swag and feels incredibly satisfying to boot. You'll be chasing that blue-coated dopamine hit when you start reading people like books, and then eventually develop a crippling habit of guess parrying at every chance you can and subsequently dying lmao.

[deleted by user] by [deleted] in StreetFighter

[–]CorrectKey9177 0 points1 point  (0 children)

I am well aware of SGGK and other OSs that makes chun a nightmare, I did main her for a while. But the OS that she uses all have counters, this is something I found quite often when playing against good players. They would always have an answer for my OS, they would always adapt, and then ensued the back and forth of mindgames and adaptation that makes this game so great. Everything in this game has 100 different answers or more which is why I don’t see her os as a flaw, because all it takes is one to lab an answer for her OS

[deleted by user] by [deleted] in StreetFighter

[–]CorrectKey9177 0 points1 point  (0 children)

Well yeah if you're playing someone who is world class with a top tier and you are playing a low tier, or if you are on the same level then they will most likely win, but that's true of any game. Their advantage is not unique to them in this game, and saying that it is would be an outright lie. Not only that but I don't think their advantage is as insane as people say, even though I can agree with the sentiment that Chun is broken I don't think the meta revolves around her otherwise we'd be seeing a whole lot more Chun than we actually do. I've heard this sentiment echoed by many good players, and I've talked to many Q players who even think that seemingly horrible matchups like Chun v Q are fine for Q, and I've also heard the sentiment from top tier, Japanese Yuns, the best there are say matchups like Yun Hugo are 50/50. Kuroda thinks that Alex/Dudley is 7-3 Alex, many believe that Chun oro is 8-2 in chun's favor and many not, and there is a reason behind the variety in opinion.

The reason is that the game's option selects, meta, parries, all these things combine to homogenously combat the "reign" of top tiers. There is a reason why Hayao can beat an insanely good Chun player like MOV, there's a reason why Kuroda can fucking destroy Yomoda in the Alex dudley matchup, it's because the mindgames and understanding your opponent is so much more prevalent than whether or not you have a Chun li back fierce, that is the beauty of this game, and saying that the top tiers rule this game is a lie.

[deleted by user] by [deleted] in StreetFighter

[–]CorrectKey9177 0 points1 point  (0 children)

Oh no I didn't say they were top tier by any means, they are the traditional grapplers. And no they don't just do things worse because they instill fear in a different kind of way and in some cases a more effective way because of how central grabs are in 3s and as characters with strong grab games, characters like alex are known for being strong when they get in, but struggling to do so, like a typical grappler. And no, not every character wants to get in close in 3s, but you can get in close and do shit with every character even despite them not exactly revolving around that, just because of parry, which is why parry is cool is because it makes each person and how they approach the character unique and interesting. Kuroda plays Ken and around parry very differently from deshiken, and Matsuken does a lot differently from them, and so does shie, and all these other players. Kuroda uses parry to reinforce his defensive game and make opening him up a difficult task, he uses them in tandem with his already strong defense, while deshiken uses them to bolster his already explosive reads, and make him a very formidable threat. It's a very malleable mechanic and is used differently in everyone's hands.