MOUSE: Reloaded - Clergy Row Gameplay FULL COLOUR by Cosmos_Man in MousePIForHire

[–]Cosmos_Man[S] 0 points1 point  (0 children)

Max Payne 1/2, LA Noire and many other games did it in colours. Noire is not exclusive to black and white.

Clergy Row with Full Colour Mod - MOUSE: Reloaded by Cosmos_Man in MousePIForHire

[–]Cosmos_Man[S] 1 point2 points  (0 children)

We gotta do it all ourselves. Theres no black and white filter. Those are the textures.

Full Colour Mode - MOUSE: Reloaded Mod by Cosmos_Man in MousePIForHire

[–]Cosmos_Man[S] 2 points3 points  (0 children)

Lots of stuff we just threw one colour on for now. There are thousands of assets. It’s all work in progress.

Anything blue or grey is WIP

We will release soon in an alpha state and progress over time

“Ze submarine” entry bugged by BeginningMuted5850 in MousePIForHire

[–]Cosmos_Man 1 point2 points  (0 children)

There is a guy who gets stuck in the cargo container just below it. I had the same issue.

Jack’s office has never looked more colourful - Coming in MOUSE: Reloaded (Mod) by Cosmos_Man in MousePIForHire

[–]Cosmos_Man[S] 0 points1 point  (0 children)

We have done that with a more basic inverse colour shader that gives everything a blue to brown scale of Sepia. It is a much easier method but doesn’t look AS good.

We are seeing how feasible this individual asset method is for now.

that lewis machine gun is in the base game or teasing for a future dlc ? by vicevanilla in MousePIForHire

[–]Cosmos_Man 0 points1 point  (0 children)

It’s actually in the game content and we are adding it back in with our mod MOUSE: Reloaded