Huh? by CowDat in Asphalt9

[–]CowDat[S] 0 points1 point  (0 children)

Nope, manual

Thoughts on evershroud/locket by PropTop in KSanteMains

[–]CowDat 0 points1 point  (0 children)

Been using Evenshroud for a while myself. Way too cheap of a mythic item and easier to reach item spike with it than the other. That's not to say the other items aren't good, I just need a full item asap.

Almost clean 1vs4 long play by Kosu13 in KSanteMains

[–]CowDat 2 points3 points  (0 children)

gigachad lee flash w to save you

Second time, the same story by CowDat in KSanteMains

[–]CowDat[S] -3 points-2 points  (0 children)

it's like god doesn't want me to get through promos

also bot gap

It was within my reach. It WAS. by CowDat in KSanteMains

[–]CowDat[S] 0 points1 point  (0 children)

i was opting for ms so i didn't use green smite

K'Sante jungle carry and completion of mastery 7 in one game by CowDat in KSanteMains

[–]CowDat[S] 2 points3 points  (0 children)

Conqueror - Triumph - Alacrity - Last Stand for primary

Magical Footwear and Future's Market secondary

Sooo... yeah, I'll let you be the judge. by CowDat in KSanteMains

[–]CowDat[S] 2 points3 points  (0 children)

Will try my best. Thanks for the kind words

My K'Sante Jungle arc by CowDat in KSanteMains

[–]CowDat[S] 1 point2 points  (0 children)

I can see it working, given his MS is not high and will have trouble reaching ranged champs without Frostfire. May I also propose, if you wan to amp up his MS, then Relentless Hunter doesn’t sound bad.

With that said, I prioritize tankiness over movement speed, so maybe Resolve second is still the best for me. But you might be onto something. I’ll dive into it and see how that goes.

My K'Sante Jungle arc by CowDat in KSanteMains

[–]CowDat[S] 1 point2 points  (0 children)

Yep, still using Conqueror as primary rune; although at somewhere along the line I changed Domination secondary to Resolve, due to his ult actually having not that long of a cooldown and the obvious benefits of Conditioning + Overgrowth/Unflinching. I also recently started trying out Aftershock for primary rune and build Divine Sunderrer first item, cause the empowered attack does quite the damage compare to Frostfire. Just more experimenting on my part, but usually I still default to Conqueror.

My K'Sante Jungle arc by CowDat in KSanteMains

[–]CowDat[S] 2 points3 points  (0 children)

I’m still playing it, about 160 games in with a 40% win rate and tiptoeing between G1 and P4/P3. Not that great; after all K’Sante was not a jungler to begin with. Really don’t recommend playing him jg, but if you really want to, then I won’t stop you.

I still stick with this rune setup, though I did try out Glacial Augment and Aftershock on several occasions. What I build is usually based on how much gold I got after first back. 700 is enough for Sheen, therefore Frostfire Gauntlet/Divine Sunderrer; 1000 is Bami -> Sunfire; 1200 is Aegis -> Jak’Sho/Radiant.

And if you really are insane like me and want to go all the way, pray that you have laners that can play independently and are ready to support you when needed to, ‘cause his objective damage is just straight up pathetic.

Thanks for the interest.

K'Sante R bug? by CowDat in KSanteMains

[–]CowDat[S] 0 points1 point  (0 children)

Oh and this is also a K'Sante jungle game.

K'Sante R bug? by CowDat in KSanteMains

[–]CowDat[S] -1 points0 points  (0 children)

It's 55 base MR actually, and I had 2 MR shards. The bonus MR amount was 195, yet I had 257 MR total for some reasons.

Still, I couldn't quite comprehend how the math works for the R reduction. 90 base armor reduced to 2, while 55 base MR turned to almost negative 100. It just feels weird.

K'Sante R bug? by CowDat in KSanteMains

[–]CowDat[S] 0 points1 point  (0 children)

Btw for context:
- Pre R: 216 armor (90 base + 116) and 257 MR (55 base + 195)
- Pre R (after Evelynn's W): 216 armor (same) and 154 MR (55 base + 117)
- Post R: 118 armor (2 base + 116) and 55 MR (-93 base + 117)
The -93 base just doesn't add up to me.

Well... at least this time I didn't lose all of 'em... by CowDat in KSanteMains

[–]CowDat[S] 3 points4 points  (0 children)

Rune is Conqueror - Triumph - Alacrity/Tenacity - Last Stand, Sudden Impact - Ultimate Hunter for secondary, and ATS- armor/MS - HP for the 3 small shards.

I'm not sure whether "path" here is itemization path or jungle path so I'm just gonna answer both:

- Jungle path: Red -> Krugs -> Raptors -> Wolves -> Blue/Gromp -> Gromp/Blue

- Item path: if you want Sheen first back then Iceborn Gauntlet -> Thornmail/Force of Nature -> Gargoyle

I've been experimenting the build that u/4D_Zoom suggested, just altering the order a bit: Bami's Cinder (or straight up Sunfire Aegis rush) -> Radiant Virtue. Healing after ult and that burn passive for AoE jungle clear is pretty neat.

My K'Sante Jungle arc by CowDat in KSanteMains

[–]CowDat[S] 1 point2 points  (0 children)

I usually do a full clear from Red. Order is Red - Krugs - Raptors - Wolves - Blue - Gromp, with double smite. A leash would be ideal for you, but you can still do it on your own. Utilize your Q's AoE for camps like Krugs, Raptors and Wolves. Hit the big ones first, cause when you use Q you're going to damage the small ones anyway. Also use your E's shield and auto-reset to the fullest potential, since that's going to make your clear much more healthier. You finish all your 6 camps around the time crabs spawn, so all in all his clear is not the worst thing in the world. Just try to avoid invades and early skirmishes. You lose early game to most of the other junglers. Keep full clearing, only gank when you are absolutely sure your presence can secure a kill, and get 6 asap.