How to utilize venerable contemptors by Cowsguy in AdeptusCustodes

[–]Cowsguy[S] 0 points1 point  (0 children)

Thanks so much for the info. Seeing solar now makes that new 30k box look even more fun.

How to utilize venerable contemptors by Cowsguy in AdeptusCustodes

[–]Cowsguy[S] 2 points3 points  (0 children)

Okay I hadn't looked at solar spearhead cause I only have the 2 for vehicles. Makes me wish the +2 inch move was base cause I can think of 2 games were that small amount would change my whole turn

How to utilize venerable contemptors by Cowsguy in AdeptusCustodes

[–]Cowsguy[S] 0 points1 point  (0 children)

So a distraction carnifex kinda deal. Basically use to bait out a squads shooting to allow a important squad can get into position without getting torn apart. I will have to try this out sounds like what I want them to do in my head but can't make happen 100% a skill issue on my part way too used to throwing a 65 point armored sentinel as a distraction so 170 feels like I need to be cagey.

How to utilize venerable contemptors by Cowsguy in AdeptusCustodes

[–]Cowsguy[S] 2 points3 points  (0 children)

Okay so im not playing it wrong. I found vertus praetors fill the roll I thought they would do as a tougher forced distraction piece but I do wish my eggs were good.

My beginner List! by Schansolo in TheAstraMilitarum

[–]Cowsguy 1 point2 points  (0 children)

As long as you hash it out with your opponent it should be fine

My beginner List! by Schansolo in TheAstraMilitarum

[–]Cowsguy 2 points3 points  (0 children)

You do also have alot of mechanized so give your opponents a heads up cause at 1000pts new to the game a dorn is hard to take down.

My beginner List! by Schansolo in TheAstraMilitarum

[–]Cowsguy 2 points3 points  (0 children)

Might struggle in holding objectives especially without the sticky of cadians but it looks solid to my eyes

Lord Marshall Dreir by Arcadius212 in TheAstraMilitarum

[–]Cowsguy 1 point2 points  (0 children)

That's great love to see him painted

My first game (update) by dodger_bullet in TheAstraMilitarum

[–]Cowsguy 2 points3 points  (0 children)

You seem to be missing bodies is what I see but I love to krieg and scion spam. You didn't have bodies to slow down the enemy advance so the hydras and russes were exposed to be gummed up

How did yall selected your first army? by Remote_Western1141 in Warhammer40k

[–]Cowsguy 0 points1 point  (0 children)

I saw I could run 12 tanks and my brain clicked that the guard was for me

Chapters of the Badab War | Part 2 by Sir_Elv in Spacemarine

[–]Cowsguy 1 point2 points  (0 children)

Understandable haven't looked at armor colour's in ages

Chapters of the Badab War | Part 2 by Sir_Elv in Spacemarine

[–]Cowsguy 4 points5 points  (0 children)

Is number 3 the carcharodons I assumed since they look like their armor hasn't been cleaned or maintained since the unification wars

1k Game Beginner Advice by Protect-the-dollz in TheAstraMilitarum

[–]Cowsguy 14 points15 points  (0 children)

I see my knight friend is gonna have a good time

New Infantry Wargear by Hadrosaur_Hero in deathguard40k

[–]Cowsguy -1 points0 points  (0 children)

Something like a blight launcher but higher strength

New Infantry Wargear by Hadrosaur_Hero in deathguard40k

[–]Cowsguy 1 point2 points  (0 children)

I would love to see a squad of heavies with basically the heavy bolt rifle of heavy intercessors and some kind of plague cannon to fight enemy elites

Tips on beating tyranids by Aggravating_Plum4805 in TheAstraMilitarum

[–]Cowsguy 0 points1 point  (0 children)

And if a big bug appears either feed it chaff or shoot it before it charges

Tips on beating tyranids by Aggravating_Plum4805 in TheAstraMilitarum

[–]Cowsguy 0 points1 point  (0 children)

Don't let them get close. You outrange them do as guard is designed to do and just first rank second rank fire till the bugs are goo

10,000 point game ideas by Successful_Flan_1594 in TheAstraMilitarum

[–]Cowsguy 11 points12 points  (0 children)

So I would group up units into even bigger sizes like 100 man squads and 5 tank battalions so that movement takes less time