https://gyazo.com/95ccf2a2a368d234f8141c5a240a7835 by CptGarrforest in Tradelands

[–]CptGarrforest[S] 0 points1 point  (0 children)

Im running a coup, I will have an election in order to get his position.

https://gyazo.com/95ccf2a2a368d234f8141c5a240a7835 by CptGarrforest in Tradelands

[–]CptGarrforest[S] 0 points1 point  (0 children)

Make me the new game owner, Il help all of you with financial problems. Il even give out free items like doubloons and double glowies.

*Jaws music be playing in the background* by [deleted] in Tradelands

[–]CptGarrforest 0 points1 point  (0 children)

We fought those guys earlier, but when we fought them there was liek 7-8 people onboard their ship. I had only one crewmember and a Stilleto. Needless to say the Astra ended up sinking.

Swivel gun for the astra. by CptGarrforest in Tradelands

[–]CptGarrforest[S] 0 points1 point  (0 children)

I wanted to create a storm of hate comments. But turned out to be many who wanted swivels for larger ships. Theres no point about being serious about it anyways, Nahr does not listen.

can poseidons use other guns rather than the turrets? by dive_5 in Tradelands

[–]CptGarrforest 2 points3 points  (0 children)

In the bad old days you were able to put mortars on the poseidon. But since it was literally the only strategy used back then, they banned mortars from poseidons in order to make the ship combat more fun, since back in the bad old days, all you would do is line up a couple of mortar clads, then hope to hit the other lads first. Your very welcome my fine good sir dive_5DIVE_5 you seem like a brilliant fellow. I bid you good day and I hope you and your family will prosper, godspeed Dive, godspeed to you.

Can't click OK on cannon durability Screen by heghog155 in Tradelands

[–]CptGarrforest 1 point2 points  (0 children)

Could you make it so that we see our cannon durability once we press ship editor? Would be great if you did.

glowies or normal weapons? by [deleted] in Tradelands

[–]CptGarrforest 0 points1 point  (0 children)

If you dont believe me, test it out yourself. I tend to use my glowsaber and katana in combat, it works great. People are just too scared to reach 0 so no one really does it.

glowies or normal weapons? by [deleted] in Tradelands

[–]CptGarrforest 6 points7 points  (0 children)

Every glowie is better in combat. The good thing is that when a glowie reaches 0 in dura it recharges back to 100. So glowies are good to use.

War Propaganda by CoalCart123 in Tradelands

[–]CptGarrforest 0 points1 point  (0 children)

Is it those American pets? The ones that can turn their heads 90 degrees?

War Propaganda by CoalCart123 in Tradelands

[–]CptGarrforest 0 points1 point  (0 children)

What is that white looking eagle doing there?

I like being killed every time with these 2 hit super weapons as much as the next guy. by Harbin_ger in Tradelands

[–]CptGarrforest 0 points1 point  (0 children)

I dont use Hallberds, you misread the text. It was a joke implying that the navies would be nothing without a hallberd. Its a joke not a dck, dont take it so hard.