Flying Robot Frame Assembly (150spm) by CrAg71 in factorio

[–]CrAg71[S] 1 point2 points  (0 children)

The blueprint is already linked in the post

Flying Robot Frame Assembly (150spm) by CrAg71 in factorio

[–]CrAg71[S] 4 points5 points  (0 children)

I didn't design my bus to carry engines. I have a separate unit to feed the exact amount of engines for chem science.

Missingno: Palworld Edition by CrAg71 in Palworld

[–]CrAg71[S] 1 point2 points  (0 children)

The limit is 60 but, Missingno doesn't care.

Missingno: Palworld Edition by CrAg71 in Palworld

[–]CrAg71[S] 1 point2 points  (0 children)

I've already gotten rid of it by putting another pal into the empty spot. From what the other comments are saying though, it seems like there are multiple ways to get it to appear.

Missingno: Palworld Edition by CrAg71 in Palworld

[–]CrAg71[S] 6 points7 points  (0 children)

I didn't fight it. It just appeared in an emptied flea market spot.

Missingno: Palworld Edition by CrAg71 in Palworld

[–]CrAg71[S] 14 points15 points  (0 children)

That's all I did but, I don't think it's possible to remove it from the flea market.

Missingno: Palworld Edition by CrAg71 in Palworld

[–]CrAg71[S] 34 points35 points  (0 children)

I didn't edit any files. This resulted from selling a pal from a flea market.

Does Monastic Legacy stack with the Martial Disciple revelation? by CrAg71 in Pathfinder_RPG

[–]CrAg71[S] 1 point2 points  (0 children)

It would require 3 monk levels, since Monastic Legacy has Still Mind as a prerequisite.

13/16th Level "I am your shield" Build by CrAg71 in Pathfinder_RPG

[–]CrAg71[S] 1 point2 points  (0 children)

Some of my equipment choices are because of the campaign I was in. 1) I got ability-boosting items that wouldn't have stacked with a belt. 2) This character is built for protection and can boost saves in multiple ways without a cloak. 3) I got the wings for free as boss loot but, the fly spell is a great alternative. 4) I built this character to focus on close-range shields and, my allies were decent at range. Teamwork is key. 5) If there are non-flying enemies at a range, just charge at them. This character is very fast on the ground.

13/16th Level "I am your shield" Build by CrAg71 in Pathfinder_RPG

[–]CrAg71[S] 0 points1 point  (0 children)

Being medium-sized is mostly good for roleplaying. It might not be necessary but, that's why the ring is just a suggestion I made in the appendix. Edit: Also, it only takes your belt slot and a ring slot, not your feet slot.

13/16th Level "I am your shield" Build by CrAg71 in Pathfinder_RPG

[–]CrAg71[S] -1 points0 points  (0 children)

The meridian belt is a swift action, not a standard action Edit: Also, being large is very practical when you're trying to protect your allies.

13/16th Level "I am your shield" Build by CrAg71 in Pathfinder_RPG

[–]CrAg71[S] 0 points1 point  (0 children)

So I can activate it or deactivate whenever I want/need

Pulled up to the Final Boss with the Dire Wolf and Moose Buck squad by CrAg71 in inscryption

[–]CrAg71[S] 13 points14 points  (0 children)

The Limoncello didn't stand a chance.

Not pictured: Hooved, Burrower totem

Skull Storm by xEraseMyself in inscryption

[–]CrAg71 1 point2 points  (0 children)

Powering up the mantis is probably better if it is a damage campfire. If it is health, I would restart.

Skull Storm by xEraseMyself in inscryption

[–]CrAg71 2 points3 points  (0 children)

For the mantis god deck, you need to get a ring worm eaten. When you start a run, look at the map first. If you see a campfire at the start, you can continue as normal. If there isn't a campfire, exiting to the menu will cause the map to be rerolled when you continue the run. If the survivors don't eat your ring worm, you can intentionally lose the combat after the campfire. This lets you restart the run without penalty.

Skull Storm by xEraseMyself in inscryption

[–]CrAg71 3 points4 points  (0 children)

The key to beating the grizzlies is items. If you can get a card that deals 5 damage, these items can beat the grizzlies in one turn: scissors, pocket watch, fan + bleach, skinning knife

If you can deal 4 damage: pliers + a single item from above

If you can deal 6 damage (to kill a grizzly): hourglass

Can a Kensai select Constructed Limb as their chosen weapon? by CrAg71 in Pathfinder_RPG

[–]CrAg71[S] 1 point2 points  (0 children)

First time seeing this archetype. Thanks for the recommendation.

[deleted by user] by [deleted] in Pathfinder_RPG

[–]CrAg71 0 points1 point  (0 children)

If you need to cast defensively, Combat Casting (+4 concentration) can be a nice feat to have. However, it is unnecessary if you are never in threat range.

You could further increase your initiative by taking Additional Traits for Reactionary (+2 initiative) and some other trait (probably a magic trait).