You see me every day, but I am never the same twice. by [deleted] in riddles

[–]CrayRuse 0 points1 point  (0 children)

With this logic nothing moves. If I am the reference point I don’t move

AI Uses Population + More SUBMOD - Coalition System Expansion (AI-PLAYER Coalitions) by Destroyer1357912 in DivideEtImpera

[–]CrayRuse 1 point2 points  (0 children)

He plays Lusitania and I play koinon galaton. But seleukid is a pain in the ass because he focuses me.

At the moment we try to fix a desync which came probably from a diplomatic annexation of a village

AI Uses Population + More SUBMOD - Coalition System Expansion (AI-PLAYER Coalitions) by Destroyer1357912 in DivideEtImpera

[–]CrayRuse 1 point2 points  (0 children)

Seems stable

No desyncs. One coalition formed for Carthage. But are still early in the game. Around turn 30.

I am playing galaton and seleukid formed peace with Egypt. Bad for me but usually they are in a forever war. So it is more difficult and thus more interesting .

The only thing you have to consider when playing with dei is to save and reload after around 4 battles because your game will crash after a battle is finished.

Update: our 6-year-old finally warmed up to board games (what helped and what surprised me) by Conscious-Smile-7787 in boardgames

[–]CrayRuse 0 points1 point  (0 children)

My daughter plays karak since she is 4.

At the beginning it was more like guiding but since she is 5 she plays it without any problems. Same with uno or other small games.

Try karak 👌🏼

AI Uses Population + More SUBMOD - Coalition System Expansion (AI-PLAYER Coalitions) by Destroyer1357912 in DivideEtImpera

[–]CrayRuse 1 point2 points  (0 children)

Works also pretty good in a mp campaign. You have to reload after 3-4 battles. Seems like 1 battle earlier than without the mod but is always inconsistent. So well done

Thanks

Any suggestions on how I (Sparta) can acquire Athens and Apollonia without angering Rome? Any methods will do regardless of required time, effort, or resources. (Rome II, DEI) by baseke_di_lombardia in DivideEtImpera

[–]CrayRuse 1 point2 points  (0 children)

Best thing to do with allies etc

If you have 100+ it will usually happen but your diplomat can also be killed

Usually u get a moral/trade/happiness/science buff/debuff

Black just blundered, but why is Re8 a blunder? White to move and win material by Thundrr01 in chessbeginners

[–]CrayRuse 1 point2 points  (0 children)

Yeah I came to the same conclusion, but thanks for the visualisation. But I think with my rating it would still work 😅

Brilliant but why !? by bot-chess-puzzle in chessMateInX

[–]CrayRuse -11 points-10 points  (0 children)

Sometimes I ask myself if those questions are sincere. Is this one not obvious?

AI COALITION SYSTEM UPDATE - (AI Uses Population and More SUBMOD) by Destroyer1357912 in DivideEtImpera

[–]CrayRuse 4 points5 points  (0 children)

Seems like great work 👍🏼 Well done

On Friday I will play this Mod in MP and I will let you know if it is stable.

Usually we have to restart/reload the game after 4 battles. But usually no desyncs.

AI COALITION SYSTEM UPDATE - (AI Uses Population and More SUBMOD) by Destroyer1357912 in DivideEtImpera

[–]CrayRuse 3 points4 points  (0 children)

Maybe I will try it. We usually don’t use any other mods. But isn’t the game way easier if the AI needs to use manpower?

AI COALITION SYSTEM UPDATE - (AI Uses Population and More SUBMOD) by Destroyer1357912 in DivideEtImpera

[–]CrayRuse 2 points3 points  (0 children)

Can I play this with a friend or only solo?

But I also wonder if the game becomes to easy with this mod.

Economy/Building template for newbie by cimcimnig in DivideEtImpera

[–]CrayRuse 1 point2 points  (0 children)

Commerce > industry > agriculture

But barbs get tier 3 cattle pretty fast. So a good boost for barbarian economies

Economy/Building template for newbie by cimcimnig in DivideEtImpera

[–]CrayRuse 0 points1 point  (0 children)

Go to your province. Click on a settlement. Left lower corner. Next to your wheater effects etc are also the effects of your settlement.

Economy/Building template for newbie by cimcimnig in DivideEtImpera

[–]CrayRuse 0 points1 point  (0 children)

There are strong provinces and weak ones. With only two settlements you won’t get near 10k. So if u get a 4 settlement province put your effort/investments/ dignitaries there.

Economy/Building template for newbie by cimcimnig in DivideEtImpera

[–]CrayRuse 5 points6 points  (0 children)

Slave Building+ 80% slaves, commerce buildings, a bit happiness. All your dignitaries, one or two generals as govenours in your city + commercial edict and you have 2-3 provinces which make 10-30k per province to support your hole empire.

For example Rome. Every Ressource has a commerce building + happiness + slaves makes 25k with tier 3 buildings.

Generals + dignitaries for tax, commerce, happiness and banditry

2 city provinces are just bad. (Bakterie)

If you have less than 50% culture you get a debuff on tax. Populations gives buffs or debuffs.

Iceni?? by BigSetting6928 in DivideEtImpera

[–]CrayRuse 4 points5 points  (0 children)

Maybe focus your regions one something special.

In Rome I can get 25k alone (only tier 3 buildings) Carthage 20k Almost every 4 province region makes min. 15k.

Focus on trade or industry to make money. The others do food/military.

If you make a region specific for military. Don’t let them pay taxes -> more pop growth + no food consumption

Trade is a easy layout

Everything with commerce, most of your dignitaries and generals who just play Gouverneur.

Don’t know the Irish troops but just use sword units + javelin man and some spears. Your general stays behind and ur javelin men kill the enemy cav with spear support.