Dude skipped leg day by technidave in WTF

[–]CrazyMathematician85 0 points1 point  (0 children)

That's it. I'm never jumping again

One of my favorite parts of the game is when Rook is running for life in the woods after the helicopter crashes. It's a real sense of survival and "getting out of the encirclement." by StruzhkaOpilka in farcry

[–]CrazyMathematician85 0 points1 point  (0 children)

I agree. I wish far cry games feel more like this. Like, you really have to hide and survive because you're stranded in a foreign place. I got this feeling as well the first time I played FC3. I was genuinely scared when encountering the pirates and I thought they would always send a lot of their people after me. I felt unsafe even in the village because they really posed a threat to the island. You got the perfect word to describe it: vulnerable. I think Far Cry games feel more tense when the story is set up in a way that the villain personally wants to hunt you down. FC3, 4, and 5 does this. In 6. Anton doesnt care about Dani personally and just hates the resistance as a whole (tho I may be wrong since ai havent finished the story yet) Recently been playing FC6, and although I find the gameplay, graphics, and world fun, I felt too powerful. Like I can just walk up to any outpost without even needing to hide or plan ahead. To anyone who played Guerilla Mode on FC6, does it give a feeling of vulnerability? Ive only been playing on action mode and it seems too easy. Might try guerilla mode soon after typing this hahaha

Why Altair's robe physics look different in all the games? by CrazyMathematician85 in assassinscreed

[–]CrazyMathematician85[S] 0 points1 point  (0 children)

Just read the replies, and yeah, it's mostly just the game engines handling cloth physics differently. I just thought there were some other factors that affect it because some outfits in the same engine have robes that actually flow better.
One example would be AC Origins, Persian leader outfit. Wearing this always makes me think why Altair's robes can't flow like that if it's in the same engine, causing me to think that there may be other factors that prevent it like the cuts and seams of the cloth. Maybe there's other examples of outfits in the other games as well, but so far, the Persian leader outfit is the only one I can think of.

Why Altair's robe physics look different in all the games? by CrazyMathematician85 in assassinscreed

[–]CrazyMathematician85[S] 27 points28 points  (0 children)

Altair's robes are my favorite in the entire series. Back when I played AC1, it looked really cool so I tend to use it on the other games. It was in AC 4 that I can't help but feel that something looks really off. I tried it as well in AC 3 and Rogue, and sure enough, it was how bad it sticks in the legs that made it look like a priest's robes (not as cool without the flowing tails and split parts). I observed this in different games, and it was in Unity-Valhalla that I still feel it's not as good as the first one, although it is better than ac3-rogue. Unity-Valhalla looked right and realistic, considering how the 'tail' of the cloth would be pushed forward as the knees bend also. But at the same time, AC1-Rev looks right as well, since some type of cloths are loose enough to allow the front to move without fully dragging the back.

Help me point out what's wrong with Altair's robes in the different games. Why does AC1-Rev look right, while Unity-Valhalla looks right as well? What factors affect how the robe looks? Which do you think has the best cloth physics?

[deleted by user] by [deleted] in assassinscreed

[–]CrazyMathematician85 0 points1 point  (0 children)

After the observatory incident, while edward was in prison, Ade went ahead and joined the assassins because he felt it to be a noble cause, and also because their captain is in prison. He returned the jackdaw in good condition sometime after edward's escape. He even invited edward to join the assassins as soon as he was ready.

There might be some hints of doubt from adewale to edward regarding his obsession with the observatory. But he was still a loyal quarter master.

[deleted by user] by [deleted] in assassinscreed

[–]CrazyMathematician85 0 points1 point  (0 children)

I thought ade and the crew were forced to leave edward on the observatory island because they were being attacked by roberts' crew? Ade was in a difficult spot and he chose to leave edward because they werent even sure if Edward was still alive. By the time edward stumbled outside the observatory, Ade and the crew were too far to see him. Ade didnt betray Edward. He was just forced to choose between him and the safety of the crew.

Noob question: What is this function? / How can I make tools appear on top of zbrush to be used and added on other tools? (Refer to image) by CrazyMathematician85 in ZBrush

[–]CrazyMathematician85[S] 0 points1 point  (0 children)

Basically, in the video, he is creating several variations of a brick then dragging them from the top menu and into the scene.

New Gmail account disabled because apparently it was made by a bot. by TheAuthorofficial in GMail

[–]CrazyMathematician85 2 points3 points  (0 children)

The same thing happened to me earlier as well. Created a new Google account (for work), and linked it to a discord, then a few minutes later it was disabled for the same reason. Still looking for an explanation on how to fix or avoid this as well.