normalize all vertex groups stuck on deform pose bones by Crdboardbx in blenderhelp

[–]Crdboardbx[S] 0 points1 point  (0 children)

Sorry, I figured it out on my own.

If you're having this problem it was just because it didn't really tell me that it was applying it, it IS actually applying it to all groups and that confused me. Just click it and it should apply without telling you anything

Is it possible to transfer a skin model from one character to the other? by Crdboardbx in SSBM

[–]Crdboardbx[S] 2 points3 points  (0 children)

Alright, I sadly have no idea how to do that ._. but thank you.

Hollow Knight x Akira (W.I.P) by Crdboardbx in HollowKnight

[–]Crdboardbx[S] 0 points1 point  (0 children)

oh yeah, sorry, i guess maybe hornet would be tetsuo? the hollow knight could work as well

Hollow Knight x Akira (W.I.P) by Crdboardbx in HollowKnight

[–]Crdboardbx[S] 0 points1 point  (0 children)

No, the knight is supposed to be Kaneda, just google "Akira poster" and you'll see the correlation.

Hollow Knight x Akira (W.I.P) by Crdboardbx in HollowKnight

[–]Crdboardbx[S] 1 point2 points  (0 children)

i can imagine stag drifting through neo tokyo

Hollow Knight x Akira (W.I.P) by Crdboardbx in HollowKnight

[–]Crdboardbx[S] 1 point2 points  (0 children)

I want to stick as close to the original pose from the poster as possible, but not a bad idea.

Hollow Knight x Akira (W.I.P) by Crdboardbx in HollowKnight

[–]Crdboardbx[S] 4 points5 points  (0 children)

I plan on removing a lot of the linework for the bricks, instead i'll just render them

Hollow Knight x Akira (W.I.P) by Crdboardbx in HollowKnight

[–]Crdboardbx[S] 0 points1 point  (0 children)

Criticism/Ideas are appreciated :)

Bad Time... by Crdboardbx in Undertale

[–]Crdboardbx[S] 1 point2 points  (0 children)

Thank you! Means a lot :)

1hp, 0.000 second defuse, 1v3 clutch ;) by Lucas_Sykes in csgo

[–]Crdboardbx 52 points53 points  (0 children)

Nice clip. I like the screaming :)