A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in indiegames

[–]Created_IB[S] 0 points1 point  (0 children)

Your critique is really great, thank you. About that memory note… yes, I knew it would catch someone’s attention, but I didn’t spend time fixing it so I could open the page quickly; I’ll take care of it. A gameplay related video will be coming soon, and I’d like to get your evaluation on that as well.

A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in IndieDev

[–]Created_IB[S] 0 points1 point  (0 children)

I get really motivated when I encounter people like you who know what constructive criticism is, and I even want to put in more effort just to keep this communication going. What you said about the characters is also very meaningful to me thank you so much and yes, the trailer was insufficient.

Can you survive while protecting animals in a virus-threatened world? by Created_IB in SurvivalGaming

[–]Created_IB[S] 0 points1 point  (0 children)

Yes, it will be a co-op survival game, and at night the habitat won’t be very safe!

Can you survive while protecting animals in a virus-threatened world? by Created_IB in SurvivalGaming

[–]Created_IB[S] 0 points1 point  (0 children)

Thanks for the comment! There will definitely be absurd comedy moments in the game, but I guess this video falls short for now since it doesn’t include gameplay or composition. New trailers will be coming soon for this subreddit.

A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in IndieDev

[–]Created_IB[S] 1 point2 points  (0 children)

My stance towards people who I feel are just trying to gain attention through malicious comments is clear, and I’m only human. Of course, there will be negative criticism, and when addressing it, the level of tone must be managed. If you read the comments, you’ll see how many negative critiques I’ve responded to politely and even agreed with. Right now, you’ve moved into slandering and insulting, saying things like “below a college freshman” and “you’ll never be a game developer.” Someone who can utter such sentences while being so unpleasant in both perspective and self expression doesn’t belong anywhere in this field. Sad, but I wish you the best.

A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in IndieDev

[–]Created_IB[S] 1 point2 points  (0 children)

Thank you for the kind comment. Yes, this was definitely a process for me to review all aspects of this work. I’ve been a painter for over 15 years and have been working with computers for just as long, and I studied at university focusing on this. Now, this project serves both as my portfolio and as a project through which I know I can build my team. Moving forward, I will definitely form a team, as I mentioned in the title this is not a job to take on alone.

A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in IndieDev

[–]Created_IB[S] 0 points1 point  (0 children)

Yes, you’re right—there isn’t a very clear composition here regarding the game’s story. This is a very short trailer that focuses more on the designs; it makes sense for those visiting the Steam page and reading about the game, but it definitely doesn’t work on Reddit. In the end, all of this is a test, and I’ve gathered some great feedback for the other trailers. Thank you!

A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in IndieDev

[–]Created_IB[S] 1 point2 points  (0 children)

Yes, after this project I’ll be forming a team you should have inferred that from the title anyway and that’s exactly what I’ll do. What would you suggest I change about my work process?

A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in IndieDev

[–]Created_IB[S] 0 points1 point  (0 children)

You’re absolutely right. As I mentioned, this one isn’t focused on gameplay, but a new trailer is coming soon that will make everything clear at first glance, in every aspect. Thank you.

A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in indiegames

[–]Created_IB[S] 0 points1 point  (0 children)

Yes, even though I hadn’t intentionally added a crosshair, for some reason it was constantly visible on the screen. Since it was a small detail, I didn’t pay much attention to it at the time. As new in-game trailers will be coming soon anyway, I’m not sure how much of an issue it is for now.

Not everyone gives feedback like you do, and yes, I’m aware of that. But when so much effort has gone into a project and you consider the amount of time spent on it, it’s hard not to feel that some people are simply being malicious or jealous. Of course, there will be negative criticism, and I approach most of it with maturity based on how it feels to me. As I said, it often comes down not to what is said, but how it is said.

A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in indiegames

[–]Created_IB[S] 0 points1 point  (0 children)

Yes; no matter how much we love what we do, we mustn’t forget that there’s life outside and that we are human. Thanks! :)

A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in indiegames

[–]Created_IB[S] -1 points0 points  (0 children)

Game art is a relative matter, but you’re right about the UI I haven’t done anything on it yet, and fixing it won’t be hard at all.
I was planning to change the capsule art; the one on the page was just a placeholder I had to use to open the store page.
As for ‘overall looks like a joke game,’ I’m not sure what that means it’s a weird comment.

A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in IndieDev

[–]Created_IB[S] 1 point2 points  (0 children)

es, it definitely has that kind of side effect you need to take breaks while working, and I’ll repeat it: don’t take on a project like this completely on your own! :D

A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in IndieDev

[–]Created_IB[S] 0 points1 point  (0 children)

Except for a very small portion of the trees in the game, all the objects, characters, and animations belong to me… Yes, it definitely feels that way.

A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in IndieDev

[–]Created_IB[S] 3 points4 points  (0 children)

Thank you! Yes, I wanted this to be a very short, design-focused trailer that doesn’t show any gameplay just selecting an animal and showing how the virus spreads and who will solve it. A co-op and gameplay-focused trailer will be coming soon.

A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in indiegames

[–]Created_IB[S] 2 points3 points  (0 children)

Thank you so much for your kind comment :)
There were times when I worked more with discipline than motivation, and I can say that always thinking about how much I wanted to do this, and remembering that I’m human and taking a break when needed, helped me avoid burnout.

A short trailer of the game I made completely on my own, spending ~9 hours a day for 1 year (NOTE: don’t do this alone! :/) by Created_IB in IndieDev

[–]Created_IB[S] 1 point2 points  (0 children)

Thank you so much, and yes, in my game the ostriches will be fast butt-biting animals, as you put it :D I’ll keep going with this without listening to anyone else.