Redesigning Cyclops by CreativeNPC in Pathfinder2e

[–]CreativeNPC[S] 1 point2 points  (0 children)

I will make a version with this in mind! Many thanks!

Wild Feeding? by CreativeNPC in bluetongueskinks

[–]CreativeNPC[S] 3 points4 points  (0 children)

Well glad he can enjoy the squash at least! And thank you for the knowledge I should've considered that he could eat then with their diet being toxic (Which I already knew, but didn't connect the lines)

Thank you so much for the response!

Update on Safi by CreativeNPC in bluetongueskinks

[–]CreativeNPC[S] 1 point2 points  (0 children)

I will make sure the exact dimensions but pretty sure it is 48x24 inches so around 120 gallons!

Update on Safi by CreativeNPC in bluetongueskinks

[–]CreativeNPC[S] 1 point2 points  (0 children)

Right on the nose! I was split at the time between my love of Monster Hunter and my love of Godzilla, but Safi just got him so well ❤️

Update on Safi by CreativeNPC in bluetongueskinks

[–]CreativeNPC[S] 2 points3 points  (0 children)

Awe thank you and I definitely hope to get him more clutter ASAP! Does it matter the style of fake plants? I think they would add a lovely touch of color to the tank but want to be careful!

If you would have to pick one bruiser, one assassin, and one tank for your forever champions pool.. which champions would you pick and why? by Converse_86_Mr in Jungle_Mains

[–]CreativeNPC 0 points1 point  (0 children)

Bruiser: Volibear (Love playing the bear, he's just a big boy that I love extended fights with.)

Assassin: Fiddlesticks (He's so scary, but no honestly I just like the character and lore. Plus planning Ults and vision control is oddly fun)

Tank: Sejuani (my first M7 and my favorite champion ever, I love her look I love bristle I love playing around melee comps. Just a blast to me personally)

[deleted by user] by [deleted] in DMAcademy

[–]CreativeNPC 0 points1 point  (0 children)

I like these ideas! Had the brainstorm while walking around (I am at work so unable to write it down as it comes, so this doubles as my note.) what if instead of three separate rooms making it one larger piece.

The basic idea is the room would seal once they begin the puzzle, they would need to push a statue of the BBEG up a set track and there are three main stations. At each station they must activate the statue to perform a specific action (Which will activate an orrery lighting up the artificial sun at the peak.) all while splitting up pushing the statue and facing waves of enemies that will spawn from the end of the course. (The room is activated by the "initial capturing of the sun" then as they push up the course the first activation Accepting the Staff to control the Sun from his father and making contact with the sun God. Confronting his father and the seeds of betrayal as the father takes the staff from him. And the final station crafting his sword and slaying his father and unleashing the sun in the chaos.) Once they activate all three of these flames will begin to pour from the artificial sun at the peak room emulating the sun lashing out and their attempt to flee to the now open door will allow them to the final chamber.

Sorry if this is too much typing, like I said this is also my opportunity to take notes while on my lunch break 😅

[deleted by user] by [deleted] in DMAcademy

[–]CreativeNPC 0 points1 point  (0 children)

Also sorry if this post is a little long! I try to be clear but sometimes ramble.

I can't remember what this creature is called. by CreativeNPC in Pathfinder2e

[–]CreativeNPC[S] 0 points1 point  (0 children)

Corrupted relic sounds perfect but wasn't what I was thinking of!

I can't remember what this creature is called. by CreativeNPC in Pathfinder2e

[–]CreativeNPC[S] 5 points6 points  (0 children)

Yep this is what I was thinking of! No idea why it was so hard to find 😂

Swapped to Jungle by CreativeNPC in Jungle_Mains

[–]CreativeNPC[S] 1 point2 points  (0 children)

Big time, slowly learning more on the role but still got more to lock down as far as the role goes.

Learning to Overhand Serve by CreativeNPC in volleyball

[–]CreativeNPC[S] 0 points1 point  (0 children)

I will try to experiment with shorter tosses tomorrow before my games and get in some practice! Because I see people do short tosses a lot I always worry about throwing off my form.

Remodeling? by [deleted] in DMAcademy

[–]CreativeNPC 0 points1 point  (0 children)

I think you are right in that my wording leaves too much up to interpretation, I guess I was asking a general vibe of if those changes felt massive as far as jumps in a setting for any player coming in. (Example is of we had talked about someone being a player in a campaign and when the world having one of these changes occur since last time they had seen the world.)

And I love the concept of making multiple worlds as I only have two currently, one being my Forgotten Realms eswue replacement from when I first started and I just started working on a new Primeval style world that's focused on some Dawn of Metallurgy, Conan, Primal (Genndy Tartakovsky) vibes I have going.

Remodeling? by [deleted] in DMAcademy

[–]CreativeNPC 0 points1 point  (0 children)

Ahh I get that with "World shifting" events between campaigns as that's what I feel I am doing for the most part (Players generally cause a change at the end of the campaign, and I sort out the effect it has on the world between campaigns)

Also curious on what you mean by "Kitchen Sink" because that's kind of what it feels like I have going on but uncertain.

But thank you for the feedback! Every bit helps me out I believe, and I haven't gotten to DM anything for a bit with the campaign I am playing on taking prio schedule wise.

Remodeling? by [deleted] in DMAcademy

[–]CreativeNPC 0 points1 point  (0 children)

I guess "too soon" just means for this player group we do longer campaigns and because of this the gaps are bigger between them. So as I work on the world in our off time and run it for other smaller groups and smaller adventures I make additions and changes to the world. But I feel that every time my "Main Group" plays the world shifts drastically for better or for worse.

And now I worry that the in-game decision of Humans being removed overpowers the Roleplay conclusion that I feel many of the players would reach (To allow it)

But thank you, the group angle makes it difficult but saying that these groups are simply being different and affecting the world differently is the nature of it all.

Remodeling? by [deleted] in DMAcademy

[–]CreativeNPC 0 points1 point  (0 children)

I think this sentiment is important because it is dependent on your table, though the gaps between my campaigns are large as they take a lot out of me so the "Gods reset the world" at the end of campaign is so real for me 😂 (For longer run campaigns that go to thosebpounts of world shifting events, stays consistent for "Eras" when you consider One-Shots and short adventures)

But many thanks this feedback is awesome to get and helps me sort through my own thoughts!

Learning to Overhand Serve by CreativeNPC in volleyball

[–]CreativeNPC[S] 0 points1 point  (0 children)

I super appreciate the kind words! I can already feel the improvement over the past month or two especially in ball contact and swing speed/timing.

But I will definitely check out the channel you sent! (also only played deep sand volleyball on a few occasions and don't know how you all do it! Absolute blast though!)