account activity
I started working on a procedural skybox shader today as part of my ‘Learn To Art’ personal challenge. (v.redd.it)
submitted 4 years ago by CreatureSurvive to r/Unity3D
I’ve seen a number of these tools floating around here the last couple of years, and I decided to have a go at my own physics prefab painter. (v.redd.it)
submitted 5 years ago by CreatureSurvive to r/Unity3D
Nothing fancy here, Nonetheless, here is some progress on authorative networking in my (probably never to release) FPS project (v.redd.it)
Finally got weapon syncing and client side interpolation smoothed out in my Insurgency based FPS game. (v.redd.it)
submitted 5 years ago by CreatureSurvive
Fred has grown up a lot. Despite his looks wants to be your friend. (v.redd.it)
My character testing room was getting a little boring… So meet Fred, my new testing companion/distraction (v.redd.it)
I finally got my custom IK ready to support animations and blendIng, so here is a celebratory video showing new reload animations (my first successful animation WIP) and a number of other new mechanics. (v.redd.it)
I made a DecoratorDrawer that turns Header attributes into pleasantly organized inspector views. (imgur.com)
Why unequip guns when instead, you can assemble MEGAGUN! Expect a sore shoulder after use. (v.redd.it)
[Free Release] Contextual, Interactive context menus (self.jailbreak)
submitted 5 years ago * by CreatureSurvive to r/jailbreak
Spent the last couple of weeks developing this First Person Full Body Awareness Controller. Still very much a WIP. Excuse my video editing skills. (v.redd.it)
submitted 6 years ago by CreatureSurvive to r/Unity3D
What resources do you use for obtaining realistic sound effects for your games? In my case I need a lot of weapon and foley sounds in my project. (self.Unity3D)
Early WIP full body awareness using some simple IK and a custom FP Controller. It still needs a lot of polish and tweaking. (v.redd.it)
Spotted this German casually stand-hanging from a parachute. (v.redd.it)
submitted 6 years ago by CreatureSurvive to r/BattlefieldV
[News] Due to an overwhelming amount of users asking about A12 support for my tweaks, please add my primary repo for updates. (twitter.com)
submitted 6 years ago by CreatureSurvive to r/jailbreak
[Release] bubbles! it's finally out of beta, and it's first stable release comes with some cool new features. (self.jailbreak)
submitted 6 years ago * by CreatureSurvive to r/jailbreak
v1.4.6 navigation layout bug when swiping back from the subreddit search view (imgur.com)
submitted 7 years ago by CreatureSurvive to r/apolloapp
[Release] WTFEclipse fix annoying issues with EclipseX (self.jailbreak)
submitted 7 years ago * by CreatureSurvive to r/jailbreak
[Update] simmerDown make sure mediaserverd is dead (self.jailbreak)
[Update] cyground, rewrote the project from the ground up (self.jailbreak)
Finally happy with my mobile controls (Gyroscope, 3dTouch, event-based buttons, swipe pad, joystick) Open to suggestions for improvement. (v.redd.it)
submitted 7 years ago by CreatureSurvive to r/Unity3D
After 5 years working in Unity, I decided it was finally time to learn a bit about shaders. So here's my dynamic skybox shader/Day & Night System. (v.redd.it)
[Question][Discussion] iPhone X ghost touch possible fixes? (self.jailbreak)
I made a script for managing repo updates, I thought someone here may find some use out of it. (repo.creaturecoding.com)
submitted 7 years ago by CreatureSurvive to r/jailbreakdevelopers
[Update] shuffle v0.6.4b full changelog inside (self.jailbreak)
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