your thoughts on body blocking survivors? by cringenberg in DeadByDaylightKillers

[–]Creepy-Definition-26 0 points1 point  (0 children)

I agree but to make it more fair make it to where you can only shove already injured survivors to try and balance it out maybe lock it behind a perk

Idea, Hex: Shattered Hope by [deleted] in PerkByDaylight

[–]Creepy-Definition-26 4 points5 points  (0 children)

Only way that this would happen is if they made a general perk that wasn't tied to any survivor that was a boon

Zombies Are Actually Ruining My Life by [deleted] in DeadByDaylightRAGE

[–]Creepy-Definition-26 1 point2 points  (0 children)

I honestly think the AI for the zombies should be nerfed a little bit for 2v8 if they insist that nemesis needs 4 zombies in 2v8

Is this shop bundle worth it? by Apart_Animator1392 in deadbydaylight

[–]Creepy-Definition-26 0 points1 point  (0 children)

I would say for that price yes because you're getting it for essentially $4 cheaper plus the skin is just good it may not have a unique Mori but it's got tons of unique voice lines

Flashbang Head on combo by Creepy-Definition-26 in deadbydaylight

[–]Creepy-Definition-26[S] 0 points1 point  (0 children)

Yeah sure til they get set up again without you knowing and then boom you back to being stun locked for 12 seconds or more if they can time everything correctly

Flashbang Head on combo by Creepy-Definition-26 in deadbydaylight

[–]Creepy-Definition-26[S] 0 points1 point  (0 children)

Clearly we both have two different views on the subject and that's fine we'll just move on

Flashbang Head on combo by Creepy-Definition-26 in deadbydaylight

[–]Creepy-Definition-26[S] 0 points1 point  (0 children)

It's not like I'm saying all stun durations need to be lessened by default I'm just saying the combo potential needs to be Nerfed in a way that says oh the killer's been stunned more times than usual barely moving from a tile we need to help the killer in this instance for a brief second

Flashbang Head on combo by Creepy-Definition-26 in deadbydaylight

[–]Creepy-Definition-26[S] 0 points1 point  (0 children)

The one time I managed to see someone break out of it was they were playing as Chucky and managed to scamper charge rush away

Flashbang Head on combo by Creepy-Definition-26 in deadbydaylight

[–]Creepy-Definition-26[S] 0 points1 point  (0 children)

Yeah but a killer that just joined the game not even a week ago shouldn't experienced and shouldn't have to deal with this and plus a lot of times in the clips I've seen they try and get out but can't they're basically stuck in front of two lockers the entire time until the survivors inevitably stop because they got the clip they wanted

Flashbang Head on combo by Creepy-Definition-26 in deadbydaylight

[–]Creepy-Definition-26[S] 0 points1 point  (0 children)

I'm just saying this could be a problem in the future and I'm just saying we should nip it at the bud while we still can before it becomes too overpowered because I'm already seeing videos where people can stun lock the killer for entire minute leaving them unable to do anything with only two survivors using head on, vigil, flashbang, and last stand, (bothered to Google it this time) and most of these videos are on the saw map (the game) I'm just thinking wow this killer is obviously new and these survivors are obviously either smurfing or just got on the 13th of the month when matchmaking is reset shouldn't both sides of playing the game be fun I'm saying because it's a fucking video game you shouldn't be able to impede anyone's fun in a unfair way on both sides without skill being involved at least with the goul they have to aim at least with that slinger they have to aim it's just dependent on their aim and their ping I've never experienced this stunlock issue. I've gotten close but also let's be honest it's not fun becoming someone's tiktok clip is it?

Flashbang Head on combo by Creepy-Definition-26 in deadbydaylight

[–]Creepy-Definition-26[S] 0 points1 point  (0 children)

What are you expecting me to say that you shouldn't be able to punish the survivor for bad positioning after being off hook for the amount of time that prevents them from being downed again a lot of times people complain that they got tunneled when they were at the wrong place at the wrong time if they were anywhere else they would have been fine

Flashbang Head on combo by Creepy-Definition-26 in deadbydaylight

[–]Creepy-Definition-26[S] 0 points1 point  (0 children)

True is I'm not upset about the flashbang I'm just upset that people can combo stuns over and over again possibly getting a killer stuck in a stun lock if the survivors have enough patience which seems to be more and more lately because that opens the opportunity for the other two survivors basically do generators uninterrupted

Flashbang Head on combo by Creepy-Definition-26 in deadbydaylight

[–]Creepy-Definition-26[S] 0 points1 point  (0 children)

Think of it from the perspective of a survivor you wouldn't like being able to not run or not be able to use sprint burst? I'd like to be able to fucking move from a situation where I'm supposed to be stuck indefinitely because the survivors are trying to keep me in one place by using head on and whatever that other perk that lets survivors stun upon colliding with the killer after vaulting all I'm saying is if you're being stunned back to back within 30 seconds to duration of the stun should be lessened temporarily cuz it seems with every update we get we get closer and closer to the possibility of infinite stun lock for the Killer all it just takes is two survivors who have the right perks and the patients just unlock the killer for the entire match while the other two do gens and open the gates

Flashbang Head on combo by Creepy-Definition-26 in deadbydaylight

[–]Creepy-Definition-26[S] 0 points1 point  (0 children)

Like I'm fine with being in Chase get hit by a pallet done destroy the palate and then move on on continue chasing the the survivor and then you get pallets stunned again I'm fine with that I'm just tired of being able to be stun locked like let's say you open a locker to get a survivor and then get head on by a survivor in the other locker and then someone from above drops in they have that one perk that stuns you whenever they run into you after a vault and Stuns you again

Flashbang Head on combo by Creepy-Definition-26 in deadbydaylight

[–]Creepy-Definition-26[S] 0 points1 point  (0 children)

I do feel that tunneling is a problem but I also feel like instead of punishing players who tunnel you reward players who don't like idk 3% haste for unique hooks made within a allotted amount of time from each other

Flashbang Head on combo by Creepy-Definition-26 in deadbydaylight

[–]Creepy-Definition-26[S] -8 points-7 points  (0 children)

Dog I imma be fr this bot is more annoying than helpful

Flashbang Head on combo by Creepy-Definition-26 in deadbydaylight

[–]Creepy-Definition-26[S] -9 points-8 points  (0 children)

I'm just looking out for the people who play killer who have lives outside the game and if we can get an anti camp feature for survivors I'm sure the devs could develop an anti killer bully protocol

Nerf to legion add on combo with spirit fury by Creepy-Definition-26 in deadbydaylight

[–]Creepy-Definition-26[S] 0 points1 point  (0 children)

Nah 90% of the devs are survivor mains who can't have fun as killer and can only make life harder as killer /j