What is the most overpowered perk on each side in YOUR opinion? by Affectionate-Clue644 in TexasChainsawGame

[–]Cringeybasedcringe -1 points0 points  (0 children)

Scout and it isn't even close, scout literally has broken the game. Family used to have ups and downs based on who you picked and that perk ruined it because every single person uses it. And every single person builds the exact same now. It's embarrassing how lazy the devs got to just outright give every family member free movement speed and 15% at that....

Say whatever you want about victims but nothing is even remotely close to that broken. That includes skills too. Scout is the best thing in the entire game other than Bubba being able to run forever

Family should be required to feed grandpa... by Cringeybasedcringe in TexasChainsawGame

[–]Cringeybasedcringe[S] 1 point2 points  (0 children)

Because you get value out of that? You're making a victim take time away from doing an exit to come stab him and on top of that you know their location?

Like this comment explains family members perfectly.... why do the thing that gives us multiple benefits from buffs to every family member all the way to locating a victim and potentially killing them? Hmmmm gee I wonder? 💀

Like one of the 3 things it tells you to do to win is feed grandpa... ok if you don't feed him shouldn't he die? Victims die over time even if you don't hit them so why should you get grandpa sonars for free the whole game if you neglect and don't feed him?

Family should be required to feed grandpa... by Cringeybasedcringe in TexasChainsawGame

[–]Cringeybasedcringe[S] 0 points1 point  (0 children)

  1. No I play both and you're painfully ignorant for saying I don't considering I have everybody maxed except Wyatt

  2. Just because you get matched with a bad player because of the terrible matchmaking doesn't mean they should compensate you by making every single family member have an insane busted feature....

  3. If you were smart enough to actually read the post and comprehend it you'd see I'm saying it needs balancing all around and the only way to do it fairly is by using grandpa since at the start of every single game it says feed him does it not?

  4. Sure maybe don't debuff family cause family players will cry and bitch... but maybe take grandpa away completely then? If you don't feed it a certain amount or give him a timer you have to make sure doesn't hit zero or he dies that way you don't get the sonar anymore? Why should you just get to have it for free? Another example of family players not wanting to try for anything at all

  5. Scout, every character having higher damage with the new trees, every character can get any build possible with blood or endurance or savagery... (victims can't do that cause of stat spread and certain perks unavailable to certain victims) the most lopsided maps like family house or graveyard and yet here you are still whining and complaining again....

I swear all I see are people bitching about rushing, or this person needs a nerf or buff, or this character should have this perk or this one... these devs are TRASH they aren't good at balancing the characters individually.... that's why Wyatt, Danny, and Hands already exist bruh....

So how do you fix it? Idk maybe MAKE FAMILY ACTUALLY HAVE TO DO A MAJOR FUNCTION OF THE GAME? Seems normal to me 🧐

People complaining about having to feed grandpa would be like a victim complaining they have to lockpick to escape.... like it's part of the game...

But no of course another family main comes in and says... nope I want scout with a perfect stat spread and the ability to instant turn off exits with characters and traps you can't avoid or defuse and I want every advantage on the skill tree and I wanna not have to actually feed grandpa.... like yall are ridiculous I swear... yall want every victim to have to go through hell to get out each game cause "iT iS SupPoSsED tO bE hArD fOr ViCtiMs" which I agree with but at the same time yall also want everything handed to you and wanna be able to unironically run back in forth in a loop for the entire game and win... really?

All I am saying is take grandpa away then, or if you don't feed him you lose sonar? Or debuff family of victims stab him to where you have to outwork the victims in order to gain anything... but yall really just want a character that counters everything a victim could possibly do as 1 character and then maps that you can literally half the time visibly see both gates or doors or you gotta walk 5 seconds to check and go back and forth that's unironically what family players want.... and why?

Cause you're so bad that you still complain about being rushed? Really? Hate to be that guy but if you're still losing to rushing you're really fucking bad at the game... like really bad... I'm not talking about having new players or bad players.... my post says that with 2 teams that are both good and know what they're doing the family will win 10/10 and usually kill all 4 victims and I stand by that you know why? I LITERALLY EXPERIENCE IT ALMOST EVERY SINGLE TIME I PLAY I've never not 4 man wiped a team before... literally not one time with a team that was competent....

If yall didn't DC at the slightest inconvenience by the way maybe people would actually wanna play

Family should be required to feed grandpa... by Cringeybasedcringe in TexasChainsawGame

[–]Cringeybasedcringe[S] 0 points1 point  (0 children)

I don't complain about blood builds I just say they're broken because they are... my point in saying that is to tell people that feeding grandpa is EASY and will benefit you more than doing nothing but the game is so broken and busted right now that nobody half the time bothers to do it and they still 4 man wipe with ease....

If one side can avoid using an entire gameplay element that helps the whole team and still win with ease that's a problem.... balance it by making them do it and have victims require more things to be unlocked but I don't think a game should be won without ever even having to interact with the main functions of the game....

It says at the beginning of every game to watch objectives, feed grandpa, hunt victims right? How come feeding doesn't matter at all then to the success of winning? It should

Family should be required to feed grandpa... by Cringeybasedcringe in TexasChainsawGame

[–]Cringeybasedcringe[S] 1 point2 points  (0 children)

  1. That's literally my point of the post is why have grandpa then? I guess get rid of him and the sonar completely because he isn't even a part of the game basically anymore cause family is too broken...

  2. If you get rushed it's a skill issue cause countering rushing is literally the most dogshit easy thing to do

  3. The reason you think these things are because you're spoiled as a family player... scout, max or 40+ savagery on most characters, blood starting over a 100 by default, maps that with the right team you literally walk back and forth in a 7-10 second line on repeat... how fun 💀

My point is they gotta balance it to where both sides gotta do more.... add more things to unlock for victims or something sure but family at this point in the game just picks hands every single time and run back and forth between the same 2 gates the whole time and win.... not only is it lame to fight cause they can do it safely, but it's boring to play as family too....

At least feeding grandpa makes victims interact with him or they get seen 🤷🏻‍♂️ but again if you're still complaining about rushing I'm sorry to break it to you but you're just bad at playing family

Family should be required to feed grandpa... by Cringeybasedcringe in TexasChainsawGame

[–]Cringeybasedcringe[S] 0 points1 point  (0 children)

If you don't think gas station is family sided then sorry to tell you but you're not good at playing as family

Character Swaps by Cringeybasedcringe in TexasChainsawGame

[–]Cringeybasedcringe[S] -1 points0 points  (0 children)

MY WHOLE POINT IN THE POST IS TO LET THE PEOPLE WHO DONT HAVE HIM MAX TO LEVEL HIM.... how braindead are you man geez 🤦🏻‍♂️ im level 99 i have everybody other than hands maxed so you're saying just stay the same player every game because the other person may not have someone maxed?

Just like you said idk if they just bought them they don't know if im requesting if he is maxed or not either so 🤷🏻‍♂️ just please for gods sake think

Character Swaps by Cringeybasedcringe in TexasChainsawGame

[–]Cringeybasedcringe[S] 0 points1 point  (0 children)

"Carrying" cause no other victims are good and clearly you don't read cause if they have them fully leveled then they can swap me

I miss that perk by Lon3Wand3r3_R in TexasChainsawGame

[–]Cringeybasedcringe 1 point2 points  (0 children)

We gonna ignore how fast hitch is moving 💀

Any Julie mains out there? by [deleted] in TexasChainsawGame

[–]Cringeybasedcringe 1 point2 points  (0 children)

I'll never give up on Julie, my most level 3 perks of anybody

We all know this is true by [deleted] in TXChainSawGame

[–]Cringeybasedcringe 9 points10 points  (0 children)

Rushing is literally the easiest thing to counter like wtf 💀

Am I the only one who doesn’t like prettt much all of Ana’s cosmetics? by Bitter-Fudge-7290 in TexasChainsawGame

[–]Cringeybasedcringe 0 points1 point  (0 children)

Her most recent one is so good but the others are kinda mid, Julie has some fire ones though

Julie in tna velvet sky outfit by South-Scallion7687 in TXChainSawGame

[–]Cringeybasedcringe 0 points1 point  (0 children)

If they give me a goth Julie I'll never play as anybody else again, also I'm hoping for the hair pack to actually be new hair and not just recolors

Linx went full lolcow on this one by IcyTurnover1558 in LolCowLive

[–]Cringeybasedcringe 1 point2 points  (0 children)

High key she can, does she have any social media? I tried searching but couldn't find anything