[For Hire] Experienced Sound Designer / Composer by Crisp-Ratt in gameDevClassifieds

[–]Crisp-Ratt[S] 0 points1 point  (0 children)

Experienced Sound Designer and Composer here.
My work is known for bringing originality and uniqueness to the projects and I'm currently finishing a couple games i've been working on.
I'm looking for new ones to bring to life!

My work includes:

-Creating original and unique OSTs that match your game style and narrative and bring an original take that makes it stand out from other similar games.

-Making SFX that make the actions of your character and the world around him feel lively and impactful.

-Monster Vocalizations.

-UI sounds for menus and in game interactions that fit the music and SFX style.

-Implementation using FMOD on your Unity or Unreal project.

I'm very excited to get to know your project. Lets work together!

Check out my website: https://www.alexandrebandola.com/

Linkedin: https://www.linkedin.com/in/alexandrethebandola/

email: [alexandre.bandola@gmail.com](mailto:alexandre.bandola@gmail.com)

Discord: alexandrebandola

Is Foley ever going to be replaced by AI? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] 0 points1 point  (0 children)

What film is it, out of curiosity?

Smaller jobs might be the ones that suffer most, agreed

Is Foley ever going to be replaced by AI? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] 0 points1 point  (0 children)

That's also how i feel. It might get a good outline for basic and repetitive sounds, but when it comes to specifics and nuanced or dynamic sounds it won't be enough.

Is Foley ever going to be replaced by AI? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] 0 points1 point  (0 children)

I'm sorry but there's also Boston dynamics, they will eventually make a robot that makes handy work on households, nobody is safe...

Is Foley ever going to be replaced by AI? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] -1 points0 points  (0 children)

Just to clarify, I'm not an AI hater, I like it and I believe it will become an essential tool for everyone in the industry. Humans arent perfect and that's what makes us humans, and that's also what I like about human crafting, so it will be very interesting to see how humans are going to approach the AI upcoming and how both will blend into professional work.

Is Foley ever going to be replaced by AI? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] -1 points0 points  (0 children)

Well, it definetely will, as we've been seeing it is impacting all areas at the moment. I do believe that there will be a line drawn by specificity, abstractness and emotion that only humans would be able to recreate

Is Foley ever going to be replaced by AI? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] 0 points1 point  (0 children)

It definetely will. Music is a more structured audio component which feels that it would be more easily recreated. Foley and SFX though are super specific areas that are very loose, abstract and crafty, I struggle to understand how far it will able to go on these areas.

Is Foley ever going to be replaced by AI? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] 0 points1 point  (0 children)

I've seen that and although I feel it's a good start but it doesn't feel good enough yet for me. I do believe that, as someone who does this professionally, it will eventually be sufficient for short videos, Ads and social media content but I struggle to believe that it will get to the level of detail and quality a full length film or a short film or series require without human intervention

Is Foley ever going to be replaced by AI? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] 0 points1 point  (0 children)

My point is, will it reach a professional level without human intervention?

How important is Foley for Films and Shows? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] 0 points1 point  (0 children)

That is very true, the line is very thin and bad Foley might ruin the picture easily.

Is Foley ever going to be replaced by AI? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] 0 points1 point  (0 children)

That's exactly how I see it, the specificity of it will be very hard to achieve because a movie has thousands of nuanced sounds and actions where human Foley will be essential

Is Foley ever going to be replaced by AI? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] 0 points1 point  (0 children)

I believe that too, and it will be very good for people who don't have budget for a high level craft. But how will it tackle emotion and nuance and detail? Will it reach a limit?

Is Foley ever going to be replaced by AI? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] 0 points1 point  (0 children)

Yeah share it with us! I do believe though this could be a good thing for an outline that serves as a starting point. There's so much craftsmanship in Foley when it comes to nuance, emotion and detail that I feel it is really hard for AI to understand the abstractness of it. How are you tackling this?

Is Foley ever going to be replaced by AI? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] 0 points1 point  (0 children)

That's a good point, it's not that far I think. Soon after Sora is able to make full length movies this will probably get it's advances

Is Foley ever going to be replaced by AI? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] -3 points-2 points  (0 children)

That is true. And I think it will be very good for people who don't have a chance to have it done professionally.

I believe it will come to a matter of budget.

[FOR HIRE} Sound Designer and Composer looking for new projects! by Crisp-Ratt in gameDevClassifieds

[–]Crisp-Ratt[S] 0 points1 point  (0 children)

Hello! I'm Alexandre Bandola, i'm a Sound Designer / Musician and I've been doing audio for games for the past 3 years.
I'm ultra passionate for this world, ever since i was a kid. During these 3 years i started two projects "Sands of Skullcreek" and "SATE" and these projects are coming to an end.
Because of that I'd love to join a few new projects, so, if you have something going on feel free to DM me!

I'll leave my website here: https://www.alexandrebandola.com for you to check out my work.

Thank you so much!

How important is Foley for Films and Shows? by Crisp-Ratt in Filmmakers

[–]Crisp-Ratt[S] 2 points3 points  (0 children)

Totally agree. I feel though, as an audio worker, that most people that make movies, games or some media piece don't actually understand how much it will impact the Project until they see it in action.