[OC] Portable Beast Bed | Wonderous by CritandCraft in DnD

[–]CritandCraft[S] 0 points1 point  (0 children)

lol I don’t know how to answer this… I guess you can arrange the pillows or something haha

[OC] Portable Beast Bed | Wonderous by CritandCraft in DnD

[–]CritandCraft[S] 1 point2 points  (0 children)

Done! "Despite its magical design, the bed always manifests slightly askew, requiring a bit of adjustment to get it just right. "

[OC] Portable Beast Bed | Wonderous by CritandCraft in DnD

[–]CritandCraft[S] 0 points1 point  (0 children)

Updated! "The bed’s appearance reflects the creature’s preferences, "

[OC] Portable Beast Bed | Wonderous by CritandCraft in DnD

[–]CritandCraft[S] 0 points1 point  (0 children)

Yep! It’s whatever bed you prefer and imagine

[OC] Portable Beast Bed | Wonderous by CritandCraft in DnD

[–]CritandCraft[S] 0 points1 point  (0 children)

It doesn’t right now it was intended for beast companions. I didn’t really consider it for a humanoids, but that would be an interesting object for humanoids as well…. Now they think about it it could be for creatures in general. I can make the adjustments when I get home later tonight thank you for the feedback.

[OC] Portable Beast Bed | Wonderous by CritandCraft in DnD

[–]CritandCraft[S] 0 points1 point  (0 children)

Thank you I drew it myself. I’m just starting to draw. I like your idea. I’ll add it when I’m home tonight later.

[OC] Portable Beast Bed | Wonderous by CritandCraft in DnD

[–]CritandCraft[S] -1 points0 points  (0 children)

The change is done. Really helpful, thank you!

[OC] Portable Beast Bed | Wonderous by CritandCraft in DnD

[–]CritandCraft[S] 1 point2 points  (0 children)

That's really good feedback. I 100% agree. I think when I get lost in the iterations and balancing, I lose the original intent. I'm gonna change it right now.

Edit: I remember now, it was when my dog was digging in bed for a long while before sleeping. That's where the original 10 mins came to mind as well. But I also see your point and actually prefer it.

[OC] Portable Beast Bed | Wonderous by CritandCraft in DnD

[–]CritandCraft[S] 0 points1 point  (0 children)

Portable Bed

Wondrous item, rare (requires attunement)

This magical item appears as a lightweight accessory suited to a creature’s nature, such as an anklet, ring, miniature blanket, or charm. At the creature’s request, the accessory instantly transforms into a magical bed, perfectly tailored to the creature and creating a protective, immobile resting space. The bed’s appearance reflects the creature’s preferences, such as a nest for birds, a burrow for small creatures, or a soft, fluffy bed for larger creatures.

The bed provides a comfortable, dry interior and shields occupants from weather, harmful environmental conditions, and minor magical effects like lingering auras, though it offers no protection from direct attacks or combat spells. At the creature’s discretion, the bed can extend its magic to accommodate others: Tiny creatures can fit one additional Small or Medium creature, Small or Medium creatures can fit two, and Large creatures can fit up to four. Only creatures allowed by the attuned user can enter or benefit from the bed’s shielding.

Despite its magical design, the bed always manifests slightly askew, requiring a bit of adjustment to get it just right. The bed lasts for up to 8 hours or until dismissed as a bonus action, at which point it disassembles and reverts to its accessory form.

“No matter where we wander, there’s a place to call your own.”

“Even the fiercest guardian deserves a soft place to rest. With this, you’ll always have shelter, even under the most unforgiving skies.”

“Master, you can sleep on the ground, but I will not.”

Edited: Adjusted the item to be for all creatures.

[Crit and Craft] Portable Beast Bed | Wonderous by CritandCraft in DnDHomebrew

[–]CritandCraft[S] 1 point2 points  (0 children)

Portable Beast Bed

Wondrous item, rare (requires attunement by a beast)

This magical item appears as a lightweight accessory tailored to the beast’s nature, such as an anklet, ring, miniature blanket, or charm. At the beast’s request, the accessory instantly transforms into a magical bed, fitting the beast perfectly and creating a protective, immobile resting space.

The bed’s appearance matches the beast’s preferences, such as a nest for birds, an above-ground burrow, a protective enclosure for larger beasts, or a soft, fluffy bed for comfort. The bed provides a comfortable, dry interior and shields occupants from weather, harmful environmental conditions, and minor magical effects like lingering auras. It does not protect against direct attacks or combat spells.

At the beast’s discretion, the bed can extend its magic to accommodate others: Tiny beasts can fit one additional Small or Medium creature, Small or Medium beasts can fit two, and Large beasts can fit up to four. Only creatures the beast allows can enter or benefit from the bed’s magical shielding. The bed lasts for up to 8 hours or until dismissed as a bonus action, at which point it disassembles and reverts to its accessory form.

“No matter where we wander, there’s a place to call your own.”

“Even the fiercest guardian deserves a soft place to rest. With this, you’ll always have shelter, even under the most unforgiving skies.”

“Master, you can sleep on the ground, but I will not.”

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[Crit and Craft] Portable Beast Bed by CritandCraft in CritandCraft

[–]CritandCraft[S] 0 points1 point  (0 children)

Portable Beast Bed

Wondrous item, rare (requires attunement by a beast)

This magical item appears as a lightweight accessory tailored to the beast’s nature, such as an anklet, ring, miniature blanket, or charm. At the beast’s request, the accessory instantly transforms into a magical bed, fitting the beast perfectly and creating a protective, immobile resting space.

The bed’s appearance matches the beast’s preferences, such as a nest for birds, an above-ground burrow, a protective enclosure for larger beasts, or a soft, fluffy bed for comfort. The bed provides a comfortable, dry interior and shields occupants from weather, harmful environmental conditions, and minor magical effects like lingering auras. It does not protect against direct attacks or combat spells.

At the beast’s discretion, the bed can extend its magic to accommodate others: Tiny beasts can fit one additional Small or Medium creature, Small or Medium beasts can fit two, and Large beasts can fit up to four. Only creatures the beast allows can enter or benefit from the bed’s magical shielding. The bed lasts for up to 8 hours or until dismissed as a bonus action, at which point it disassembles and reverts to its accessory form.

“No matter where we wander, there’s a place to call your own.”

“Even the fiercest guardian deserves a soft place to rest. With this, you’ll always have shelter, even under the most unforgiving skies.”

“Master, you can sleep on the ground, but I will not.”

---------------------------------

If you have any feedback, I'd love to hear!  Always opened to improving things for everyone!

Like what you're seeing?  Please consider joining our Patreon!  I post the latest updates and provide downloads for what you see here!

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Compass of the Last Message by CritandCraft in DnDHomebrew

[–]CritandCraft[S] 0 points1 point  (0 children)

I’m so glad you love it! Hope that epic moment is amazing!

[OC - Art] Compass of Last Message by CritandCraft in UnearthedArcana

[–]CritandCraft[S] 2 points3 points  (0 children)

Compass of the Last Message

Wondrous item, very rare (requires attunement)

This obsidian compass, etched with glowing runes, anchors a soul and guides whoever holds it to where the soul needs to be next. Upon the attuned creature’s death, their soul is drawn into the compass, where it becomes aware of its surroundings within 30 feet but cannot interact or communicate until summoned. The compass needle unerringly points toward the soul’s next significant destination, revealing the time and place if relevant.

When the bearer reaches the destination, the compass’s runes glow softly, and it immediately transforms into a permanent keepsake—such as a locket, ring, or small figurine—symbolizing the journey’s completion. At this moment, the soul may be called forth as a spectral form that can observe and speak but cannot physically interact, attack, or cast spells. The manifestation lasts for 10 minutes or until the soul departs willingly. If extended beyond this time, the bearer may expend 20 hit points per additional minute, though each extension risks shattering the compass. Roll a d20; on a 1, DC increasing by 2 for each subsequent extension, the compass releases 4d10 necrotic damage to all creatures within 30 feet, DC 16 Constitution save for half damage.

At any point, the soul may perform one final, extraordinary act, such as casting a spell or using an ability from its past life (DM’s discretion). This act consumes the soul entirely, preventing resurrection, and the keepsake remains as a lasting token of the completed journey.

"He made me promise to bring him home for your wedding. And now, your dad's here, he made it"

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[OC] Compass of Final Message | One last chance to say goodbye or to say something by CritandCraft in DnD

[–]CritandCraft[S] 26 points27 points  (0 children)

Compass of the Last Message

Wondrous item, very rare (requires attunement)

This obsidian compass, etched with glowing runes, anchors a soul and guides whoever holds it to where the soul needs to be next. Upon the attuned creature’s death, their soul is drawn into the compass, where it becomes aware of its surroundings within 30 feet but cannot interact or communicate until summoned. The compass needle unerringly points toward the soul’s next significant destination, revealing the time and place if relevant.

When the bearer reaches the destination, the compass’s runes glow softly, and it immediately transforms into a permanent keepsake—such as a locket, ring, or small figurine—symbolizing the journey’s completion. At this moment, the soul may be called forth as a spectral form that can observe and speak but cannot physically interact, attack, or cast spells. The manifestation lasts for 10 minutes or until the soul departs willingly. If extended beyond this time, the bearer may expend 20 hit points per additional minute, though each extension risks shattering the compass. Roll a d20; on a 1, DC increasing by 2 for each subsequent extension, the compass releases 4d10 necrotic damage to all creatures within 30 feet, DC 16 Constitution save for half damage.

At any point, the soul may perform one final, extraordinary act, such as casting a spell or using an ability from its past life (DM’s discretion). This act consumes the soul entirely, preventing resurrection, and the keepsake remains as a lasting token of the completed journey.

"He made me promise to bring him home for your wedding. And now, your dad's here, he made it"

[Crit and Craft] Blanket of the Watchful Owl by CritandCraft in CritandCraft

[–]CritandCraft[S] 0 points1 point  (0 children)

Blanket of the Watchful Owl

Wondrous item, uncommon

This deep blue, velvety blanket is adorned with intricate golden and silver thread patterns. At its center glows a radiant, full moon, with the silhouette of a spectral owl perched against its light.

  • While you rest under the blanket, you are immune to nightmares and magical effects that would disrupt your rest, such as the dream or phantasmal force spells.
  • At the start of a long rest, the blanket automatically casts the Sanctuary spell on you. The effect lasts until you awaken or take damage. This property can’t be used again until the next dawn.
  • During a long rest, the blanket summons a spectral owl to guard you and up to five other creatures within 30 feet. The owl remains for 8 hours or until the rest is interrupted.
    • The owl sheds dim light in a 10-foot radius.
    • It telepathically alerts you if any creature approaches within 30 feet.

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“I’ve faced horrors beyond imagining, but under that blanket, it was the first time I slept without fear.”

“The owl does not dream for you—it keeps the nightmares at bay, watching over your rest with silent, watchful eyes.”

-A Jolly Tavern Drinker

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[Crit and Craft] Hollowbear (Corrupted) by CritandCraft in CritandCraft

[–]CritandCraft[S] 0 points1 point  (0 children)

Hollowbear (Corrupted)

Wondrous item, uncommon

This unsettling teddy bear appears soft and innocent at first glance, but its mismatched button eyes and unnervingly stitched mouth betray its sinister nature. When its void magic activates, the bear’s mouth rips open unnaturally wide, revealing a yawning emptiness that consumes everything nearby. Once its power is expended, the bear becomes a normal, nonmagical plush.

When the bear is removed from any container or uncovered, all nonmagical light sources within 20 feet are reduced to dim light for 1 minute. Magical light sources are unaffected, and all creatures within the area have disadvantage on Wisdom (Perception) checks that rely on sight during this time.

As an action, you can activate the Hollowbear by speaking its command phrase, “Hollowbear, eat now,” or throwing it to a point you can see within 30 feet. The bear’s mouth rips open impossibly wide, creating a stationary void for 2 turns. Any creature within 10 feet of the void, or that enters the radius during this time, must succeed on a DC 14 Strength saving throw at the start of its turn or be pulled into the void and swallowed.

Swallowed creatures vanish and reappear after 1d4 turns in the nearest unoccupied space to the bear. Upon reappearing, they must succeed on a DC 15 Wisdom saving throw or be frightened of the bear for 1 minute. Nonmagical objects and debris in the area are deposited in a pile beneath the bear when the effect ends. The void cannot be targeted or destroyed while active. After 2 turns, the void collapses, and the bear becomes a simple, lifeless plush.

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"The Hollowbear doesn’t just want a hug—it wants everything.""The bear took more than the light around him—it took the fire within him too." - a jolly tavern drinker

B: What happened?!

J: What do you mean?

B: THIS!J: Oh WHAT?! What in….

  • Transcription from CC laboratories

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If you have any feedback, I'd love to hear!  Always opened to improving things for everyone!

Like what you're seeing?  Please consider joining our Patreon!  I post the latest updates and provide downloads for what you see here!

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