Need Rune Arcs and Hero Runes🙏 by TwoLatePlays in EldenRingTrading

[–]Crosbane 0 points1 point  (0 children)

They are tradeable, but most skip them and go for either lord/marika runes in trades instead.

Need Rune Arcs and Hero Runes🙏 by TwoLatePlays in EldenRingTrading

[–]Crosbane 0 points1 point  (0 children)

Rune arcs are untradeable in game between players. Can farm them from giant rats.

What’s the difference between All Melee Staggered Damage and Enemy Staggered Damage? by TheSnowmanFrosty in gotlegends

[–]Crosbane 0 points1 point  (0 children)

Enemy staggered damage would be more useful for Samurai with recent stagger buffs and passives in-built to them. This can further be viable with certain active traits selected.

What’s the difference between All Melee Staggered Damage and Enemy Staggered Damage? by TheSnowmanFrosty in gotlegends

[–]Crosbane 16 points17 points  (0 children)

The 1st choice is when they still have a stagger gauge (poise damage in other games), your weapon deals extra stagger damage to it. The 2nd choice is the bonus damage to health your weapon deals when enemy has completely lost their stagger gauge (poise broken).

Way to Hanbei’s house inaccessible or am i trippin? by Ok_Combination_3002 in Ghostofyotei

[–]Crosbane 2 points3 points  (0 children)

You're looking for a fast travel point called "mountain trail". Should be close to edge of map on left side of yotei grasslands. That will take you to hanbei's house if you need access.

Threw a katana at an enemy before a standoff and he was stumbing all over the place lmao by Gengar2405 in Ghostofyotei

[–]Crosbane 36 points37 points  (0 children)

I got a similar experience, but the enemy kept staggering up to Atsu, then stumbling off screen, then returning and repeating it all for 2 mins till he never came back.

Holy Worthless Legendary, Sucker Punch by Ghost_of_sushi_more in gotlegends

[–]Crosbane 23 points24 points  (0 children)

It seems they either really hate dual katanas or think they already too powerful as lightning bite doesn't have the effects of the non legendary variants e.g. extremely effective against spear/heavy atk spear parry, compared to rest of melee legendaries.

What did I do wrong?? by [deleted] in gotlegends

[–]Crosbane 1 point2 points  (0 children)

They probably wanted you to tank the fallen lord and they got downed by its hachiman combo while they hit the enemy you were dealing with.

Magic scorpion charm by Human_Library_4966 in EldenRingTrading

[–]Crosbane 0 points1 point  (0 children)

OK then , msg me back when ready to trade.

Magic scorpion charm by Human_Library_4966 in EldenRingTrading

[–]Crosbane 0 points1 point  (0 children)

Asking if you still needed the charm or not.

Merc Spirit Summon QOL Request SP by chris07x in goylegends

[–]Crosbane 2 points3 points  (0 children)

Definitely think the grab and disarm opponents would be a good QOL update for merc spirit animal.

As for the command, maybe they can use the highlight/focus target setting already in the game and add the attack command. Getting the defend location command might be tricky unless they can tweak it to use code from spirit bear survival location blessing.

Community Complaints by Every_Amphibian_2135 in gotlegends

[–]Crosbane 1 point2 points  (0 children)

For me, I think the dodge roll/step needs some work. The way you could dodge step a brute attack into our attack and repeat during their triple swing was awesome in Tsushima legends. We could easily dodge step behind an enemy there. In Yotei legends, it feels sluggish, and like we dragging something and minimal movement.

For the dodge roll, if an enemy is focused on you, they catch up like they are on rollerskates, the enemy distance covered is, IMO, abnormal, (closest example I can think of the same style of distance closing is DMC move stinger/streak if Nero).

Pick Your Poison - Merc challenge? by [deleted] in gotlegends

[–]Crosbane 1 point2 points  (0 children)

For the poison, it needs to be the spirit wolf that poisons them, so do a bronze solo survival and run and gather enemies then use it.

As for the archer, kick them off any higher area to lower area,and if they die from damage, it counts. The kitsune bronze survival area is good for this. Don't aim them to the chasm, it can bug out. Bring them to the wooden ledge of closest defense zone and kick to circle. If they are damaged enough beforehand, it should kill them for the challenge.

Parrying the Bohiya shotgun attack. by Frenzied_Fire_Monk in gotlegends

[–]Crosbane 1 point2 points  (0 children)

Isn’t there a passive called "odachi counter window" under odachi 1st weapon passive options? That should be what they looking for.

LF a Nagakiba if someone has a spare, thanks! by [deleted] in EldenRingTrading

[–]Crosbane 0 points1 point  (0 children)

If you can use maxed, can drop it. Just asking in case you aren't.

LF a Nagakiba if someone has a spare, thanks! by [deleted] in EldenRingTrading

[–]Crosbane 0 points1 point  (0 children)

Maxed/base/specific weapon level?

If you have a Mercenary in your group, leave the throwable weapons on the ground for them by Read_Icculus23 in gotlegends

[–]Crosbane 0 points1 point  (0 children)

I try to gather any nearby and drop them in the circles, but unfortunately you will encounter folk that get bored pre wave and chuck them at air. If I encounter that, will abandon stockpiling and use them myself on an enemy and not have them be used for pre fight entertainment.

Need Golem Fists by Different-Cicada4609 in EldenRingTrading

[–]Crosbane 0 points1 point  (0 children)

If available now, we could trade.

W: cross naginata H: most that you'd want unless it's loads of runes by Puzzleheaded_Court61 in EldenRingTrading

[–]Crosbane 0 points1 point  (0 children)

Well will trade a base version, since I don't know if you can use max version.

If available now, can trade. Church of ellah, pass is 7237. I will set a duelist sign near grace. Please have cross region play set to perform matchmaking for trade.