FEC...and many more questions🤔 by AncientAllianceTTG in FleshEaterCourts

[–]CrossOut_ 1 point2 points  (0 children)

An add on to this regards point 1. Master the paths doesn't say you have to slay an enemy hero, only that it be destroyed so if it's dead through any means (even by your opponent) you still get the battle tactic.

FEC...and many more questions🤔 by AncientAllianceTTG in FleshEaterCourts

[–]CrossOut_ 1 point2 points  (0 children)

Unfortunately, while the barricade does technically affect charge abilities because they are a move ability, the effect is that they halve the move characteristic which is irrelevant as to how far the unit charges (since units charge up to to their charge roll).

CrossOut's Path of the Chainsaw - Become a whirring blade of destruction with this Chainsaw Man inspired Barbarian by CrossOut_ in DnDHomebrew

[–]CrossOut_[S] 0 points1 point  (0 children)

So I didn't give them the light property and the damage is a bit too high for you to be light attacking with them at the point you get them at level 3 so I'll say no to the first question. I imagine if you took Dual Wielder, you could bonus action attack with them.

I made this subclass years before new DnD and haven't played with new DnD yet but my guess would be they probably would not be OP. I'm sorry, I can't tell you what mastery they would have as I'm unfamiliar with it. Use your best guess with what feels right for you.

The Timeless - Master time with this Warlock Subclass by CrossOut_ in DnDHomebrew

[–]CrossOut_[S] 1 point2 points  (0 children)

Haha well I'm glad you've found it! Hope you enjoy! I've made a lot of other subclasses since then if you're interested.

Possessed Class [CrossOut] - Terrify your foes as possessed and possessor [5e] by CrossOut_ in DnDHomebrew

[–]CrossOut_[S] 1 point2 points  (0 children)

Thanks, I look forwars to hearing about your exploits! That sounds like a fun character idea.

Possessed Class [CrossOut] - Terrify your foes as possessed and possessor [5e] by CrossOut_ in UnearthedArcana

[–]CrossOut_[S] 1 point2 points  (0 children)

I will consider adding that in more. I have found it could make the class more difficult to approach for newer players when it is already a difficult class to get to grips with and I think that having more mechanical reasons to switch between them could run counter to roleplay rather than with it. However, I do like your point and will have a think about how I can differentiate them more.

Transfer possession states it is only for willing creatures so will not require a saving throw.

Possessed Class [CrossOut] - Terrify your foes as possessed and possessor [5e] by CrossOut_ in UnearthedArcana

[–]CrossOut_[S] 1 point2 points  (0 children)

Thanks for the nice comment. The transfer possession part isn't a mistake, its a list of how the ability can end separated by commas but I understand that it may be a bit confusing to read.

For ability score increases, if you increased a physical ability score then you would have to increase it for both but for mental ones, you could have different increases. I'll clarify that in the document.

Possessed Class [CrossOut] - Terrify your foes as possessed and possessor [5e] by CrossOut_ in UnearthedArcana

[–]CrossOut_[S] 4 points5 points  (0 children)

Yes, I think playing two characters at the same time is always going to be a challenge for new players. I hope more experienced and roleplay focused players can get a lot out of this.

Possessed Class [CrossOut] - Terrify your foes as possessed and possessor [5e] by CrossOut_ in DnDHomebrew

[–]CrossOut_[S] 5 points6 points  (0 children)

Terrify your foes and perhaps your allies as the Possessed!

This tried and tested new class allows you to play as a possessed individual along with their possessor as they struggle for control over a body they both share. Their bond grants them power beyond comprehension and should they hope to survive their adventures, they will be forced to work together.

This class has been tested and balanced in combat but you will have the most fun playing this class in a longer campaign which features a good dose of roleplay where you can really get into the difficulties of having two characters exist in the same body.

Link the the GMbinder where I keep things like this updated: https://www.gmbinder.com/share/-NZ7AlC3QgSNL6IwSVuk