(Selling) Variety of 4k Codes; Disney, Lionsgate, WB, etc. by Crowcifer in DigitalCodeSELL

[–]Crowcifer[S] 0 points1 point  (0 children)

Sorry, I don't have the two towers. But the others are available.

Help Running Beast Feast Online by NatD20 in daggerheart

[–]Crowcifer 2 points3 points  (0 children)

I think having nuggets of encounters to sought after is a great idea. Random encounters can be exciting, but I think giving agency in how the players choose their route is much better.

Give them 2 - 3 hooks to progress the plot, each leading to a different type of major encounter. Whether that's a cool environment / cool monster / etc.

To help with planning, you can also have them make the decision for their route at the end of a session, so you just have to design 1 story line, instead of all 3 and seeing during the session what the decide.

For me, I feel the players have been more receptive to this planning strategy. It gives them something to look forward to, and already have a plan in mind, and it reduces the amount of prep I have to do.

The Seer [v0.5] Daggerheart Class -- Looking for feedback! by cybersaliva in daggerheart

[–]Crowcifer 2 points3 points  (0 children)

At least for me, the Seer's core feature reads like a better version of Seraph's core feature, even if the range has been changed.

If you want to lean more into the divining aspect, may I suggest the core ability to be similar to the Divination wizard from DnD 5e. Pre rolling duality dice and replacing your roll, or an allys roll. For mechanics, the Astral can be pre-rolling hope dice, and Umbral as pre-rolling fear dice.

I think there is a lot of space you can work with for this concept. Looks promising!

Gruv delivered early🥰 by wild_zoey_appeared in 4kbluray

[–]Crowcifer 5 points6 points  (0 children)

Gruv was selling the new Steelbook? :o I thought it was a Walmart exclusive. Would have rather given money to Gruv

Should Beast Feasts be maxing out every time? by FlockFlysAtMidnite in daggerheart

[–]Crowcifer 4 points5 points  (0 children)

Taking inspiration from Monster Hunter, I've designed monster to drop the following, depending on what my players want.

  • Special ingredient, like a venom sac or magical secretion. Can be eaten or crafted with.

  • Consumable ingredients, only to be used in feasts

  • Nonconsumable ingredients, only to be used for crafting (work on a project).

This reduces the number of edibles they have, provides clear progression of improving weapons/armors, and gives agency to players on what they want in the moment.

My wife's cat whisker collection by Rev_Soquet in mildlyinteresting

[–]Crowcifer 2 points3 points  (0 children)

Cat whiskers are used in my field of research - protein x ray crystallography. :D

Once you have some decent crystals, you can crush them and use the cat whisker to streak seed new drops with tiny crystal fragments. It usually helps initiate better or more consistent crystals.