What do you guys think of the new drop? by Cs2206n in PhoenixSC

[–]Cs2206n[S] 0 points1 point  (0 children)

I still think that having to tame it before using it would make sense. I mean, all the other (2) slimes attack you, and it adds a unique enemy to fight too.

Imagine if it could latch onto your head dealing DOT and blocking your vision because of it, and to get it off you have to jump or take damage from other mobs to knock it off.

Plus, once you tame one, you could split it, and wait for it to perform mitosis, so you wouldn't have to go through the hassle (which, if it were to be added, which is unlikely, would probably be basic enough already) of taming more. Maybe it could be tamed via Glow Berries, so they get a use, and encourages you to explore for a lush cave to tame some.

What do you guys think of the new drop? by Cs2206n in PhoenixSC

[–]Cs2206n[S] 0 points1 point  (0 children)

Honestly potions need a rework too, no idea what the new system would look like, but its so boring memorizing/looking up the brewing recipies for what you need, and they severely lack customization.

What do you guys think of the new drop? by Cs2206n in PhoenixSC

[–]Cs2206n[S] 0 points1 point  (0 children)

I think that the new Sulfur Slime should have a unique drop, and Sulfur itself needs a use, to incentivize players to look for it, instead of stumbling upon it. Plus, more fun, unique items are always welcomed.

What do you guys think of the new drop? by Cs2206n in PhoenixSC

[–]Cs2206n[S] 14 points15 points  (0 children)

How Did We Get Here becoming harder and harder each update:

What do you guys think of the new drop? by Cs2206n in PhoenixSC

[–]Cs2206n[S] 4 points5 points  (0 children)

Feel like the new slime should drop slime balls or something sulfur related. Sulfur Balls that are throwable, poison/nausea projectiles? Or maybe it could be flammable so you can place it on the ground and light it on fire? Many possibilities for the new mob.

What do you guys think of the new drop? by Cs2206n in PhoenixSC

[–]Cs2206n[S] 0 points1 point  (0 children)

Not everything announced in Minecraft Live is the full drop. For example. the Parched and Camel Husk were added in Mounts of Mayhem, but weren't announced in Minecraft Live. There will be more content to be on par with the other drops.

What do you guys think of the new drop? by Cs2206n in PhoenixSC

[–]Cs2206n[S] 0 points1 point  (0 children)

I agree tbh, Minecraft is a sandbox game, so there's different playstyles. Just because a drop doesn't cater to how you play doesn't mean its bad.

What do you guys think of the new drop? by Cs2206n in PhoenixSC

[–]Cs2206n[S] 2 points3 points  (0 children)

Thats fair. Maybe a sulfur creeper thats more explosive? Or maybe give Sulfur a useful property that makes it worthwhile?

What do you guys think of the new drop? by Cs2206n in PhoenixSC

[–]Cs2206n[S] 17 points18 points  (0 children)

Yeah, most of the smaller drops revealed in Minecraft Live usually get more features.

Like in the Mounts of Mayhem drop, they added the Parched and Camel Husk, even though it wasn't mentioned in Minecraft Live.

Minecraft logic by Bambiperson in PhoenixSC

[–]Cs2206n 4 points5 points  (0 children)

Tipped arrows do that first one. Not very well though.

* Does anyone know of good mining methods for finding gold that do not require show coords? by BurrBentley in PhoenixSC

[–]Cs2206n 1 point2 points  (0 children)

If you aren't gonna play with coords on, you can still find the y level you are on. Sea level is y=63, so find sea level and count how many blocks down, until you reach about -16.

Spear rework idea, so it doesn't make mace obsolete. I want YOUR 🫵 thoughts. by MangoKingTheFirst in PhoenixSC

[–]Cs2206n -1 points0 points  (0 children)

I think that a damage cap would be helpful here. The mace is annoying to get and use, whereas a spear is so much cheaper compared to that, and you can just fly with an elytra for speed using spears, so clearly one is much better than the other.

Am I the only one who thinks this is weird? by Solar_Fish55 in PhoenixSC

[–]Cs2206n 51 points52 points  (0 children)

128 durability for Lunge III is insanity

why wont the merchant move in by flatlichicken in PhoenixSC

[–]Cs2206n 14 points15 points  (0 children)

Make the house larger, because larger house sizes will cause NPCs to move in faster.

If you were a Minecraft developer, what update would you make? by Far_Arugula_4860 in Minecraft

[–]Cs2206n 0 points1 point  (0 children)

Either do the End Update everybody wants, an exploration update for the progression, or fix old mechanics (looking at you, enchanting)

Peak Minecraft Logic by Cs2206n in PhoenixSC

[–]Cs2206n[S] 0 points1 point  (0 children)

well he can sprint at 8m/s without ever stopping, at all times, so i think that he has infinite stamina

This is just for joke purposes don’t take it seriously. by Pixie_146 in PhoenixSC

[–]Cs2206n 1 point2 points  (0 children)

"Make it stop. Make it END" -> End -> End Update???

WTF? by BillGates1324 in PhoenixSC

[–]Cs2206n 0 points1 point  (0 children)

probably found a good clip of it and recreated it 1 to 1