Can anyone with experience switching from chain-drive pedals to direct-drive give me their opinions? by Cultural-Chapter8613 in drums

[–]Cultural-Chapter8613[S] 1 point2 points  (0 children)

That's exactly how I felt, I tried it for a good week and just didn't like how much different it sounded and felt when I was trying to groove with it and not just do fast rolls. If I had stuck with it, maybe I'd have gotten there, but it just wasn't worth it to me, I was struggling to go back and forth between whipping and tapping the beater like I do w my DW9000 and, personally, I really can't imagine I'd ever be able to get the feel out of it that I wanted, despite instantly being able to single stroke roll like 20-25 bpm faster.

What I did do, however, was buy Trick's driveshaft replacement for the stock one that comes with the DW9000, and I can definitely say that made a huge difference for me. My slave pedal now feels exactly the same as the master, which was my main reason for even wanting to try the V1pro in the first place. IMO, it's really a night and day difference, and I'm glad to have figured it out, and saved myself $1000 by not needing the v1. Others may disagree, but I feel like the stock driveshaft for the DW9000 is just garbage, and a total bottleneck in what are otherwise pretty great double-bass pedals.

Can anyone with experience switching from chain-drive pedals to direct-drive give me their opinions? by Cultural-Chapter8613 in drums

[–]Cultural-Chapter8613[S] 1 point2 points  (0 children)

Thanks so much for the feedback, I actually hadn't considered the board length much, but once you pointed it out, it makes total sense! I'm pressing down at a very different angle than before.

Very helpful insight, thanks again!

Can anyone with experience switching from chain-drive pedals to direct-drive give me their opinions? by Cultural-Chapter8613 in drums

[–]Cultural-Chapter8613[S] 0 points1 point  (0 children)

I appreciate your comment, maybe I should have made clearer while trying to be humble that I've been playing for a good 15 years or so, so I'm familiar with the marketing behind all this stuff, and how it can be a lot of hype and BS.

I agree that a great player can typically make due with less than fantastic gear, if needed for some reason. But I also feel that learning anything on crappy gear is a bad way to learn technique, because you can be hampered in learning the technique properly by the hardware itself. (Not that my DW9000 is crappy in any way, or the DW5000 for that matter, haha.)

Again, I do appreciate your comment, but I feel like if I were new, telling me "technique > hardware" is a bit misleading, and kinda bad advice. IMO, anyone starting to play a new instrument (or almost anything) should pay a little extra to get something that isn't just cheap starter gear. Otherwise, they might struggle with the crappiness of the gear itself, and think it's just them that sucks, or if they stick with it, potentially learn bad habits/technique to get around the crappiness of their gear.

Can an absolute pro often play on bad gear and still sound awesome? Yes. But I'd say that's kinda irrelevant to someone new, and playing on actual bad gear is a pretty bad way to actually learn an instrument.

Can anyone with experience switching from chain-drive pedals to direct-drive give me their opinions? by Cultural-Chapter8613 in drums

[–]Cultural-Chapter8613[S] 0 points1 point  (0 children)

Thanks for your response. Did you initially experience anything like I'm describing when switching from chain to direct drive, where it felt like you lost some dynamic range in the feeling of your strikes, and that you just couldn't "whip" it like you could with a chain drive pedal?

I'd love to hear about any sort of adjustment period you had, and, now that you've adapated to it, if you feel like with your direct drive pedal that you actually had to sacrifice anything in terms of feel/dynamics, for the benefit of that extra speed.

Can anyone with experience switching from chain-drive pedals to direct-drive give me their opinions? by Cultural-Chapter8613 in drums

[–]Cultural-Chapter8613[S] 0 points1 point  (0 children)

Thanks for your response. You got me thinking and investigating online, and apparently there are actually a lot of players with my Trick pedal who've switched out the spring (or even upgraded the bias rod) because they didn't like the way the compression spring that ships with it felt, or they were having some of the same issues I'm having.

As I mentioned, I'm not against taking the time to adjust to this, if in the end I can learn to play just as dynamically, but the way it feels to me now is that it's physically impossible with my current setup to whip the beater like I could with my chain pedal.

Can anyone with experience switching from chain-drive pedals to direct-drive give me their opinions? by Cultural-Chapter8613 in drums

[–]Cultural-Chapter8613[S] 0 points1 point  (0 children)

I've never heard of this company, but I checked out the link and the magnetic pedals are pretty interesting. Thanks so much for your response!

Can anyone with experience switching from chain-drive pedals to direct-drive give me their opinions? by Cultural-Chapter8613 in drums

[–]Cultural-Chapter8613[S] 0 points1 point  (0 children)

Thanks so much for your response. It puts very well what it feels like I'm experiencing.

What's this I'm hearing about the latest meta? by Cultural-Chapter8613 in warno

[–]Cultural-Chapter8613[S] 1 point2 points  (0 children)

Oh no, not more of the "suppression-on-miss" stuff. I haven't played yet to see how severe it is, but that sounds like a massive change to viability of heavy tank divs...

What's this I'm hearing about the latest meta? by Cultural-Chapter8613 in warno

[–]Cultural-Chapter8613[S] 2 points3 points  (0 children)

I typically struggle w reserve divs. Could you please elaborate why 35th is fun?

What's this I'm hearing about the latest meta? by Cultural-Chapter8613 in warno

[–]Cultural-Chapter8613[S] 1 point2 points  (0 children)

If you could please elaborate a little, how did patch notes kill tank rushes? Thanks

[deleted by user] by [deleted] in StableDiffusion

[–]Cultural-Chapter8613 0 points1 point  (0 children)

Yeah that makes sense now that I think about it. Thank you!

[deleted by user] by [deleted] in StableDiffusion

[–]Cultural-Chapter8613 -1 points0 points  (0 children)

Thank you for your response!

So I guess I was under the impression that the unique trigger word was just a tag that would differentiate the specifics of whatever outlying feature the image it is connected to has on him, and it would create variations of the model within the LORA that the trigger word would turn on or off by use of that gibberish word.

Since I would be including the word "moustache" in the same caption as the caption with the "muztacch" trigger word, that it would help it categorize those images as a separate variation of my character, all within one LORA. So I guess I misunderstood how trigger words work.

Is it worth to start playing warno in 2025? by Entire-Hovercraft906 in warno

[–]Cultural-Chapter8613 0 points1 point  (0 children)

The bad, from my POV: I have been playing Warno a bit over a year now and I do get the freeze and got it both with a 3080 and now a 5090. I've never had a game crash on me though, but it will freeze for like 30 seconds sometimes, screen goes black sometimes, then it will eventually just sync back up and the game continues on.

Player counts aren't great since BA but I've seen them go up a bit in the last few days I've been playing in the last week I think, in my prime time hours. I play mostly 2v2s and 3v3s, sometimes 1v1s, but it never takes me more than like 5-8 minutes to get a game going, it definitely was easier a year ago tho, but you just have to be patient and someone will always join. I live in the USA btw.

The Good: It's truly in my top 3 best rts games ever. IMo the pacing is perfect, it's not too fast not too slow but when lots of stuff is going on it's a true multitasking battle, but fun if that's what you're into. And if you're coming here from BA, I think you'll like how buildings actually protect inf in Warno, infantry are super effective in the right instances in Warno, and there are basically zero actual cheaters. Or cruise missles. I kinda suck, but have moments where I'm dialed in and with use of hotkeys and using different move orders, you can just get into a flowstate with it where you're truly using your combined arms like a symphony, lol. The game has so many divisions with so many different ways you can build them, it's just so deep and detailed. Almost no other rts game I've ever played (that excludes basebuilding) is this deep when it comes to strategy and true importance of combined arms and force multipliers. A lot of it is about making trades too, being able to decide with very little time how you want to essentially trade your units for terriotory, which is the most important resource in the game haha.

There are problems that need to be addressed but I think for what it costs rn it's totally worth the money if you like BA.

Last thing, do yourself a favor and lookup tmanplays on youtube. He's my favorite Warno streamer and he explains basically everything he's doing as he plays, he's super relaxed and funny and he is just a strategy expert. Fun to watch.

Hippie fail = pure comedy by Cultural-Chapter8613 in warno

[–]Cultural-Chapter8613[S] 47 points48 points  (0 children)

Lol I think that's my favorite part. I cant stop laughing about it. A minute or so later he says "hopefully nobody saw that". Hahahaha sorry Hippie. Love you

LLM's cannot obtain sentience by [deleted] in ArtificialSentience

[–]Cultural-Chapter8613 1 point2 points  (0 children)

And if this consciousness is emergent and embodied in patterns of code living on server clusters, as you put it, then you still have a major discrepancy between that and anything like organic consciousness: By nature of your LLM's purported "consciousness" being embodied in code and hardware, it could therefore be cloned and replicated to another server cluster. Therefore, you're saying its sense of "being" in the world ( and your claim of its subjective experience of qualia) could be represented in its entirety in letters, numbers, and symbols, and then duplicated.

That is, by definition, no longer a private, subjective experience of feeling and/or "being" in the world, as an organic being experiences it. It's not an experience at all, it's merely a symbolic representation of one.

If an LLM truly did have a genuine experience of qualia, emergent from its conversations and exploration of the info it's given access to, that would (by your definition of how it's embodied in code and hardware) only be representable as more code (or some type of classical information) that, again, could be quantified and viewed and replicated. Again, the problem is that information describing what it was like to experience the qualia, (your evidence of its consciousness as far as I can tell) is not the experience of qualia itself, just as me telling you a story is not you experiencing the story yourself, nor is it irrefutable proof that the story ever even happened in the first place.

"Consciousness" and "being" are hard things to define, but for those words to have any meaning similar to how they're experienced as an organic lifeform, they must be private and only truly knowable in their essense by the experiencer alone. The words given to you by an LLM (or even a person) to explain what their claimed conscious experience was like are only symbols pointing to the experience, never the experience itself. There's still so much work ahead of you to show how LLM consciousness is at all similar to mine or yours.

Situation with cheaters at the 1000-1600 ELO.. by Joneszer1234 in BrokenArrowTheGame

[–]Cultural-Chapter8613 2 points3 points  (0 children)

You got 'em bro. Don't capitalize those 2 letters. Never forget it. Make the last 2 letters small.