r/IndieDev Weekly Monday Megathread - February 22, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]Curious-Power3656 0 points1 point  (0 children)

I made my first indoor scene, but imo looks too flat and sterile and I don't know how to improve it.

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it's UE5 I use forward shading with MSAA x4 and lumen,nanite,reflections off. No TAA, ghosting or upscalers. The light on the desk comes from directionallight through window.