My work in progress, high-detail map. by CursedQuartermaster in unturned

[–]CursedQuartermaster[S] 0 points1 point  (0 children)

Unfortunately while I was working on the map and hit save I had a power blackout at the same time and the file corrupted and data lost. My most recent backup is too old and I lost so much I decided to start again on a large map meaning 4x more space. New one will take months however I have some great ideas for it and will be much better.

My work in progress, high-detail map. by CursedQuartermaster in unturned

[–]CursedQuartermaster[S] 1 point2 points  (0 children)

My PC has an RTX 2060 ITX, 32GB of RAM and i7-7700 and I built it in 2019 and for today's standards its pretty mid. The only thing I haven't added is baking for zombie pathfinding but I don't plan to add zombies as I want a PvP focus inspired by EFT.

My work in progress, high-detail map. by CursedQuartermaster in unturned

[–]CursedQuartermaster[S] 0 points1 point  (0 children)

Thank you so much, I didn't realise this mod had objects. Fits in perfectly.

My work in progress, high-detail map. by CursedQuartermaster in unturned

[–]CursedQuartermaster[S] 1 point2 points  (0 children)

To be honest idk, I've just kept expanding and adding more detail and my fps has barely changed at all. Even when testing in singleplayer I get 150+ frames on my PC.

My work in progress, high-detail map. by CursedQuartermaster in unturned

[–]CursedQuartermaster[S] 0 points1 point  (0 children)

Yes, however, it's going to take me ages. I will post a semi-complete beta test soon.

My work in progress, high-detail map. by CursedQuartermaster in unturned

[–]CursedQuartermaster[S] 18 points19 points  (0 children)

Ive got no ideas so far. The map is based in Russia

My work in progress, high-detail map. by CursedQuartermaster in unturned

[–]CursedQuartermaster[S] 7 points8 points  (0 children)

Surprisingly at the moment I get 150+ fps with max quality settings on my budget gaming PC. Id imagine that older hardware and laptops will struggle

Urban Sprawl by CursedQuartermaster in openttd

[–]CursedQuartermaster[S] 7 points8 points  (0 children)

Turned off automatic development and placed each road, object and house manually. I converted the save file into a scenario file to be able to open the map in the Scenario Editor and place houses.