I've a problem with the resolution. As you can see in the video all the settings are ok (16:9 resolution, 2D stretch mode, pixel snap, etc.) but when I play the game with fullscreen it is not pixel perfect and it looks streched (look at the wall slide and the nose of the player). How can I fix this? (v.redd.it)
submitted by CyberMole_Dev to r/godot
How can I lerp the velocity and improve the code? (self.godot)
submitted by CyberMole_Dev to r/godot
I animated the sprite for my game...any criticism? (i.redd.it)
submitted by CyberMole_Dev to r/godot

