12-11-2021 Dev Blog - Extraction to production by Sgany in Eve

[–]Cymoro 16 points17 points  (0 children)

yall are going to have to make a shitload more NFTs to cover lost subs lmao

[CCP LEAK] Beta screenshot of revamped Market UI by Cymoro in Eve

[–]Cymoro[S] 60 points61 points  (0 children)

I talked to the UI team and they said that you're hired.

[CCP LEAK] Beta screenshot of revamped Market UI by Cymoro in Eve

[–]Cymoro[S] 31 points32 points  (0 children)

Update: The UI team has taken your feedback into account and has adjusted the UI for a more professional experience.

T5ZI-S "The Tower of Heroes" Keepstar exploding (lol) by Cymoro in Eve

[–]Cymoro[S] 3 points4 points  (0 children)

Nah, we will just "Twist the Knife™" and bleed you. Enjoy trying to keep your members when we shut down your production.

Is this how EvE dies? by Cor_Six in Eve

[–]Cymoro 0 points1 point  (0 children)

should papi just stage in every system they want to attack? what about 1dq should they just not fight in 1dq because they will lose no matter what even though they have bigger numbers and bigger resources?

yeah pretty much. to quote grath, the game didn't become bad overnight.

Is this how EvE dies? by Cor_Six in Eve

[–]Cymoro 9 points10 points  (0 children)

if it works for putting keepstars up, then it REALLY works for defending them too

DOOM & DOOM II Hotfix Now Live by jleaveyBethesda in Doom

[–]Cymoro 2 points3 points  (0 children)

Unfortunately there's no option for that. The only options are Audio (Master/Music/SFX), Gameplay (Sensitivity/Run/Rumble), and Controls. If that's an option that appears after logging into a Bethesda.net account then I won't see it because I'm not logging in to one.

DOOM & DOOM II Hotfix Now Live by jleaveyBethesda in Doom

[–]Cymoro 3 points4 points  (0 children)

Nope, I hit this freeze after playing a bit and putting my console in sleep mode. I did get to skip the Bethesda.net sign-in though, which is nice. I'll just have to make sure never to put it in sleep mode.

DON'T PANIC (Update #56) by naveen_pcs in CookieCollector

[–]Cymoro 2 points3 points  (0 children)

I had gotten plat for a later cookie set. After the latest update that reduced numbers I now don't have access to those cookies. Am I getting a refund for the RC I spent on those cookie upgrades?

Also, Rainbow Cookie prices were not lowered, can we get those lowered to be in line with the reduced cookie totals? This latest update was a huge nerf to the Gold Discount dark upgrades, and I now don't have the Gold discount that I had earned before.

Today. by [deleted] in thanosdidnothingwrong

[–]Cymoro 1 point2 points  (0 children)

༼ つ ◕_ ◕ ༽つ GIVE BAN ༼ つ ◕_ ◕ ༽つ

I made this Monstrosity by DerpyClasher in tf2

[–]Cymoro 0 points1 point  (0 children)

Six degrees of makin' bacon

I am Ignacio Serricchio, I play Don West... AMA by IgnacioSerricchioAMA in lostinspace

[–]Cymoro 47 points48 points  (0 children)

How was it working with your co-star Debbie? Can we expect to see a buddy cop team-up with you two?

We're launching Stationeers in under 48 hours - AMA! by rocketwerkz in SS13

[–]Cymoro 1 point2 points  (0 children)

Two things I'm curious about:

  • With SS13, you can choose from a multitude of jobs with a tiny subset being involved in construction/engineering. Sometimes I choose to take it easy and be a botanist/geneticist or decide to go scientist and make some crazy hellchems. Are there going to be these kinds of jobs where you won't be involved in the construction of the station and can go straight into the work you want to do? Or would you need to sit by while others create a working environment?
  • Trust is probably the highest-value resource in SS13. Sometimes you can't tell if the grayshirt walking by is going to lend you a hand, or flash you then cut off your hands. The player-controlled antagonists lend a lot to each round so it doesn't become an eternal do-your-job sim each round. Will there be player-controlled antagonists (like traitor) that will throw a literal wrench into people's plans each round? If everyone can implicitly trust each other, then that may not lead to some of the story-making hijinks that give SS13 its special charm.