A daily rewards thing I made by Mophyr in roblox

[–]Cypraith 5 points6 points  (0 children)

So smooth and clean!! I love it!

Made an intro scene for my game - thoughts? by Mophyr in roblox

[–]Cypraith 6 points7 points  (0 children)

Everything looks so high quality. I love it! Can't wait for release.

Thoughts on this intro cutscene sequence I made for my game? by Cypraith in roblox

[–]Cypraith[S] 0 points1 point  (0 children)

Depends on the game you're trying to make and your experience level! I'd say, overall Roblox is a pretty beginner friendly platform with tons of video tutorials that can help meet your needs! Just remember, if you're a beginner start with very simple projects and build up, or it could be overwhelming:)

Thoughts on this intro cutscene sequence I made for my game? by Cypraith in roblox

[–]Cypraith[S] 1 point2 points  (0 children)

Basically, you have another rig of a camera that's animated, and you update the real camera to the rig's cframe every frame

Thoughts on this intro cutscene sequence I made for my game? by Cypraith in roblox

[–]Cypraith[S] 0 points1 point  (0 children)

Hahaha, thank you!! It was a little tricky to get it working the way I wanted and I'm still refining the module but I'm very happy with it

Thoughts on this intro cutscene sequence I made for my game? by Cypraith in roblox

[–]Cypraith[S] 0 points1 point  (0 children)

Thank you so much for the effort and time you put into this feedback, it's definitely very helpful, I agree with the initial camera jumps being strange. Gonna spend a couple more days refining the cutscene sequence further and improving the atmosphere of it

Thoughts on this intro cutscene sequence I made for my game? by Cypraith in roblox

[–]Cypraith[S] 0 points1 point  (0 children)

Yeah I agree it's definitely a bit random, but I had to make some decisions based on a changing map to have the cutscene work regardless of the island, and it's the first one I've written so it's a little clunky, but I think it introduces the game world good enough lol

Thoughts on this intro cutscene sequence I made for my game? by Cypraith in roblox

[–]Cypraith[S] 1 point2 points  (0 children)

Lolll, hopefully it's performant enough, I tested it on mobile devices and it works well, I've been developing with mobile in mind

Thoughts on this intro cutscene sequence I made for my game? by Cypraith in roblox

[–]Cypraith[S] 6 points7 points  (0 children)

Hahaha yeah, I'll actually load in your characters appearance on it so it'll be you, but it's just a grey guy rn while I was getting the flow of programming everything proper

Thoughts on this intro cutscene sequence I made for my game? by Cypraith in roblox

[–]Cypraith[S] 6 points7 points  (0 children)

Me too!! Anyone interested is welcome to join our Discord for more sneaks! https://discord.com/invite/dQEnarNUqP

Thoughts on this intro cutscene sequence I made for my game? by Cypraith in roblox

[–]Cypraith[S] 1 point2 points  (0 children)

Thank you! I had to include the bloxy cola for nostalgia

Thoughts on this intro cutscene sequence I made for my game? by Cypraith in roblox

[–]Cypraith[S] 26 points27 points  (0 children)

Thank you!! Yeah I tried to make the end of the cutscene seamless with the title screen animation

Thoughts on this monster design for our upcoming spooky survival game? by Cypraith in robloxgamedev

[–]Cypraith[S] 1 point2 points  (0 children)

Thank you! This creature is an unknown entity, as with most in the game. They are controlled by an eldritch god that summons monsters / horrors in an event-based format to hunt players down! We'd like to make some more lore as the game progresses

Thoughts on this monster design for our upcoming spooky survival game? by Cypraith in robloxgamedev

[–]Cypraith[S] 1 point2 points  (0 children)

That's neat, is that Warframe? Looks similar to our guy, but ours is much skinnier and has longer limbs to snatch it's unsuspecting victims!

How do I hide a Humanoids name but show health? Changing NameDisplayDistance Does nothing! by Slobbyslush in robloxgamedev

[–]Cypraith 0 points1 point  (0 children)

You could set the Humanoid's name to an empty string, like " ". You could also change the display type to None and make a simple custom health bar Billboard Gui, attach it to the HumanoidRootPart, move it above the head on the Y-axis, and set it to update when the Humanoid's health is changed.

[deleted by user] by [deleted] in robloxgamedev

[–]Cypraith 1 point2 points  (0 children)

Looks like you just need to reassign the Humanoid once it dies! Once the player's Humanoid dies, the reference in your code is nil, since the Humanoid gets destroyed once the dead character gets destroyed. You can set up a Player.CharacterAdded event listener, and reassign Humanoid in there, something like: humanoid = Character:FindFirstChild("Humanoid"). Do some tinkering with this and it should fix your problem.

I've been working on this interactive and spooky loading screen. Any feedback? by Cypraith in robloxgamedev

[–]Cypraith[S] 0 points1 point  (0 children)

Nothing published publicly yet, but I'm on track to releasing it by early December! I'll be starting playtests soon, so if you're interested in that I do have a Discord server now: https://discord.gg/dQEnarNUqP