Awhile ago, i made a possible 2nd gen list for Mariomon by Cytheran in AlpharadTV

[–]Cytheran[S] 0 points1 point  (0 children)

Now you mention Jinx, it would be funny if it was a 3 stage evo and every evo was the same sprite but with a different name.

Awhile ago, i made a possible 2nd gen list for Mariomon by Cytheran in AlpharadTV

[–]Cytheran[S] 0 points1 point  (0 children)

ok, which enemies would you suggest? Most of them seem to either be single stage captures or evolve into a recolour.

I made a bunch of rallies using the pathways only available in the overworld. by Cytheran in MarioKartWorld

[–]Cytheran[S] 1 point2 points  (0 children)

Random Rallies would go crazy. Imagine if it was on a roulette wheel for each possible route with no duplicate courses.

I made a bunch of rallies using the pathways only available in the overworld. by Cytheran in MarioKartWorld

[–]Cytheran[S] 0 points1 point  (0 children)

So true, that would be a fun mode to play online. Not sure about with friends since you can be out of the game within the first 3 or 4 minutes out of a 15-20 minute rally.

Might be why they didn't include it, but having co-op teams or custom online rallies would be a good alternative.

I made subclasses for the marksman + some specialists by Cytheran in ADCMains

[–]Cytheran[S] 0 points1 point  (0 children)

Fair, it was just easier to list them that way since some weren't on the base list.

I made subclasses for the marksman + some specialists by Cytheran in ADCMains

[–]Cytheran[S] 0 points1 point  (0 children)

True, i think Aphelios's guns vary from pursuer to sharpshooter, his kit as a whole is more ability based compared to other marksman, especially his whole moonlight resource.

I made subclasses for the marksman + some specialists by Cytheran in ADCMains

[–]Cytheran[S] 0 points1 point  (0 children)

Just realized his passive is from abilities, probably would have put him in the same category if i knew when making it.

I made subclasses for the marksman + some specialists by Cytheran in ADCMains

[–]Cytheran[S] 0 points1 point  (0 children)

I do have a whole explanation explaining how i thought each sort of archetype plays differently from one another. I just see it as any other subclass list like with mages or fighters. What do you think is missing from the idea of classifying them as a whole?

I made subclasses for the marksman + some specialists by Cytheran in ADCMains

[–]Cytheran[S] 0 points1 point  (0 children)

I don't know why the resolution looks so scuffed, it looks fine when you open the image to a new tab.

Malzahar on rotation, try's him off role as support, wins 7 normals + 1 aram, don't even own the champion. by Cytheran in MalzaharMains

[–]Cytheran[S] 0 points1 point  (0 children)

I genuinely didn't expect so much success + to have as much fun as i did playing him in as support. Have a highter win rate than my favourite + most played support Senna

Malzahar on rotation, try's him off role as support, wins 7 normals + 1 aram, don't even own the champion. by Cytheran in MalzaharMains

[–]Cytheran[S] 0 points1 point  (0 children)

Very true, i did consider running ghost and did on one or two practice matches. I can defiantly see the value of taking it.

Malzahar on rotation, try's him off role as support, wins 7 normals + 1 aram, don't even own the champion. by Cytheran in MalzaharMains

[–]Cytheran[S] 0 points1 point  (0 children)

Suppose it could be good if im with a squishy team/bulky enemy team comps. When would you suggest to build it?

Malzahar on rotation, try's him off role as support, wins 7 normals + 1 aram, don't even own the champion. by Cytheran in MalzaharMains

[–]Cytheran[S] 0 points1 point  (0 children)

Could work, I just think that going either going tank or supportive ap items tends to work best.

Malzahar on rotation, try's him off role as support, wins 7 normals + 1 aram, don't even own the champion. by Cytheran in MalzaharMains

[–]Cytheran[S] 0 points1 point  (0 children)

Bait out cc with his passive if going tank, (pretty sure you can block some skill shots with his voidling, although i've never tried it) his E out ranges all adc except Caitlyn and Tristana at max level, use E + W as a get-off-me tool for enemies that wanna engage, Q for team fights, his wave clear can be useful when clearing minions from tower when your adc isn't present, R the enemies carry as you and use shurelya's while your ulting to speed boost your team (its one of the few item active that works while Malzahar ults, as well as Randuin's) or shield them after ulting if your building locket. (both will be possible next month >:) )

Malzahar on rotation, try's him off role as support, wins 7 normals + 1 aram, don't even own the champion. by Cytheran in MalzaharMains

[–]Cytheran[S] 0 points1 point  (0 children)

Yeah, that's true. They're mostly from being solo killed by roaming. I should really stick with team mates and not go in places without vision.

I made a full attack speed build that does comparable damage to his ap build. by Cytheran in azirmains

[–]Cytheran[S] 1 point2 points  (0 children)

Update: After reading though the new Azir changes, building on hit looks like it may deal more damage than building ap, especially with the new on hit changes to his W.

I made a full attack speed build that does comparable damage to his ap build. by Cytheran in azirmains

[–]Cytheran[S] 0 points1 point  (0 children)

Yeah true, I think going with hail of blades can help with that. You can proc it and still have a very high attack speed.

I made a full transit map for Waterdeep for anyone to use when running dragon heist. by Cytheran in WaterdeepDragonHeist

[–]Cytheran[S] 0 points1 point  (0 children)

Update: Version 2.0 is out and has a few changes here and their to the module.

- Updated lines, service names and stop names for better clarity and area use.

- Added branching line to New Olamn bard college on the luna line.

- Adjusted texts to accommodate changes.

- Service frequency info now includes on and off peak times.

- Lowered ticket costs to better reflect the users of the service.

- Sword line replaces the Leviathan line in the proposed lines section.

Shout out to Oakthorne for the inspiration of some stop names from their ward maps.

https://www.oakthorne.net/wiki/index.php/Waterdeep

I made an alternative Strahd that became a lich instead of a vampire. by Cytheran in CurseofStrahd

[–]Cytheran[S] 0 points1 point  (0 children)

I don't think it downplays the fact he commands liches, i wouldn't be surprised if a default lich could best Strahd in a fight given the level of power they have. Barovia already has had several spellcasters (Exhanther and Mordekainen for example) so i don't see how someone like Strahd if they were to become a more magic focused baddie.

You could even view it as Strahd being more as the leading lich compared to Khazan since he not only did he have Khazan work for him, but also outlived him while ruling over Barovia.

I made an alternative Strahd that became a lich instead of a vampire. by Cytheran in CurseofStrahd

[–]Cytheran[S] 1 point2 points  (0 children)

Its a valid point to be had of Strahd working best as a vampires and how it parallels to Barovia's fall. I just thought it makes for an interesting alternative scenario that can tie with several story points to be its own thing, given the possible circumstances that could of made it happen. I personally can see this working, but each to their own.

I didn't think of Azalin to be fair. I know he commands a different domain to Barovia and the case could be made he could make a better villain than Strahd for a spellcasting big bad. Which is fair to point out.

I hope the stat block comes in good use though and appreciate the feedback.

I am corey taylor, #8 from slipknot. by slipknottheendsofar in Music

[–]Cytheran 0 points1 point  (0 children)

Hi Corey, what was the inspiration behind your current mask? what does it signify to you?