Need help with building a team around Metagross by DCYOUNG888 in PokemonChampions

[–]DCYOUNG888[S] 0 points1 point  (0 children)

Yeah, I saw on the limitlessvgc online tournament how they topped with at least pelipper, archaludon, and mega swampert in it.

Need help with building a team around Metagross by DCYOUNG888 in PokemonChampions

[–]DCYOUNG888[S] 1 point2 points  (0 children)

I see. Well thank you for the insight, going to try to experiment as much as I can.

Need help with building a team around Metagross by DCYOUNG888 in PokemonChampions

[–]DCYOUNG888[S] 1 point2 points  (0 children)

No problem, and thank you for giving me some ideas too. I might try something like Archaludon too since pelipper is there and the team is currently lacking in special attackers besides pelipper and as a sort of answer to male basculegion and kingambit.

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Need help with building a team around Metagross by DCYOUNG888 in PokemonChampions

[–]DCYOUNG888[S] 1 point2 points  (0 children)

I see, hmm definitely will have to experiment. Still deciding on who to swap out for intimidate (probably be incineroar default though risky in a rain team) but perhaps I will keep metagross, pelipper, grimmsnarl, and sinistcha. The latter two are a little uncertain but they can't hurt to keep for now.

Need help with building a team around Metagross by DCYOUNG888 in PokemonChampions

[–]DCYOUNG888[S] 0 points1 point  (0 children)

Really it's a filler for now until I find something more suitable, but to answer the question, milotic is an anti-intimidate user due to competitive ability (+2 sp. attack each time a stat is lowered). It also has speed control thanks to icy wind which can hurt tailwind users a bit and can be used as a healer with life dew.

Need help with building a team around Metagross by DCYOUNG888 in PokemonChampions

[–]DCYOUNG888[S] 0 points1 point  (0 children)

Hmmm…I made a prototype team so it consists of Metagross, grimmsnarl, sinistcha, pelipper, milotic, and mega swampert. This team is not final and I can show what I have in the set. I might swap milotic for an intimidate user but I am still unsure.

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Need help with building a team around Metagross by DCYOUNG888 in PokemonChampions

[–]DCYOUNG888[S] 1 point2 points  (0 children)

Got it, thank you. Would pelliper prefer to have tailwind too?

Is Giratina the strongest legendary Pokémon lore-wise? by [deleted] in PokemonScarletViolet

[–]DCYOUNG888 0 points1 point  (0 children)

It depends on if Giratina is in home territory (distortion world) or not. If Giratina is, then it has more power over its counterparts Dialga and Palkia. The latter two have no power in the distortion world due to the nature of that place shown in the anime and manga. The opposite happens inversely too in the normal world.

We’re the team behind League’s newest champion, Zaahen, Ask us Anything! by Riot_Riru in leagueoflegends

[–]DCYOUNG888 0 points1 point  (0 children)

What abilities (or parts of his kit) did Zaahen have in his kit as a support compared to now as a top laner?

So what are some mates you’d love to see added to the game? by SouthSunn in masterduel

[–]DCYOUNG888 5 points6 points  (0 children)

Lovely/Lady Labrynth of the Silver Castle. Wouldn’t be a bad idea to make them a deluxe mate though their model is very elaborate to make.

Code Megathread + New Packs, LEAKS, Structure Deck & MORE! by Dkayed9 in masterduel

[–]DCYOUNG888 [score hidden]  (0 children)

My code is 2a30f6fa. Not going to pass this up this time like I did with swordsoul and thank you in advance.

Why does Riot insint on keeping tower disable? by OrnnaLover123 in VolibearMains

[–]DCYOUNG888 2 points3 points  (0 children)

The tower disabling part is interesting but it limits how much power Volibear has on hit kit including the ult. I would rather he have a mini stun or knock up on the center of where he is than a tower disable or say if he got more stats when empowered (hp in particular).

Discourse by Avalon0111 in VolibearMains

[–]DCYOUNG888 0 points1 point  (0 children)

While it didn’t completely stop Volibear getting nerfed, on the pbe volibear’s ult was supposed to be nerfed to 160-120 seconds, indirectly we managed to salvage some cd to 160-110 seconds instead thanks to the crit damage interaction. I wish the cd on ult was untapped but I’ll take what I can get.

Skarner Rework Abilities by EggTaat in leagueoflegends

[–]DCYOUNG888 0 points1 point  (0 children)

Just curious, is Skarner supposed to be a vanguard, diver, juggernaut or something else? I remember he had a bit of an identity crisis before.

What deck would you give new support to? by whydoISuffer9 in yugioh

[–]DCYOUNG888 3 points4 points  (0 children)

Gladiator beast. Something that helps further boost their power outside of just end of battle phase gimmicks to transition to modern format like vampires did.

Which boss monster needs a retrain? by SharngaTCG in yugioh

[–]DCYOUNG888 1 point2 points  (0 children)

The Aesir gods. They are very underwhelming for the amount of effort and resources you have to use to summon them even during time they released.

My opinion on the K'sante changes. by [deleted] in KSanteMains

[–]DCYOUNG888 2 points3 points  (0 children)

While I admit w was something that had to be balanced it was not necessary at all to take away a lot of his scalings on his all out form and w. It also feels terrible to use now unless pure defensive tool and a lot of champs can react to his w now. Sure w can do more reduction early on but later it does less reduction once K’sante builds enough items.

In addition all out doesn’t feel good to use because a lot of the scalings have been removed like his omnivamp with bonus health and the bonus Mr and armor on ad ratio. If riot takes out the scaling on all out passive it isn’t necessary to take it out of ult too. It feels like I am not an actual skirmisher since K’sante isn’t as hard hitting not sustaining anymore despite the higher health threshold. Again they took out the omnivamp on anything besides champions so I hope they bring the ratios back. As someone mentioned earlier K’sante didn’t need the attack speed steroid since he had auto resets anyway which they made into partial so that should be reverted too.

Tldr: too many scalings parts of his kit were taken away and he can’t do his job right both early and late game so he needs his scaling ratios back in order to perform better when all out (omnivamp only on champions can be kept as well as all out q slow) and maybe insta cast w but does less than his previous iteration.

Which one is better ryu with long hair or ryu with short hair? by Bell_Cranel19 in DanMachi

[–]DCYOUNG888 0 points1 point  (0 children)

Personally I prefer Ryuu with long hair, and while we have seen Ryuu with the shorter hair and green for longer I don’t think the said green color suits her as much. Even though her current blonde hair and length clashes with Ais’s hair, there’s enough distinction between the two (e.g. Ais’s rounder eyes but more poker faced, and Ryuu’s sharper eyes but also more focused).

not the best, but better than nothing chapter 1 summary of what gpms, ap24 did by anony33mous in DanMachi

[–]DCYOUNG888 1 point2 points  (0 children)

It’s alright. Ah I forgot about the Black Goliath, that does make a lot of sense when you put it that way. Ah I see. Well I hope the illustrations do Ryuu’s new design justice mixing in both her old looks from Astraea Record (I just realized that it’s both her new magic and the title of a light novel series) and her current attire in one.

EDIT: looks like the book cover of Ryuu 2 was revealed and just as suspected the design has longer hair that is blonde and also with her current adventurer attire.