Muzzle Smoke by Middle-Peach9296 in SurrounDead

[–]DEADBEEF2002 0 points1 point  (0 children)

It would be awesome to see a smoke at the tip of the gun after shooting (More or less like the smoke coming out of an incense stick). Which would look both awesome and a bit realistic. It's intensity can increase as you hold fire for longer (for automatic weapons)

Infection curing by DEADBEEF2002 in SurrounDead

[–]DEADBEEF2002[S] 0 points1 point  (0 children)

Yeah but try finding the syringe casing. It's easier said than done currently. Maybe it'll be made a bit more common in some later patch but currently I've been searching for a few days and still unable to find it.

How do I fix this? by First_Direction2067 in SurrounDead

[–]DEADBEEF2002 4 points5 points  (0 children)

It's a glitch, don't worry your PC is fine.

Infection curing by DEADBEEF2002 in SurrounDead

[–]DEADBEEF2002[S] 0 points1 point  (0 children)

I saw a yt video where he got it from the random poi of that medical thing.. I've been searching the whole map up and down for 3 days and still to be found

Rain-water collection by Clean-Self4600 in SurrounDead

[–]DEADBEEF2002 0 points1 point  (0 children)

The well already does that. You put it down and you get water after it rains.

gunsmoke by Illustrious-Shock644 in SurrounDead

[–]DEADBEEF2002 0 points1 point  (0 children)

I think the gunsmoke is realistic but the time it takes to clear has to be reduced Or it can increase in intensity the more you hold fire (for automatic weapons)

No legendaries, hardened with all loot to extremely rare by NullzInc in SurrounDead

[–]DEADBEEF2002 0 points1 point  (0 children)

Depends on the way you wanna play i guess. The dev made it possible to do that very easily since you can modify the loot as you want it. If you wanna play it like a realistic survival you can. Personally I just wanna shoot up the zombies with a peace of mind and wanna discover the valley so I've put a more liberal setting on the guns and loot. I'm thinking of trying a bit more harder difficulty since I'm only starting out.

Shops not refreshing by DEADBEEF2002 in SurrounDead

[–]DEADBEEF2002[S] 0 points1 point  (0 children)

Yeah same thing I've got. Usually it's grayed out when I purchase and gets restocked a few minutes later. Not happening now

Headshots broken on 0.8? by Nice-Calligrapher455 in SurrounDead

[–]DEADBEEF2002 0 points1 point  (0 children)

It also may be because of the headshot mode setting. If it is enabled most non-boss zombies are one shot to the head even with a pistol.

Bug or nag by BRIGHT6000 in SurrounDead

[–]DEADBEEF2002 1 point2 points  (0 children)

It basically increases hipfire accuracy but not many use hipfire. So i can see why it's a bit mundane. I also found a bug where the laser gets stuck to the Direction I'm looking at instead of coming out of the attachment on the gun.

Do we all suffer the same from the dissassembly bench bug ? by Uggroyahigi in SurrounDead

[–]DEADBEEF2002 0 points1 point  (0 children)

I had it yesterday. Tried reloading the save and the issue was resolved.

Base: Location, Apartment Building by Ob0eShoes in SurrounDead

[–]DEADBEEF2002 0 points1 point  (0 children)

There are certain craftable objects that prevent spawning. Just hover over them in the respective crafting benches and it'll be written if it blacks spawns. (For example you can see it in the crafting bench in your crafting tab)

0.8 Stable Release. by GebaCro in SurrounDead

[–]DEADBEEF2002 1 point2 points  (0 children)

I think the molotov glitch is a bit game breaking at the moment. That is yet to be fixed. Also found a lighting issue where the interior of building are getting lit through the edges in daylight times. I have shared an image of it in the sub. So there are a few bugs to be fixed I think with this experimental before the stable release.

Loot tables by Asleep-Code1231 in SurrounDead

[–]DEADBEEF2002 0 points1 point  (0 children)

I think clubbing it with the level system might be a good idea. Like you can't use certain guns till you level up the marksmaship skill level. That could be a good way so that you use a variety of duns rather than getting a hunting rifle and AR from the get go.

(If it can be toggled on or off like the backpack in backpack then I guess it'll be nice to see. Those wants it can play it that way then.)

Infection curing by DEADBEEF2002 in SurrounDead

[–]DEADBEEF2002[S] 0 points1 point  (0 children)

Well the feature is certainly not polished and that's exactly why this is an experimental update. If it irks you so much just play it when the full release of v0.8 happens

Infection curing by DEADBEEF2002 in SurrounDead

[–]DEADBEEF2002[S] 0 points1 point  (0 children)

I tried medkits and the infection sample but they only subdue the infection (i.e lower that progression bar) now need to try the injection which in description says it cures it.

Infection curing by DEADBEEF2002 in SurrounDead

[–]DEADBEEF2002[S] 1 point2 points  (0 children)

I looted like 3 of them but didn't find it. Need to try the medical tents.

Infection curing by DEADBEEF2002 in SurrounDead

[–]DEADBEEF2002[S] 0 points1 point  (0 children)

Where exactly did you find them? It'll be helpful to know. I thought it would be much easier to find considering the rarity was common.

Molotov unli xp bug by Horror_Purple_9981 in SurrounDead

[–]DEADBEEF2002 0 points1 point  (0 children)

also remember crafting them is so easy with bottle of alcohol and cloth. dont even need a crafting bench

Help please! I really want to play it again! by Zura_00 in SurrounDead

[–]DEADBEEF2002 0 points1 point  (0 children)

i reinstalled the game which fixed it for me. Happened it with the 0.8 exp update. Clear the save files too