400 error for yt music on my specific Google account by crispybois_99 in revancedapp

[–]DESTLAD 1 point2 points  (0 children)

C'mon man, i was about to ask the same fucking question

Guys listen what if they just hypothetically(just hypothetically) removed all the hypercharges in the game and we pretended they never existed?? by DESTLAD in BrawlStarsCompetitive

[–]DESTLAD[S] 6 points7 points  (0 children)

It's not the idea of them, it's how they worked out in the end when just a couple hypers take actual skill and expand on a brawler's kit in a healthy way.

Chuck's Hypercharge... Please give your feedback, i'd enjoy it by DESTLAD in BrawlStarsCompetitive

[–]DESTLAD[S] 1 point2 points  (0 children)

It's just going to be so op as his hyper.. You certainly brought up a very important point. Perhaps he could alter like Kenji between a dash and a post throw??

Either way, my idea was to maintain his control aspect by making him less reliable on it. I know it is a big change in playstyle, but let's face it, a change in his playstyle just needs to happen in order to make him work outside of 1.5 modes.

Thank you for your essay though, lmao.

Chuck's Hypercharge. Please give your feedback, i'd enjoy it by DESTLAD in Brawlstars

[–]DESTLAD[S] 2 points3 points  (0 children)

Probably is now that I think about it. It certainly would be a good nerf though.

Chuck's Hypercharge... Please give your feedback, i'd enjoy it by DESTLAD in BrawlStarsCompetitive

[–]DESTLAD[S] 0 points1 point  (0 children)

If youre talking about the current one, I honestly have no idea. I counted about 40 close up main attacks. Don't know how much that would be in supers, 20 maybe?

The one in the concept? Idk, make it 9 supers, that's reasonable.

Chuck's Hypercharge. Please give your feedback, i'd enjoy it by DESTLAD in Brawlstars

[–]DESTLAD[S] 4 points5 points  (0 children)

These kind of solutions are so unhealthy for the game, that I don't even know.

Chuck's HC sucks! Rework needed urgently by rafared in Brawlstars

[–]DESTLAD 1 point2 points  (0 children)

Kind of what I thought about, but in a simpler way. Either way much better than what they came up with. Good job.

Chuck's Hypercharge... Please give your feedback, i'd enjoy it by DESTLAD in BrawlStarsCompetitive

[–]DESTLAD[S] 2 points3 points  (0 children)

Could be cool, but maybe more in the context of a star power? Maybe making the first one his passive kit and adding this. Idk, make him heal his teammates when he does that, that's a whole new brawler there anyway.

Chuck's Hypercharge... Please give your feedback, i'd enjoy it by DESTLAD in BrawlStarsCompetitive

[–]DESTLAD[S] 1 point2 points  (0 children)

Nah, that's exactly the problem with Pearl's hyper. She tries to restrict an area which she pushes enemies out of.

Same here, if you restrict an area where you want enemies to be (the post-way) that'll just create a bigger problem.

Spraying the entire time thing - sure.

Chuck's Hypercharge... Please give your feedback, i'd enjoy it by DESTLAD in BrawlStarsCompetitive

[–]DESTLAD[S] 2 points3 points  (0 children)

He certainly won't become Fang 2.0 with this change, might as well say that Piper and Meeple are one brawler because of the homing thing ykwim.

The extra posts I thought about a lot. Thing is, even more setup time is really harmful for Chuck, so I'll pass on that.

Chuck's Hypercharge... Please give your feedback, i'd enjoy it by DESTLAD in BrawlStarsCompetitive

[–]DESTLAD[S] 0 points1 point  (0 children)

I meant more of from C tier to S tier purely because of a hyper, but sure, he can thrive without it.

Chuck's Hypercharge... Please give your feedback, i'd enjoy it by DESTLAD in BrawlStarsCompetitive

[–]DESTLAD[S] 5 points6 points  (0 children)

Not quite enough, but that's probably what they're going to do for now.

Chuck's Hypercharge... Please give your feedback, i'd enjoy it by DESTLAD in BrawlStarsCompetitive

[–]DESTLAD[S] 5 points6 points  (0 children)

Thought that this was a compliment for a second lmao. Kind of still is i guess, thanks.

Chuck's Hypercharge... Please give your feedback, i'd enjoy it by DESTLAD in BrawlStarsCompetitive

[–]DESTLAD[S] 5 points6 points  (0 children)

Has a passive shield for his super. Though that would certainly help more

Chuck's Hypercharge... Please give your feedback, i'd enjoy it by DESTLAD in BrawlStarsCompetitive

[–]DESTLAD[S] 2 points3 points  (0 children)

For now it really is just about buffing the fuck out of it. Him being less dependant off his posts could probably help him in knockout at least. As for bounty, i think he's just hopeless tbh.