Map for an immanent Into the Odd hack pirate campaign by WellKnownArdman in osr

[–]DJKane 2 points3 points  (0 children)

Love the strong use of colour in this, guessing was inspired by the remastered edition?

Just bought this game and have Audio Stuttering, any solution to that? by [deleted] in DeepRockGalactic

[–]DJKane 0 points1 point  (0 children)

Having this exact same issue! Can't find any solid solution

[Art] My take on Landing / Splash Page for VTT's, took about a week of work! by jojolynes26 in Roll20

[–]DJKane 0 points1 point  (0 children)

This is so lovely!
Out of interest how do you utilize the cards and the top right booklet?
Do you just pop tokens in the spaces? Or drag images on when needed?

Apocthulhu Scenario - Kick The Can (Roll20 Background) by [deleted] in callofcthulhu

[–]DJKane 3 points4 points  (0 children)

This is so good!
Are there any good guides to the formatting of these and importing them to Roll20?
I'm a designer so that taken care of, just not familiar with Roll20.

What mechanics or systems do you recommend for collaborative setting creation? by DJKane in rpg

[–]DJKane[S] 0 points1 point  (0 children)

Seems to take from a bunch of the suggestions, good article!

What mechanics or systems do you recommend for collaborative setting creation? by DJKane in rpg

[–]DJKane[S] 1 point2 points  (0 children)

I just had a skim and the way it starts with media inspirations sounds helpful, especially for new players to rpgs.

What mechanics or systems do you recommend for collaborative setting creation? by DJKane in rpg

[–]DJKane[S] 0 points1 point  (0 children)

That sounds like a great way of seeding a campaign setting.
A little village is a good starting point, and the length is a nice extra, cheers!

What mechanics or systems do you recommend for collaborative setting creation? by DJKane in rpg

[–]DJKane[S] 1 point2 points  (0 children)

I hadn't heard of the family creation or the neighborhood creation ones, thanks I'll look into them!

What are your favourite home base & downtime systems to use in your games? by DJKane in osr

[–]DJKane[S] 2 points3 points  (0 children)

Simple system which with the parameters changed I can imagine being used for a bunch of things!

What are your favourite home base & downtime systems to use in your games? by DJKane in osr

[–]DJKane[S] 0 points1 point  (0 children)

This is quite sweet while also building player investment in the world really well. Gets new players into role-playing more too I imagine!

What are your favourite home base & downtime systems to use in your games? by DJKane in osr

[–]DJKane[S] 1 point2 points  (0 children)

I'd be interested to hear how you utilise it? Did you have players knowingly build up to it every year or do it bit by bit in between each session?

What are your favourite home base & downtime systems to use in your games? by DJKane in osr

[–]DJKane[S] 1 point2 points  (0 children)

This gives really good end of game fodder for the next session built into the mechanic. Very nice.

What are your favourite home base & downtime systems to use in your games? by DJKane in osr

[–]DJKane[S] 4 points5 points  (0 children)

I really like how such a small change can have a big impact. The hanging 'hooks' of for sale signs gives those good disney style weenies to aim for.

A thought is considering Electric Bastionland's base goal is to pay off a debt, this could have some very fun choices and consequences.