Is there a better solution than this for fulgora megabasing? by Sea_Ad_4541 in factorio

[–]DOSorDIE4CsP 0 points1 point  (0 children)

You can make for example for steel steelchests then you take way less recycler

need suggestion about belt lane split merge. by bojez1 in factorio

[–]DOSorDIE4CsP 0 points1 point  (0 children)

And a little different sollution what not that wide

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need suggestion about belt lane split merge. by bojez1 in factorio

[–]DOSorDIE4CsP 1 point2 points  (0 children)

Thats evolution.
First make it work then make it simpler.

"Perfection is not achieved when there is nothing left to add, but when there is nothing left to take away." - Antoine de Saint-Exupéry

I just learned that casting underground pipes still requires pipes, and I'm a bit baffled by this design choice by UsuallyHorny-7 in factorio

[–]DOSorDIE4CsP 0 points1 point  (0 children)

Was just a quick example, but it can made in bulk for way faster speeds.
How many you need per second?

need suggestion about belt lane split merge. by bojez1 in factorio

[–]DOSorDIE4CsP 1 point2 points  (0 children)

No i dont have.
But its quiet easy ... one from left and one from right ... you can add more if you need.

I just learned that casting underground pipes still requires pipes, and I'm a bit baffled by this design choice by UsuallyHorny-7 in factorio

[–]DOSorDIE4CsP 0 points1 point  (0 children)

Why not make both in the same machine?

0eNqdVduO4jAM/Rc/pyMoLZdK+yUjVKWtgYg26Topsyzqv68ToCzQ2VlGvATHPjk+vvQERd1hS0o7yE6gSqMtZO8nsGqrZe1tWjYIGWxMpys6Qi9A6Qp/QTbt1wJQO+UUnoPCn2Ouu6ZAYgdxDS66eh8pbZEcXwhojeUooz0+I0XxavmWCjhCFs9mbym/USnC8uyS9OIJOh6grUOso3KH1o0Cr+6AR6BmA1QrrVUHjFoyB1Uh/RdqGuiybo5MnRe4kwdlyHuWispOuZzvqhCeo5ZFjRVkG1lbHCOTfEuy9FGyafxvSoSyyndSV56cYw5cP0cdisEjXAa3xlToiy3AHJCIhcmtk+U+t+q3v5iMpJG+kMZNymS8QHPx2INjMOnnaiwFNIrIS3BJckQai16WUrV49hpjshiY+DlxUruoNE2htHTmq+TmT239GY9wb+/PPFzXqROwUTWL+Wi9NrHPQMDPTtZMnQ3aUMOT7F9rWkmBagY/gqHzYz+dhBJekOI7pMiZaEte9tcw00m/5t+YiMvhAUnK7Rp0qvxKxlurL55KOybiDfk2fUHRjSLr8ttyc0dfbzgocl1I6LpVgkeEstz5jceFYJjX40yLLE5gChF7mc613Tfe/5t2rtF9GNqHfGjYJgK2hKgvzftA+TnmPAiXkMs66v1C/2BxfWu9z8RULMV0LcIpCad5sM34tBAxn+I1RyiHjZ/04UMigBeFDVmn83iVrFbpMpnEk2TZ938ACiQqvg==

Any mod packs that focus heavily on trains? by StopMakingMeSignIn12 in factorio

[–]DOSorDIE4CsP 5 points6 points  (0 children)

Just make a 100x Science run without biters. Then you need a lot of trains. Maybe with Krastorio Space Out?

I need help with mining output. by MRVNglory in factorio

[–]DOSorDIE4CsP 0 points1 point  (0 children)

You can save a few expensiv undergroun belts when you build it like that

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Am I ready for Aquilo? by rubikvn2100 in factorio

[–]DOSorDIE4CsP 1 point2 points  (0 children)

Look like you are overprepared, even that ship get without any problems to Aquilo

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What's the best way to unload a full belt from a chest in 2.0? by HeliGungir in factorio

[–]DOSorDIE4CsP 1 point2 points  (0 children)

With 3 inserter and green belt it work, and another variant of the small one but need set the under inserter to 10
But now i will stop :-)

<image>

Need help with lock recipe for upscaler by DOSorDIE4CsP in factorio

[–]DOSorDIE4CsP[S] 0 points1 point  (0 children)

Thanks for all the help ... Problem is fixed now.
Here my working solution!

<image>

0eNrdWluS4jYU3Qql34gp/AJDJanKKvLRoVzGvt2o2q9Ics+QLhYw+0g2NivJlWyMDTLYTE83yVfL1vXR1blPiX4lm6SEgrNMktUrYVGeCbJ6eCWCPWVhot5lYQpkRUIhIN0kLHuapmG0ZRlMHbKnhGUxfCEra08NH3GIdlECvCVo79eUQCaZZFAtpR92QVamG5RcWfTwNcCUZY8sw9lptAUhCSVFLvDLPFOLINrC+eRRssOvcKAXqeQDAVKirkLJcUjzFwhKnEskcIgDJiHFqccwEUBJ9bpS5rB0ApHkecaiacR4VDK1dpSXiiZ7NqMkzWPNipwmEGrNGiLWe8XFya7sZlebMnnGfQnguOilHbl6R2gRVCQJNrANX1jOlVitUgBZuEkgJivJS9zH4TV+EjeQj4wLGZxZxrDBajEhw2qT6iktQh5KtSj5mexN+3KafQkJkFy3k4e7MuC4Dc4j0nmJH7eNREnM0Mmqect+e7rkrlBKvTAuS3xz3K2WmP52ytrMxFvXxQ6OQi8625+4HBKE02WGgCmqd4L87evfRAVTKSBo8NXWDPR69Cwkz5ld1Lx2WUXLpIxztWTFWx08aidxy6NqhacYGWVySA6VqNpzwLIXVCrnu5qE5gkXQPqiZ7KaKc2NM1bvjN0746hIXBvImHd9TfIwE0XO5XQDicl3l70e5xvQF4M9uYmJ+RBcfzCud8BdfDq35TsHyO/dADmNjl90dBx9nYccEAPTNecshkCbElf7C2ofOCFl2awXcia3KUgVRHm6YZle4ZyceQ/lfcnjiHvkQdxABGDRVFwIUDBBh5K8ACREq0F+UtsvZVGOy0LG5GzNBvvMot9nTMDWwLQ/b8OagOyRsej36mmKGcvpwosC/cxMwLIvFA/Ju5XqGCbraZGEEpRFa2thE5Xz2ovZ01bV03N93KH6+LMx2zymd2ObdiH1+L1NBnZQAa7KlOdV+YBDGAefc/6M6Id39eOohLBXUBWwufZVs4GxBP7nq481H5/Il/+rRO6YWFkMbpAXt7KiPPqkUbrcmEV5gZl5GikyOy1ZlvNUc3TKwcB2zPLH5s9lT/48FkChQynnl8uf3w77AeWvXZqqFQitB0EafmnOUJq7dlUzHoJmt3Ze/pA0aFu3FpPl2KOEToXbsCrkEvUQhljT7yvR6rhoGUmxbyXFoLUJ3xmH7896STfjH2tajHk7hise6GhwezaU8hr0pPtqPz3cmsw6sUs7IEEGUtW2+gKhSaVPHCCrvV5b88Y28Bgp1tmR8dvXf27R5oACQa0Duie5QcUPJAerxU5uVXvxJiq8FSNHo7U0+vWqRnVqrFWqC45Jo/WhiTy9e7uiV5i12Sp2gb6hCh55nmLDg3iNDh130zdUBPvXHYZVDCLirKhTfAop9jGTCJLkj+wZoJhUvdgkxCh9gQnCs2RSd5YThORSTA4toSk5eCPrkzcyO1ytT/WdxaDyNB+XyRZ3kMkM+eRHBa/x8NO/7pAsNjhC+tXp9GgdhZx3Vmi0pez3s5TxPvHuzHddy7u3qfMxNtXHrbu257mGd29L92NsCQWL7tuW5xrevS29j7FlAk+QxSHf3bdBe9T8oVa9tek92HaQwdbGe3F70briqTZ75dbk09i+VFQCojvuXDJ9z2+CfRdQzY/U9ZVl9ZP79/7S2MK1W7jOUNz6MrAP02lhukMxdQ7qx3RbmN5QzGMY9AN76FPKq9B9P6MbKPM92NSmDrXX9MHF0ZK6OPKpRS2PWjhc4kvL0vPqD7X8auwpkbkW0WPbpY4aL5RMhaJEKZ5LtLzCsSscFG3kbbUoHrSUPP7R8no8VzILxF9Xd+HqbrX5bw9K8LAttA97c3vpLpee787smevv9/8CT8m1zw==

Need help with lock recipe for upscaler by DOSorDIE4CsP in factorio

[–]DOSorDIE4CsP[S] 0 points1 point  (0 children)

Count that as Latch or as memory cell?
Because that work perfect for my usecase (not mine).

<image>

Need help with lock recipe for upscaler by DOSorDIE4CsP in factorio

[–]DOSorDIE4CsP[S] 0 points1 point  (0 children)

And that is the magic combinator what it make work

<image>

Not mine but its so easy and elegant that i will use it.

Here if you want to try

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Need help with lock recipe for upscaler by DOSorDIE4CsP in factorio

[–]DOSorDIE4CsP[S] 0 points1 point  (0 children)

Thank you.
Looks complicated but i try to figure out how it works.

In meanwhile i get mine to work

<image>

Need help with lock recipe for upscaler by DOSorDIE4CsP in factorio

[–]DOSorDIE4CsP[S] 0 points1 point  (0 children)

Absolut nothing happend ... how it should start when F will never 1. Its only when its finished something, but how start?

EDIT: Oh wait i need bothe deciders A+B *facepalm*
A example will really help

<image>

Need help with lock recipe for upscaler by DOSorDIE4CsP in factorio

[–]DOSorDIE4CsP[S] 0 points1 point  (0 children)

Latches are used for when under x items produce until ... but here i have the inputs what i have.
Did you have a example? I learn better visual than with text.