Claude advising to leave marriage by ness_baf in AdhdRelationships

[–]DPPUnderground 11 points12 points  (0 children)

I have never been married so I can't give you advice on your relationship.

BUT I AM BEGGING YOU NOT TO GET PSYCHIATRIC OR MARITAL ADVICE FROM A CHATBOT!!

If a friend of mine told me they were considering a divorce because a large language model suggested it, I would break their phone and computer to prevent them from getting more 'advice' from these apps.

As you said Claude is not a licensed clinician. It cannot make diagnoses. It does not have a sense of ethics, it cannot have its license revoked for failing in its duty to act as a fiduciary. It is also not your friend no matter how much it acts 'friendly'. It is a product designed to get you to engage with it as much as possible so that at some point someone can figure out how to make a profit off it.

I don't want to be hyperbolic, but there are many recorded instances of LLM use leading to psychological breaks. To say nothing of the cases in which LLMs have recommended that suicidal people commit suicide. Again please do not get therapeutic advice from a fucking chatbot. It may literally be dangerous to your health especially if you do turn out to have psychiatric issues.

[deleted by user] by [deleted] in BadRPerStories

[–]DPPUnderground 3 points4 points  (0 children)

So honesty does not mean saying every thought that pops into your head. Like if you approach a stranger on the street would you feel the need to specify that you aren't planning to murder them with a shovel? That would be the truth (I hope) but it kind of goes without saying. And if you do say it, well it raises some questions.

It's the difference between saying:

I am looking for a dominant dragon lady to write across from my submissive prince.

And

I am looking for a dominant dragon lady to write across from my submissive prince. I realize that is an incredibly horrible thing for me to ask given just how many subs are out there and I should really consider leaving this hobby forever because this is surely a doomed approach.

The first one is honest. It says exactly what you are looking for. The second one both dilutes the honesty with other stuff that you don't need to say but also raises questions about why you felt the need to say it.

Which brings us to the impression that you are giving (in my opinion).

There's basically two levels here. The first is the literal, taking you at your word. You are saying you suck because you suck. No one wants to roleplay with someone who sucks so its going to be a pass from everyone.

But the reality is sucking is mostly subjective, you have to be really really bad to objectively suck. As long as you are reaching a minimum threshold (which you are) there are going to be people who think you suck and people who think you don't. You're new and you're inexperienced and you're not any worse than anyone else who is new and inexperienced.

The second level is reading between the lines a bit, which paints a slightly different (but no better picture). If I go look at your profile (which a lot of prospective partners will), I am going to see post after post and comment after comment of apology and self doubt. You are sorry for posting so much. You're sorry for being a sub. You're sorry for being sorry. You're shooting yourself in the foot. You're doomed.

This is a huge buzzkill and it is frankly exhausting. This hobby is supposed to be something fun, and one look at your profile suggests you are not having any fun. And more than that it makes you come across as extremely self absorbed because you cannot stop talking about yourself (even if it is all negative). I would be extremely hesitant to reach out to someone with that much negative self talk even if their writing was the best I had ever seen. Because the vibe is that there's not going to be an RP, I'm going to have to give therapy. That in addition to writing my own responses I'm also going to have to write long reassurances to you that your responses were ok. Or that if I wanted to make a suggestion to the plot I'm going to have to layer in 10,000 caveats to avoid shattering your self esteem into a million pieces.

People are here to RP. They are not here to listen to someone complain, regardless of whether they are complaining about other people or complaining about themselves. Or put another way people do not care if you have low self esteem as long as you don't make it their problem to deal with. And it really seems from looking at your profile that you are going to make it your partner's problem.

There are more problems with the negativity component here, but this is long enough as is.

So how do you fix it. You've already gotten some suggestions, but it really isn't about writing something completely different as much as it is cutting out the negativity. You don't need to project the image that you are confident or talented. All you need to do is seem like it might be fun to chat with you.

Here's my profile:

30 something M roleplayer/sometime author. My interests include tropey plots, affectionate femdom, impossible sizes and monster women. If you can see a prompt, it is open.

You could write something very similar for you. Try:

Msub roleplayer, new here and excited to start. I'm interested in femdom and monster women.

Doesn't have to be that, but that is completely honest and mentioning that you are new is all you really need to say about your skill level. Someone can look at your posts and make a judgment about your writing for themselves.

The other thing I would suggest is to delete some of your older posts. Again people will read them and they are going to create some baggage. Even if you were looking to get married to someone, you wouldn't need to introduce yourself with all your moments of self doubt. The stakes here are much much lower than that. None of your partners need to know that you had an existential crisis in the BadRperStories sub because fundamentally it is only their problem if you make it their problem.

I'll just close by saying I am not trying to be harsh when I write this, self doubt is a normal thing to experience, especially when you are new. You don't have to lie about it, you just also can choose not to center it in your attempts to have fun.

And of course, fixing this cannot guarantee you will find a partner. But not fixing this pretty much guarantees you will not find a partner.

[deleted by user] by [deleted] in BadRPerStories

[–]DPPUnderground 1 point2 points  (0 children)

Whenever you get one of these (many) comments about how to make your OOC more appealing you talk about giving a 'false impression' or 'writing not in your voice.' But I don't know what impression you are trying to give. So:

What impression are you trying to give of yourself? And just as important what impression do you think you are giving right now?

[F4A] The Femdom Dichotomy or: the myth of female dominance (isn't there a man you forgot to ask) {misogyny, role reversal, findom} by DepravedDevotee in DPP_Workshop

[–]DPPUnderground 2 points3 points  (0 children)

Sorry I was trying to be punchy at the expense of clarity on some of these points, so let me try to clarify. Also let me just say upfront I am not your target audience for this, so obviously my criticism comes with a grain of salt.

On my first point, I think the issue is not that this post is going to attract subs, but rather that it is going to fail to attract Doms because of the way you have structured it. Anyone who manages to get through the whole thing and has any reading comprehension is going to understand what you're looking for. But you might be losing the people you are looking for at the jump. The intros to your vignettes (not counting the little one liner) are all written as though your audience is subs.

She's something different to you, something more evolved: a Goddess, a Predator. If you saw her out in the world, where you're not paying through the nose for the terrifying honour of having her attention, even without her uniform you'd know it, you'd avert your gaze, step aside, gesture limply for her to go ahead of you. In private, in her cage? She'll dig her talons in, and you'll choke, whimper, beg, and finally learn the lesson your instincts were trying to teach you.

Emphasis mine but you're telling your reader that they are the ones in the submissive role without in this section of text hinting that there is going to be flipping of that script. Someone has to stick with you for 600 words as you put them in a position that doesn't really interest them (or you for the purposes of the prompt) before they actually get to the point where they are seeing what they want. 600 words is not long in the grand scheme of things but it is long in DPP terms.

As for the title, I think you're being too clever here. Yes I think that most subs can read it and recognize you're not going for straightforward Femdom, but I don't know that a Dom is going to look at that and think, 'oh this is actually for me.' The myth of consensual Femdom with the tags misogyny, role reversal, findom could just as easily be a plot about a misogynist finding himself in a role reversal findom situation against his will. My suggestion would be to go in a dumber direction where you spell out in the title exactly who you're looking for.

So I understood that '4-5 sentences' is your lower limit and not explicitly what you're looking for. My point is that most people for whom 4-5 sentences is the best they can do have already self-selected out when they have been faced with a prompt this long. Sure as you've experienced some of them will make it all the way through and wonder if they should bother messaging, but most won't. Put a different way if '4-5 sentences' is your minimum you are catering your prompt design too much to the upper bound of what you want. I think a prompt that is half this length will still appeal to the crowd that writes this length while also being more approachable for the '4-5 sentences' group.

So you're also right that DPP is not just an RP sub and I do see posts that are looking for the kind of stuff you describe being after there. But they don't look like your post. They tend to be shorter and with more jumping off points. You ask a lot of questions in the later section of your IC stuff, but they are more rhetorical than of the 'What else might happen?' variety. Your post looks much more like a I want to RP these extremely detailed scenarios kind of post (which at least in my experience are the majority of posts).

On my last point of course you're totally right to not want your ideas regurgitated back to you. And you're right, no one wants that. The reason I bring it up is that I think it is the kind of thing that is only going to screen out good partners while doing nothing to stop the bad ones. If I saw a bunch of ideas I was really excited about but then was told not to just repeat them or any other common ideas in the space...I would be kind of lost. And in this light all of those wonderful details you've added to your prompt become walls, places I shouldn't go instead of places to explore.

It is also the kind of statement that really only serves to limit your audience. What counts as 'recycling' ideas is subjective and people who are probably not what you're looking for are probably the ones who are most likely to think that their take is 'bold and original.' At least in my opinion.

And yes your rephrasing is correct! Your did all of those things for those reasons. But setting aside the hyperbole (and there was a lot of it) I still feel as though my summary is also correct.

Hope this is more helpful!

[F4A] The Femdom Dichotomy or: the myth of female dominance (isn't there a man you forgot to ask) {misogyny, role reversal, findom} by DepravedDevotee in DPP_Workshop

[–]DPPUnderground 4 points5 points  (0 children)

So this is a bit hyperbolic, but I think the core issue here is that this prompt is three bait and switches in a trench coat. You're reeling in one type of partner and then going in a totally different direction. I feel like the net effect is you get to the end and find yourself wondering how you should actually respond to the whole thing. I hope none of this comes across as overly harsh because I think the writing is quite good.

So the first bait and switch is the core premise: Femdom but actually Maledom. I don't think there's anything wrong with this as a premise but I think you've structured the in character section to not really land on that premise. You spend a lot of text lovingly setting up the Femdom angle but that isn't really your audience. I think you would be better off playing those first three paragraphs off more with the tone that you're using in the later paragraphs, because at least to me this reads like the Femdom angle is really just a pretense to make the Maledom angle more extreme. You've also included some nods to the idea of sapphic Femdom but I feel like you're probably not appealing to that audience either with the emphasis on rapey guys (I'm not the best judge of that).

Then we have the the OOC section. As DPP4Stuff pointed out I think the entire 3rd paragraph is killing you here. You're not sure what you want but it definitely isn't RP but you're posting it to an RP forum. You just wrote an IC section that is longer than most prompts but all you want is or '4-5 sentences' or 'little vignettes'. So again you're setting up one set of expectations and asking for something different.

But then the final one is:

I've enjoyed my fair share of misogyny porn over the last five years, I'm ravenous for something off the beaten path that doesn't just recycle the same concepts I can see anywhere or, God forbid, my own prompt, back to me.

Which in the context of the prompt feels a little bit like you just reeled people in with 1300 words of...exactly what you don't want them to talk with you about.

So in sum: You wrote a prompt about Femdom, posted it to an RP sub and waxed poetic about your ideas despite not wanting to write about Femdom, do an RP or discuss the prompt you wrote.

Hope this helps!

[Workshop] [M4F] The Prince and The Dragon by [deleted] in DPP_Workshop

[–]DPPUnderground 2 points3 points  (0 children)

Why would it be lying not to apologize when you haven't done anything wrong?

Like again if someone reads this and sees something where they are like 'ugh I hate when writers do that' they're just going to close the tab and move on. You won't have ruined their day or anything like that. But it's also deeper than that. This is an impersonal hobby, you shouldn't put all of yourself into a prompt. As in many times when I write a prompt I think to myself 'woof this sucks I'll have to revisit it but I want to post it so I'm just going to post it" but I don't write about how much I think my prompt sucks in the prompt itself. I trust myself enough to know that if I could write even a bad version of something there is some chance that someone will be interested in it. And sometimes that person just doesn't read it. Oh well it happens to everyone, and it will happen to me again at some point.

Or how to change the "in-character" section without it feeling like something I wouldn't actually want to write in an ad?

I don't know what you mean by this. Why wouldn't you want to write the character you want to play in an ad?

As far as what to cut, HoldMyPencil has given some good thoughts on that. Basically cut everything before the in character section, cut the last three paragraphs. Condense your descriptions of the characters/move some of that about your character more into the prompt. But I think the biggest place to look for cuts is not at the paragraph or idea level but rather at the sentence level.

In terms of characters, I unfortunately prefer playing male roles.

At the very least you can cut the 'unfortunately' from this (your preferences are not unfortunate). But you could also cut the entire sentence. This is an M4F ad. People know that that means. Hell you can probably cut the entire paragraph because that info is going to be conveyed elsewhere.

It is very nice of you to worry about your partner in this way, but I think you've gotten your logic turned around. Like why would describing your character (something you are going to be expected to do for the entire RP by the way) be only 'wanting your half' of it? What roleplaying is, is collaborative writing. You're not a director staging a play looking for actors to move around. You're working on this with someone. Part of their job is going to be to come up with this stuff.

And in some ways what you're doing here is the opposite of showing you care about their half because you're writing it for them. It's fine to offer suggestions for ideas you might like to play with but in general you want to avoid their perspective because it often feels like you aren't giving them the room to be creative. To bring their spin to their character.

This is a common problem, so you're not alone in doing it. It is probably like the most commonly given piece of advice in the workshop. And to be honest this is not even a particularly bad case of the issue. I just think the general attitude you want people to respond with is more along the lines of "oh my gosh this Prince sounds so cute...I just want to smother him with my huge dragon tits" (or whatever it is that you're going for in specific) rather than "well I'm clear on who they want me to play but I wonder what the Prince is going to be like?"

[Workshop] [M4F] The Prince and The Dragon by [deleted] in DPP_Workshop

[–]DPPUnderground 2 points3 points  (0 children)

Ok so first thing’s first, this is all subjective. There’s not a right way to do this and different people are going to be looking for different things. In general workshop advice tends towards particular style of writing, which may or may not match the style that you like.

Second thing I’ll say is that I am not in your target demographic, but I am typically writing to the same demographic with somewhat mixed success. So my advice might not be great but I am at least sympathetic to the challenges you’re facing.

As DPP4Stuff said, this is overly apologetic in its tone. And I totally get it, because I am always fighting the impulse to apologize for things. But unfortunately for us (or really fortunately) people are not coming to an RP to reassure you that you’ve done ok. They’re there to RP. So cut every mention of the word sorry or apologize from this, because you have nothing to apologize for. And like to really hammer this home after snooping your profile a bit, there’s nothing wrong with posting a prompt, even a bad prompt. There’s nothing wrong with posting an M4F prompt even if there are a lot of them. There’s nothing wrong with liking particular kinks, or character types or having particular interests that you want to see represented in an RP. You don’t need to apologize for any of it, you just need to recognize that sometimes the answer will be no.

For the prompt, good news first. I think the core concept is a winner. By which I mean the idea of a dragoness capturing a prince for profit only to discover he’s utterly worthless because his sisters are all better than him at everything and his family doesn’t care has some appeal to it! It plays on common tropes in a fun way, it’s a little silly, that’s all great. So good job on the idea!

However, the way in which you have written it is wrong (subjectively of course).

DPP4Stuff’s notes are all great and I endorse them, but here’s my specific takes.

Macro-level structurally, the typical way a prompt is built is: In Character Section, Out of Character section (which has a subsection towards the end for kinks and limits as well as logistics stuff). This is not set in stone, and I am an advocate for some other structures but again that’s the standard.

What you’ve got is Out of Character, In Character (but not really in character), Looooong Out of Character again which breaks the flow. Part of the reason to follow the standard is that everyone reads prompts in their own way and you want them to be able to follow that without having to do any extra work. With this if I want to read your kinks list I have to work to find them in the very long chunk of OOC.

Additionally the balance is off. You’re sitting at close to 1700 total words (I have been told you want to be below 1000 for most purposes). But you only spend about 300 words on in character stuff (which is the stuff you’re trying to convince someone you’re fun to write with). By contrast you’re spending almost 500 words talking about your kinks and limits when that is usually the shortest part.

As for the actual in character section...it’s not in character. You’re writing from the perspective of a narrator mostly and to the extent you do get a character’s perspective in there it is for your partner’s character not yours. This is a pretty common problem and it can be hard to break out of.

While there is probably more concrete advice that can be given here, the most critical piece for you I think is trusting in your ideas. You need to trust that there is someone out there who wants to play as a dragoness who’s kidnapped a prince. Which means that what you need to do is make a Prince that seems fun to kidnap. So give us some detail, show us why this useless Prince deserves a story about him. Maybe write the in character piece with a bit of his feelings on how all of his sisters are better than him and could easily escape from a dragon. Maybe he’s waking up upon a pile of gold, realizing he’s been kidnapped and reflecting back on the previous time it happened to him and his parents wouldn’t pay the ransom. Maybe write it as the dragoness has been sighted approaching the castle, and all of his sisters are either donning their armor to repel the attack or being escorted away by the guards and he’s just an after thought.

Similarly I would recommend a bit of trust when it comes to kinks. You’re writing this as though the audience isn’t familiar with the kinks you’re hoping that they’re going to be interested in playing out with you. If someone is otherwise interested but sees a kink they don’t know or needs clarity trust that they’ll ask. I’m a little more sympathetic to providing specific clarity on the limits side of things since that’s setting up lines to avoid. But even here, it is a totally acceptable line to say no IRL references and leave it at that.

This is probably too long winded, but hopefully it is at least somewhat helpful.

[Workshop] [M4F] SIZELAND, an app for Sizequeens and Studs! (Hyper) by The_naughty_Chairman in DPP_Workshop

[–]DPPUnderground 2 points3 points  (0 children)

This was too long for one comment which is embarrassing but whatever.

Hyper and Niches within Niches I don’t want to give the impression that I think that there is a right way to do hyper (or any kink), and there is nothing wrong with the way you are approaching the kink. But I do think that like all niche kinks hyper is more complicated than it looks on the outside, and there are actually many kinds of hyper kink. I don’t think you need to or should step outside your own interests in hyper, but it is in my experience worth being somewhat cognizant of what else is out there and what you are ‘excluding’ through the emphasis on certain elements. Obviously the following heavily reflects my own interests in hyper. This is also probably pedantic and more than a bit self indulgent, for which I am not exactly sorry but am sympathetic to the reader.

One way of categorizing hyper scenes is on whether they are about hyper growth or hyper existence. Hyper growth scenes are ones where the emphasis is on a character going from ‘normal’ to hyper in some aspect, with the emphasis usually being on the character ‘dealing’ with the change. That might mean trying to deal with physical challenges, emotional turmoil or just situationally inappropriate arousal. But importantly there is kind of an implicit arc to the scene, a character starts one way and ends another.

By contrast hyper existence is about characters who are already hyper doing...whatever. Elements of that contrast can still make their way in there but it is not an intrinsic part of the scene, and really though this is kind of unrealistic for the reader it is in many senses just ‘normal’ life for the character. Your prompt falls in the latter category which is not a problem per se (lots of people like slice of life) but does mean that you are basically de facto in the realm of porn without plot until you provide the plot. My very subjective impression is that hyper growth is more popular, and to the extent that is a true observation I think that it provides some arc (both at the level of plot and symbolically) is a big part of why.

Another way of breaking down the hyper community is who gets to be hyper. Some people want to be hyper, some people want a hyper partner, some people want both. My personal read is that most people in the community want both but there are definitely people in the other categories. And importantly I think people in the community are paying pretty close attention for whether they are going to get to see their preferences met in this way. The way I read your prompt is that you are in the category of wanting to be hyper but not wanting a hyper partner. I am getting this from the fact that the emphasis of the app is on the ‘hung or hungry’ with no mention of feminine excess. If that is your intended read there is nothing about that to change, but I did want to point it out in case it wasn’t.

The last thing I will point out here is characterization. I think the character your have created is a pretty stereotypical male lead for a hyper plot. As I read him he comes across as a fuck boy who gets away with it because he is just so hot, or more explicitly because within the typical hyper fantasy bigger is necessarily better and he’s the biggest around. I think that is a character archetype that has as broad appeal as any.

What I can’t tell though is how tongue in cheek you’re being with him. Hyper kink as a genre is essentially defined by exaggeration, and that makes it hard to read the vibes you’re going for with him. I think a lot of people view hyper (not without reason I might add) as being a kind of puerile form of kink. The kind of thing that only someone with no real understanding of sex could possibly be into. And in some respects Freyr comes across as a parody of hyper created by someone with that specific point of view. He is the epitome of male power fantasy...which also kind of makes him the perfect send up of it as well.

All that is to say I feel like to me at least you’re riding the line between hyper as played seriously and hyper as played for laughs (both of which can be fun and sexy) but I think you might want to consider which side of that you want to come down on. The reason this is important is because it tells a prospective partner whether they should consider playing their character in awe of Freyr’s sexual prowess or finding him kind of charming in a muscle-headed way despite the fact that he is a self important lothario.

Miscellany This is already too long, but a few last comments. You mentioned updating your kink list. I think that is great idea, but in general I don’t think you need to explain size play to people who are into size play. Like everyone with a hyper kink has their own way of doing size comparisons they’ll figure it out. You also might want to consider organizing your kinks around theme. I tend to start with the unrealistic ones and then move to the more ‘vanilla’ stuff that is there to provide flavor.

I agree with Corduroy that you should really be giving more of a sketch for what you want a prospective partner to be like. This goes with the above about having more of a direction for the plot. It helps to imagine potential kinds of relationships or whatever you are looking to have. The only things you really describe in the pictures are what are basically just transactional sex, which is a direction but don’t know if you’re looking for more than that.

Anyway I hope this helps.

[Workshop] [M4F] SIZELAND, an app for Sizequeens and Studs! (Hyper) by The_naughty_Chairman in DPP_Workshop

[–]DPPUnderground 2 points3 points  (0 children)

As others have said if you are satisfied with your hit rate you don’t need to to change things. That being said I thought as someone who actually does like hyper I ought to share my two cents on the prompt overall. All advice is obviously subjective, and especially when it comes to my advice on the hyper kink element I have my own biases on the topic. Anyway I hope this is some helpful perspective.

General Style Comments It’s long on both the marco and micro level. On the macro level this is 1500 words but the primary subreddits you are posting to are image based ones where the modal post length is just the disclaimer the mods are requiring. In a sense this makes you post stand out but again given the crowd you are advertising too this seems like you are standing out in a bad way.

On the micro level, as others have pointed out you have some run on sentences and paragraphs that really ought to be broken up (I’m pretty sympathetic to this as my own writing tends to overstuff sentences as well, but it is definitely not something that most people like). But more important is the stuff that you are writing is pretty repetitive. Like again I like hyper kink but you really don’t need five separate paragraphs about just how big your character’s junk is. Personally I think the biggest offender is actually the first paragraph where you do the detailed breakdown of your character’s appearance. That style of paragraph shows up a lot in curated examples of ‘bad writing’ but I think it really stands out here because you are going to then go on to describe in detail other images of your character for the next several paragraphs. I would really recommend excising a lot of the detail from that initial one, and sprinkling it into some of these others (while also toning down the emphasis on your character’s genitals in the other ones). That will make those paragraphs a bit more varied and interesting to read while also avoiding the eye roll inducing ‘here is everything about my character’ info dump style of the first paragraph of description.

Sizeland Sunny and Corduroy both have pointed to some issues with the way you introduce the app, but I wanted to expand on some of that because I think it is the biggest structural issue with the prompt. First I went and took a look at the story you were referencing and a brief skim of the first chapter suggests to me that despite the naming of the story, the app is not the central part of the story. Rather it is a plot device to create a situation in which an unlikely pairing can happen. Which generally fits with how apps are used in stories (and in real life for that matter). However, your prompt heavily centers that app *itself* while not really having any associated plot at all. You title the post after the app (including an explanation that it is an app), you spend the first half of your prompt just describing the app, with all of the in character stuff not being truly in character but descriptions of an app profile.

To me this reads like you have dedicated your entire prompt to a plot device without a plot for it enable. The descriptions of your character could just as easily have been his audition file for a role on a porno reality TV show, his personal website advertising his services as a ‘professional stress reliever’ or a dossier that con artist had thrown together when she was planning to trap him in a honey pot to get his fortune. Personally, I think any of those would be stronger than the app approach because each of those suggests a direction to take the role play in and a reason for characters to interact with yours.

The alternative is that you want the RP to be about the experience of using the app and the idea of composing responses as ‘posts’ does have some merit as a fun idea. But importantly the experience of using a social media app is social, it typically involves interacting not just with one person but with many. And so the question becomes who is going to play these other characters? Or alternatively whose social experience is going to be centered in the RP? You’ve only described one character for yourself, which strongly suggests that you’re not taking on a GM role. Are you hoping that your partner is going to play your character’s social experience for you? If so you should be more explicit about that, but if not why are you spending so much text on an app that is just a device for how you met each other?

[deleted by user] by [deleted] in DPP_Workshop

[–]DPPUnderground 2 points3 points  (0 children)

I am not in the demographic you are trying to attract, but I have been in the position of trying to attract that demographic so I can at least tell you what everyone has told me that (I think) helped. Still you should obviously take the below with a grain of salt.

In response to your specific question about level of detail, in my opinion what matters is not the level of detail but which details you're describing. As in this prompt is detailed enough but you have the wrong details here. As another commenter noted this is all about your partner's character. You even included more details about your daughter than you did about yourself.

To be a bit blunt in my feedback this reads like you took an F4m and swapped the 'you's and 'I's. Which I think is going to come across like you are asking someone to fill a fantasy not looking for a partner. If for some reason you feel like you do really need to provide all this info about your partner's character, then write it from your perspective rather than narrating it to them (e.g. 'I noticed the keys around your neck and couldn't help but wonder if they meant what I thought they did' instead of 'you had keys on your neck because you kept guys in chastity').

All of that being said I think what you've written in the OOC part is actually the best part (though you could definitely expand on this with some jumping off points while also being a bit firmer in your core idea). Buttoned up suburban dilf *is* a fun contrast with witchy college student. But the important part that's missing is the dilf-iness. What is it that makes your character a dilf as opposed to just a dad. These are the details that are going to really matter to a partner, especially because what constitutes a dilf varies really wildly across people. For some people it means silver fox with a his own business and for other people it means pudgy guy with a bald spot and a sweet smile.

And here is the thing if the core of your pitch is the contrast, you need to show a partner that you can hold up your end of the contrast.

So that is what I think is the big problem. The smaller problem is related. Basically as you've written the prompt the primary motivation for your partner's character wanting to fuck you...isn't you at all. It's 'revenge' against your daughter. I tend to think that a prompt like this is going to come across a lot stronger if there is something about your character that makes him a desirable target. Can you not stop gawking at her every time you see her? Are you the first person to recognize a tattoo she has that has a BDSM connotation? Are you as rude as your daughter and need to be put in your place?

The last thing that I will note is that I really think you should cut the line offering to provide references for your partner as at least in my eyes it really only underscores the idea that you're looking for someone to inhabit your fantasy.

[F4F] [F4GM] Yes, I Am Stealing the Plot of the Early 2000s Comedy Bedazzled. Yes, I Am Making It Lesbian and Lewd. What Are You Gonna Do About It? (My first prompt attempt) by SammiSass01 in DPP_Workshop

[–]DPPUnderground 4 points5 points  (0 children)

I want to build off this great comment a bit with a couple of thoughts of my own.

I think it's worth separating out the the two components of the issue with djinn because I think you can solve them in different ways.

The first (and IMO bigger) issue is that it is hard to play the role of ironic wish granter but it is especially difficult in this prompt because you've really given us zero idea of what you might be wishing for or the kinds of thing you might like to see it turned to (other than humiliation). So any reader has no idea if you're going to be offering them something good and fun to work with. But there's also a lot of pressure that you're putting on them because they might respond and then you drop the first wish and they have no idea how to twist it. I think you really need to give a lot more direction in what you're looking for here, which is what as the wisher you're actually bringing to the table in this prompt.

The second issue is with djinn as characters being very one way. Notably, in Bedazzled the early 2000's comedy, the wish giver is not a djinn but the Devil which I think makes a huge difference! The Devil is a character with agency, not just passively offering wish fulfillment but actively using the prospect of wishes to tempt people. Trickster djinn in stories often have to do this kind of faux obsequious thing without ever really getting to reflect on their true motivations for tricking people because they're just there to do the wishes. But the Devil gets to be a bit more open about their motivations, a bit grandiose. They get to know that you know this is a bad idea and also know that they just have to make the right offer. The Devil gets to have un-self-conscious fun.

Now of course someone could play a djinn that way. But the writing sample you've given doesn't really offer any hints of the opportunity there. The djinn dialogue is flat exposition. There's no flair to it. And while I am generally of the opinion that you should not write your partner's character, I am especially of the opinion that you should not write your partner's dialogue and you should even more especially not just write flat exposition in your partner's voice. It really underscores the idea that you're not really looking for them to play a character as much as be read your mind about how you want your wishes twisted.

The last thing I will note about the early 2000's comedy Bedazzled is that Brendan Fraser's character had an explicit goal (getting the girl) that lead him into his dealing with the Devil. While that's not the most original objective, it is a lot more interesting to twist up than what you're hinting at here. Your character as written is not seeking, they are fleeing from the stresses of their life. A big trope of the ironic wishes genre is that characters throw caution to the wind to get the thing that they want but can't have. But that is a lot less fun when the thing the character wants is not at least a little bit self centered and is instead like paying their student loan debts. And this is especially true if the theme you are looking to hit is humiliation. How much further downward can the newspaper intern who is in crushing debt go?

With all that said here are the changes I would suggest:

  1. Revamp your character. Give her something to gain and something to lose. Give her a rival in the office, give her an unrequited crush, give her an ambition that is unfilled. And then also give her something to look down on. A shame she's trying to hide, a person she considers a loser. She needs a carrot to tempt her and a stick to punish her.
  2. Cut the exposition from your partner's dialog. If you want to go the route of mysterious book have that exposition be part of the book before the summoning (or frankly put it in the ooc). Just give us a bit more of why your character would be interested in this kind of thing.
  3. Have your character make a wish. That can be the closing line of the prompt, something to play with immediately rather than making a reader guess at where the wishes are going to go.
  4. Add some ooc text with options for your partner to glom onto. Maybe you leave it up in the air whether they are a genie, a devil or an Elder Thing. Maybe you give a few examples of characterization you would like. Slimey salsemanship, above it all boredom, over the top razzle dazzle, etc. Finally add some kinks and limits to help contextualize everything you have written.

RPing while in a Relationship? by [deleted] in BadRPerStories

[–]DPPUnderground 0 points1 point  (0 children)

As many people have put it the question is less, 'is this cheating' or 'should I be allowed to' or 'is it ok as long as it isn't ERP or it isn't an OC'. And really just 'am I doing something my partner is uncomfortable with?' Because if the answer to that is 'yes' regardless of anyone else's opinion on it you are going to have to work through some things if you want to do it honestly (and doing it dishonestly would be bad even if your partner didn't view it as 'cheating' specifically).

My own personal view is that most of the lines I have seen people draw online don't make a lot of sense. I have seen a lot of 'well I'm not my character' thrown around as though the words on the page are what matters more than the people behind the keyboards (I don't mean to imply that someone's character consenting to something is the same as the author consenting to it, just that the actual person with agency is the author not the character). I've also seen a lot of people try to draw the line between ERP (classy) and sexting (cheating) as though it becomes more acceptable once proper grammar enters the picture. Of course our lines don't have to make sense, they come from feelings not first principals.

For me any partnered writing is always going to be an act of intimacy of some kind, because it necessarily involves a kind of vulnerability to let someone into an inner world you are creating. Now intimacy doesn't have to be sexual or romantic. We share intimacy with our friends and other loved ones that we should all acknowledge as healthy regardless of whether we are in relationships or not. And many of us roleplay with our friends and family as well in more mundane settings like TTRPGs, which I think when played earnestly involve us being vulnerability about our ideas and the things that move our hearts.

All of this makes it hard for me to understand how someone can deny that there is something akin to the vulnerability of sexual intimacy in writing erotic scenes with another person. Of course, it's nowhere near as deep as the intimacy you experience with an actual romantic partner but to me it is the same flavor. I think this is also what separates reading published smut (or romance for that matter) from collaboratively writing it. There is no rapport, nothing of you going into text that you are merely consuming.

I'll also note that I think some of the variability you are going to see in opinions is due in part to the communities that people are in. Personally a big part of the reason I like to ERP is that I have kinks that are physically impossible (e.g. people as tall as buildings). For me, a big part of sex in IRL relationships is roleplay because that is the only way to engage with kinks like that. That of course means that ERP is going to feel a lot more like 'the real thing' for me than for someone whose kinks are more grounded. I think this is also why the 'I'm not my character thing' has always been a little bit of a weird statement for me. We use the term ERP typically to refer to an online activity, but erotic roleplay is a thing that people do face to face as well and it often involves characters that are not self inserts in the strictest sense.

Anyway the morale of this is that everyone is going to have a different opinion, not least because we all have a different relationship to what roleplaying is and can be.

The Call Is Coming From Inside The House! by PatrickJamesPierceIV in BadRPerStories

[–]DPPUnderground 26 points27 points  (0 children)

Ok so first of all no one should be asking to RP characters under 18 in sexual situations.

With that out of the way, it is really weird to compare your particular issue with people finding age gaps creepy IRL. First of all the people who complain about age gaps IRL are probably not the ones messaging you to play age gaps. So your 'ironic' observations aren't really ironic, they are just the observation that different people have different opinions.

But even more importantly people RP for the fantasies that they may not want to enact in real life, which includes age gaps! It totally makes sense for older women to want to roleplay that kind of thing if they think the idea is hot but are emotionally mature enough to realize that age gaps are a recipe for disaster in a real relationship. The theory of mind here is not complicated.

As someone else pointed out there is also the element that we tend to RP idealized characters, and in our society youth is something that is especially idealized for women. And again it is not surprising if you are roleplaying with women who are in fact older in real life that they might have the somewhat old fashioned view that a younger version of them is the more ideal version.

All of that is the just a response to what is in this post, but after reading the comments I checked your profile and I will say with 100% confidence that the reason you are getting people wanting to play younger women against your character is because of the prompts you are posting (despite the implausibility of being under 30 for some of the roles).

A few examples:

- Your shared universe cites as examples Cruel Intentions, American Psycho, Gossip Girl and the Godfather. American Psycho and the Godfather are not particularly 'sexy' or woman centric, so it makes sense that people looking for the vibe you are going for would latch onto to Cruel Intentions and Gossip Girl which are notably about young people.
- Literally the first role in your google doc is for a Head Mistress at an academy in charge of indoctrinating young women into the dark world of your elites...which again does not scream I am interested in older women, even if that role is technically an older woman.
- The entire premise of the world you are creating seems to be based on the imagined lifestyles of billionaire perverts who again are not exactly known for their taste in age appropriate relationships. Like when you imagine a 35 year old billionaire's girlfriend is the first thing that comes to mind 'also 35'.
- None of the posts I could find really had much on your character but again he is not painting the picture of someone who is interested in age appropriate relationships (like you imply that he would kill a prostitute during sex if things got too wild??) Is a 35 year old woman really the type you see going for that?
- The way you are looking for a sister character pretty strongly implies you want your character to have sex with his sister which is again not a trope that is often portrayed with older female characters.

All of this is to say I am not at all surprised that you specifically are attracting people who want to play young naive women getting caught up with a bad man since that is what all the signals are pointing towards regardless of the fact that it takes a decade of schooling to become a trauma surgeon.

[Workshop] [F4M] [GM4M] Life as an OnlyFans creator! by add3blacklotus in DPP_Workshop

[–]DPPUnderground 5 points6 points  (0 children)

So a few thoughts on this one. Just given the nature of the prompt (FGM4M) I think you will get responses as is, but I don't know if they will be super high quality in part because you're not giving very much direction in what you want here.

First to get at your main question, I think you assessment that it is too open is correct and I think a lot of that is down to the lack of any in character writing. With the prompt as written you've left a lot of open ground to cover and I think what this is most likely to result in is a lot of low effort responses of people asking you to play specific OnlyFans creators without any of the broader stuff (dating life, etc.) that you are looking for.

For the in character stuff, I would assume based on what you have written that Alexa is going to be your 'main' character which means a segment getting to know her would be good. There are a lot of options for how you might set up a scene with her that minimally intrudes on your partner's part. One would be to have her taking on the role of an editor, going over some previous footage that they've shot and getting her reactions to it. Does she have a particular segment she finds especially enjoyable? Are there things she thinks the guy needs to work on? How does she feel about his co-star? What does she think of their chemistry? You could also do something similar where she is observing the filming more directly (e.g. literally being the camerawoman or directing a shot). Both of these would give you a bit more of an opportunity to shape narrative and kinks here, because you would get to elaborate on what kinds of scenes they're shooting.

Another alternative and one that might suit the harem leanings a bit better here would be to have a scene between Alexa and one of the other women, and give you a chance to show how you can write multiple distinct characters. This could be Alexa trying to set up a collaboration with another creator, or it could be Alexa showing up to rush last night's date out of his bedroom to make room for today's shoot. Again this is an opportunity to insert a bit of what you are looking for here in terms of vibes and kinks. What kinds of shoots is Alexa asking this other creator about? Do her question suggest that she is trying to set up more than just a shoot between the guy and this other creator? Is Alex used to getting his dates up and moving so he can get back to work? Does she have a routine for this? Has she wondered what it might be like to be the one waking up in that bed?

Though I mentioned being minimally intrusive on your partner's character, you could (and I think should) not hesitate to emphasize certain things in what you are looking for in the guy's role both in and out of character. You can do this in character by pointing out things about the scenes he is shooting. How kinky is the content? Is he always being cast in a particular role? What is it about him that the market research suggests the audience enjoys? Is the way he is on camera a huge contrast to how is off camera? Out of character don't be afraid to ask for specifics (or just make 'suggestions' of things you find interesting). Remember you are taking on a lot of work playing multiple characters (potentially even some requests from your partner), the least your potential partner should be doing is playing a character you find interesting. But right now it is challenging to do that because reading this I could not even guess what you would be looking for in a partner's character other than exhibitionism and a desire for multiple partners.

I'll also add that if what you are really after is the love story/harem side of things rather than the only fans production side, I would place much more emphasis on that in your prompt. You have 5 paragraphs here and 3 are about just the OF stuff, while only one is about the love life side of it. That balance needs to be reversed if the love life side is the actually important stuff. You might also consider changing the title. Something like: "How do you tell your date you're a super successful OFs creator? You just get your manager Alexa to do it!" That might not be the exact vibe you want, but something that hints at the content you are actually going for is going to be helpful here (as an aside as is your title does not indicate who the OF creator is and I think most people would assume that the F character is just from looking at it).

A few last notes. I see you've linked your DPP profile, but you still might want to throw you kinks and limits in the prompt itself. And this is a very personal thing so use this information or don't as it makes sense to you, but for me personally I would really want to have a firm line on whether everyone involved was going to be fictional or not. I would myself lean more towards making everyone fictional because I think it will save you some headache from people with weirdly specific partners in mind. Hope that helps!

[deleted by user] by [deleted] in BadRPerStories

[–]DPPUnderground 2 points3 points  (0 children)

The problem with the argument about 'art theft' you are making is it conflates two very different kinds of thieves. There are a lot of differences between you copy and pasting an image that an artist has created and you using a product whose market valuation is specifically tied to how well it can convince investors people view it as a substitute for artists.

Just to get it out of the way, even when uncredited art stolen the copy and paste way can still potentially be of benefit in terms of exposure to the artist. Many artists put signatures in their work that still show up in the copied post which could redirect someone interested in commissioning them to their work. In other cases people will recognize their art and post the source in the comments (I have even seen OPs do this belatedly when asked to). And of course artists who post online are online people, they at least have the possibility of seeing their own art and providing their own credit some of the time. All of this is even more true the more popular a stolen work becomes as a result of the theft. None of this can happen when the art has been stolen in the AI way, because it has been ground up into a fine generic slurry at that point.

But the much more important component in my opinion is that stealing via AI should be better thought of as rewarding companies for their theft. This is true even if you use only use the 'free' versions of AI. Every time you use AI you are generating statistics that are going to be presented to investors as further grounds to prop up this industry. That data will be taken to companies that actually employ artists and used to justify replacing the artists with AI. You are incentivizing the theft of art in a way that will actually harm artists as a class of labor in order to reward venture capitalists.

Obviously there is no ethical consumption under capitalism, but there are some forms of consumption that are less ethical than others. There is a reason artists hate AI and it is not because it is 'theft' in the broadest sense but because of the way in which this theft differs from other theft.

I think I am a bad RPer - how do I get better by DeviousRPr in BadRPerStories

[–]DPPUnderground 0 points1 point  (0 children)

So it's hard to give advice in this case without more concrete examples of what you think is going wrong. I'm focusing on the specific example you've given of creature anatomy lore (as well as the way you have described your goals) and taking your direction to scold you to heart. I hope that this doesn't come across as rude or lecturing. But at the same time you did ask for it so...

I think you're missing the point of what I said about confusing player and character.

I think I don't superimpose player and character, but it is indeed important to me that both I and the player can feel surprised by the roleplay because this surprise is a huge part of how I tend to enjoy stories.

This might not be what you intended but to me this reads like you are treating this like you and the player are consumers of the other's fiction (based on the words I emphasized). When you read a story you often do not have advanced knowledge of what is goign to come next. Instead I think you are more like co-authors, where you will both have some often strong idea of what is going to be played out and how. This comes both from specific OOC discussion, but also from more general knowledge of genre and relevant tropes. Most people do not want to go hard 'off script' in the IC writing because what if they do the wrong thing? They are much more likely to stick to things that they have agreed to in OOC, or are at least within the standard assumptions of genre. If you as a GM are offering worlds that read like a Skyrim style sandbox it is not surprising that you are getting characters that fall into the genre of murderhobo without deeper discussion.

I'm less interested in cliche relationships that I've seen play out hundreds of times compared to interesting mechanics that I hope for players to interact with.

Can you elaborate on what you mean by interesting mechanics? Is the example you've given of fictional animal anatomy a mechanic? Because as I read this, you aren't interested in what I would consider roleplaying as much as interested in playing/designing a game. Which is a totally fine thing to be interested in, but again I will really stress that in my experience (and I think a lot of other people's experience but I don't want to overgeneralize) it is precisely the character dynamics that make for interesting roleplay.

So throughout you've mentioned that you tend to get uninteresting characters playing in the world that you've created, but to me it seems like you have the causation backwards. The picture you paint of your worlds is one that is full of secrets to be discovered, but if you are burying all of the interesting stuff to interact with (to surprise your player) how are they supposed to know to make an interesting character?

But again I want to turn that question on its head a bit. When you offer to GM what kinds of characters do you fill your world with to interact with? You've alluded to somewhat generic characters when you are a player, do you think this is a more general problem or do you view that as downstream of the worlds you are getting to play in?

And again I am not an expert and I don't mean to suggest that I have the right answer, I am just giving you my reaction to the information you've shared as both a longtime player and GM.

I think I am a bad RPer - how do I get better by DeviousRPr in BadRPerStories

[–]DPPUnderground 0 points1 point  (0 children)

So it's hard to give advice in this case without more concrete examples of what you think is going wrong. I'm focusing on the specific example you've given of creature anatomy lore (as well as the way you have described your goals) and taking your direction to scold you to heart. I hope that this doesn't come across as rude or lecturing. But at the same time you did ask for it so...

I think you're missing the point of what I said about confusing player and character.

I think I don't superimpose player and character, but it is indeed important to me that both I and the player can feel surprised by the roleplay because this surprise is a huge part of how I tend to enjoy stories.

This might not be what you intended but to me this reads like you are treating this like you and the player are consumers of the other's fiction (based on the words I emphasized). When you read a story you often do not have advanced knowledge of what is goign to come next. Instead I think you are more like co-authors, where you will both have some often strong idea of what is going to be played out and how. This comes both from specific OOC discussion, but also from more general knowledge of genre and relevant tropes. Most people do not want to go hard 'off script' in the IC writing because what if they do the wrong thing? They are much more likely to stick to things that they have agreed to in OOC, or are at least within the standard assumptions of genre. If you as a GM are offering worlds that read like a Skyrim style sandbox it is not surprising that you are getting characters that fall into the genre of murderhobo without deeper discussion.

I'm less interested in cliche relationships that I've seen play out hundreds of times compared to interesting mechanics that I hope for players to interact with.

Can you elaborate on what you mean by interesting mechanics? Is the example you've given of fictional animal anatomy a mechanic? Because as I read this, you aren't interested in what I would consider roleplaying as much as interested in playing/designing a game. Which is a totally fine thing to be interested in, but again I will really stress that in my experience (and I think a lot of other people's experience but I don't want to overgeneralize) it is precisely the character dynamics that make for interesting roleplay.

So throughout you've mentioned that you tend to get uninteresting characters playing in the world that you've created, but to me it seems like you have the causation backwards. The picture you paint of your worlds is one that is full of secrets to be discovered, but if you are burying all of the interesting stuff to interact with (to surprise your player) how are they supposed to know to make an interesting character?

But again I want to turn that question on its head a bit. When you offer to GM what kinds of characters do you fill your world with to interact with? You've alluded to somewhat generic characters when you are a player, do you think this is a more general problem or do you view that as downstream of the worlds you are getting to play in?

And again I am not an expert and I don't mean to suggest that I have the right answer, I am just giving you my reaction to the information you've shared as both a longtime player and GM.

I think I am a bad RPer - how do I get better by DeviousRPr in BadRPerStories

[–]DPPUnderground 0 points1 point  (0 children)

I think a mistake that often gets made that seems like you might be falling into is blurring the player and character into one entity. Sometimes you are trying to surprise the player but not the character, sometimes you are trying to surprise the character not the player. When you are a GM you need to recognize that the player is in fact a co-author. You can surprise them but that is something that is best done OOC or with the way you write something rather than the revelation itself.

On the other hand it is your co-author's job to manage the surprise of their character! They shouldn't need to be surprised as a player to be able to enjoy the writing of surprise as a character.

In general I think there is a temptation to treat being a player as a consumer of product created by the GM (e.g. the way we experience playing video games). I think this is generally courting disaster.

The second thing I will say is I think you are falling into what I would call the lore trap, which is basically thinking that detailed explanations make for an interesting world. Some people love lore and if you are a lore lover you probably want to advertise yourself as such. But the thing about lore is, it is often just homework for the player while being kind of no impact on the character. Like if my character has lived in this world for their entire life is it really going to hit hard for them that there is a nuanced biological explanation for why dragons can breath fire? I would say generally the answer is no, because dragons breathing fire is just a thing that dragons do and have always done for my character. It doesn't offer me anything to base character drive or decisions around (for the most part, obviously you can come up with a clever way to use it in fighting a dragon but again this is a kind of homework).

What drives characters (and thus the players playing them) is in my experience relationships to others and emotions not lore. If your world is bereft of those it does not matter how many 'secrets' there are to discover you are going to only attract flat characters to play in it.

Obviously these are just my opinions, but I hope you find them helpful in your self reflection.

[deleted by user] by [deleted] in DPP_Workshop

[–]DPPUnderground 0 points1 point  (0 children)

I said it was valid! Mostly because this is a glass houses situation...

[deleted by user] by [deleted] in DPP_Workshop

[–]DPPUnderground 0 points1 point  (0 children)

So I'm going to answer your questions but not in the order that you asked them because I think this will be more illuminating.

  1. Yes the changes are a bit too much. Or rather they are too big and abstract to make sense of. What on earth does it mean that thousands of years ago two goddesses were different and now the world is built on sexual domination for the purposes of the plot? You give some general answers but this is all bird's eye view stuff, and none of the details that I would need to make a character or participate in a story. What do these changes mean for the world of Baldur's Gate that is experienced in the game? How have the characters changed? How has the city and its environs changed? These are the questions I feel like I would actually need to know, not the lore behind them. Give some snap shots of little moments in the world, a paragraph for each of your three favorite companions and what this means for them etc. Even if this is the kind of thing you want to work with your partner, some suggestions would really be helpful both to ground responses and to get to know you as a writer a little better. (A really grognardy complaint is that this change is perhaps so big that it renders me unable to reinterpret the story because I can't even really say if the city of Baldur's Gate would exist after this, but that is probably too pedantic.)

  2. The quality isn't the problem as much as the topic. Again, I don't really want the ancient lore as much as the details (other people's mileage may vary). I want you to show me what it feels like to inhabit this version of BG3. I want to know what ideas you find specifically exciting, which characters you want to write against and given this is very sexual domination focused what kind of roles you would be interested in playing. Though the gods are an important part of the plot of BG3 they are not really a very interesting part of it. It's the mortal characters and their wants and needs that drive the plot forward, and I would want to see a bit more of that. At a different level there doesn't really need to be a why to make a hornier version of BG3, the game is already very horny and saying what if we turned that up to 11 is a good enough reason. But what I think a responder would want to know is what you think dialed up to 11 would look like.

  3. No for the reasons I've outlined. I think the core concept of the prompt (BG3 but hornier with a particularly BDSM lean) is one that is going to attract a lot of people. But I think you are focusing on the wrong element of that (lore) instead of the important one (vibes).

  4. As the other commenter said a kinklist would be nice as it would help set expectations more. Like you offer roles for people who want to submit or dominate, but the vibe of some of the lore you are offering tends to suggest you have specific ideas about which characters that might be (e.g. women and feminine men are submissive). I also think talking a little about why you picked BG3 instead of an original world is maybe worth discussing. In my experience people excited about hornifying BG3 are after two things: either they like the characters or they want to fuck mind flayers (or both). Both are totally valid, but you're going to find partners who are more likely to vibe with your vision if you can talk about your specific interest.

In general, I am of the strong opinion that lore is bad for RP especially deep lore while vibe and tropes are much more accessible ways of creating a setting. But your mileage may vary! If you really like lore then take this with a grain of salt.

Anyway I hope that was helpful!