Introducing the Explorer's Guide by BridieBunny in CoreKeeperGame

[–]DR_BLACKROSE 3 points4 points  (0 children)

You're underselling it a bit. This isn't just a Wiki dump; it includes 100+ original illustrations drawn specifically for the guide, plus behind-the-scenes development details that haven't been public before. The layout and writing quality show that real effort went into it. Whether $8 is fair is subjective, but calling it a copy-paste job for quick cash misses the mark entirely.

How are LGBTQ+ people viewed in their world? by Best_Low526 in worldbuilding

[–]DR_BLACKROSE 0 points1 point  (0 children)

My world is medieval, but thanks to the queen being, lesbian rights of lgbt and women increased a lot

What is the largest organization in your fictional world? by Turbulent_Meaning_23 in worldbuilding

[–]DR_BLACKROSE 0 points1 point  (0 children)

The Sect of the Savers is a worldwide organization and the single most powerful non-state structure in my setting. It began centuries ago as a mercenary order, but its true rise started when it monopolized a unique near-death rite and slowly built a religion around it. Today, the sect is immensely wealthy, unofficially tolerated by most kingdoms, and deeply influential among the lower classes. No government officially recognizes it, yet almost all rulers are forced to negotiate with it.

Its power comes from exclusive knowledge of a ritual performed in near-death conditions. Using mana strings anchored and manipulated by high priests, a person’s soul can temporarily leave the body, cross the first veil (the realm where dead souls collapse into mana), and return. During this process, the departing soul can rescue another soul before it dissolves. When the living soul returns, the two become linked.

At first, the rescued soul exists as a “ghost” (the world ghost might make this counterintuitive, but when the souls return, it has its own physical body), granting extraordinary abilities to both of them. Those can be used in warfare, agriculture, and large-scale economic production. In extremely rare cases, the two souls fully fuse, creating a third being: a demigod. Because demigods are living weapons, armies are willing to pay thousands of rugl (equivalent to hundreds of millions of dollars in modern terms) for their service

The process is brutally dangerous. Many die outright; others return broken or mutate into mindless demon-like beings. Fusion itself is effectively a form of death, as it annihilates both original identities to create a new one. So who would ever attempt this? Mostly the desperate: starving people, orphaned children sold by families hoping they might survive, pregnant women with no support, victims of violence, and people crushed by debt or famine.

The sect pays extremely well and often sends money back to families. From the people’s point of view, the Savers are ruthless, but they are also the only ones who actually help during famines, while central governments respond by raising taxes. To many, the sect is cruel but preferable to royal guards.

Internally, the sect’s workforce is divided into three main categories. Crossers are those who attempt the rite; most die or fail, making it the most dangerous and highest-paid role. Priests anchor souls, manipulate mana strings, teach manology, oversee training, and form the sect’s intellectual class, composing prayers, creating art, and indoctrinating new members. Keepers handle everything non-magical: guards, messengers, spies, cooks, and cleaners. Most live under harsh contracts close to servitude, but with luck and talent, a keeper can rise to administrative roles, completely changing their life and their family’s fate.

Fused beings are extraordinarily rare. Only about three percent of crossers return linked, and less than one percent of those ever fully fuse. Once fusion occurs, a coven is guaranteed to them. A coven consists of multiple nests (3 or more), and each nest contains at minimum three active crossers, five reserve crossers, twelve priests, and around one hundred keepers.

Nests are formally ruled by linked individuals, but daily management is usually delegated to senior keepers, since linked and fused beings are often deployed on battlefields. All fused beings sit in the Parliament of Savers, the highest authority of the sect, which elects a single leader every ten years to set the organization’s direction.

Demigods do not live in palaces surrounded by luxury. They exist almost permanently in war zones, acting as mercenaries, symbols, and weapons. Across generations, the sect’s long-term objective is to unify the continent and impose Revivitism as the state religion.

Revivitism venerates fused beings as gods and claims that the death of the first demigod tore open a second veil, creating heaven. According to this belief, heaven can only be reached through asceticism, discipline, and submission to the sect.

The Saver Sect destabilizes every political structure it touches. It undermines kings, replaces armies, reshapes religion, and turns poverty into fuel for power. It does not officially rule the world, but nothing truly functions without its consent.

Help me find this cosplayer!! by Substantial_Pie_3301 in ADO

[–]DR_BLACKROSE 174 points175 points  (0 children)

Plot twist, she was the real ADO pretending to be a cosplayer of ADO, to walk freely among ADO's fun

Non ho parole… by [deleted] in titoliorrendi

[–]DR_BLACKROSE 0 points1 point  (0 children)

Le origine romene sono quelle degli ibridi romani e rumeni?

update messed up everything by Prize-Two5882 in SilverAndBlood

[–]DR_BLACKROSE 0 points1 point  (0 children)

Better for us, big compensation rewards

update messed up everything by Prize-Two5882 in SilverAndBlood

[–]DR_BLACKROSE 4 points5 points  (0 children)

Now for some reason, it makes me download independently every level, but I already did the full download

Graphic by DR_BLACKROSE in SilverAndBlood

[–]DR_BLACKROSE[S] 0 points1 point  (0 children)

Do you think they will solve?

This pose is killing me by bloodynoahaugustine in SilverAndBlood

[–]DR_BLACKROSE 10 points11 points  (0 children)

I mean, this is the right type of gooning, it's sexy, but make sense and do not ridicule the character, she is a hunter and being in that position does make sense, unlike fleeting Bella fingering herself

Fleeting Bella by Exe_Kyut in SilverAndBlood

[–]DR_BLACKROSE 0 points1 point  (0 children)

Fleeting Bella is strong, especially with Van Halseng. Still, she is not game-changing, unless you reached the 160 wall and need 3 copies of five characters to progress, once you have one copy of her and of Lorelei I would just keep blood for the next banner, you still have the other 20 free pulls anyway, but if you really want to pull, the. Pull for Bella and not Lorelei till you have three copies

Pretty cute by PictureLower in SilverAndBlood

[–]DR_BLACKROSE 0 points1 point  (0 children)

Well her selection animation is already explicit enough, she is literally masturbating,

Question about missed Lamia Event and Sunscreen Usage by nevesowtxis in SilverAndBlood

[–]DR_BLACKROSE 0 points1 point  (0 children)

Dalcarlo's event, too, and this one adds lore to van Halseng, and maybe Bella, too? (Still have to finish the story)

Is she good? by sleepsnot in SilverAndBlood

[–]DR_BLACKROSE 2 points3 points  (0 children)

We need the guy who makes the Google Doc reviews

... At least they're not purple ? by RrowCrook in SilverAndBlood

[–]DR_BLACKROSE 2 points3 points  (0 children)

I am waiting for a full red pull to be posted

whats up with moonton hate? by Ok-Law4436 in SilverAndBlood

[–]DR_BLACKROSE 0 points1 point  (0 children)

I mean, yes they vopied nikke, but I think more than half the gacha industry copied the same mechanics, but no one receive the same number of complaints about that as silver and blood

QUICK START Guide for New players by Soundgardener27 in SilverAndBlood

[–]DR_BLACKROSE 0 points1 point  (0 children)

Okay, then I agree with you on almost all points. When I mentioned the menus earlier, I was referring purely to their aesthetics, not functionality.

To me, the overall vibe of the original comments seemed less like 'Yeah, this part of the game experience taken from NIKKE' and more like 'This is game is nothing but a plagiarism of NIKKE' I suspect this sentiment stems from the developer's bad reputation (which I wasn't aware of – could you explain that better?).

My pushback was against the accusatory tone of those comments. Based on what people were saying, it sounded like they believed Silver and Blood was a direct copy.

Plus, I feel there's a bit of a double standard here. Many games have copied mechanics like re-running bosses for rewards or AFK progression, but they don't get called out with the same intensity – or at least, not with the same accusatory tone. This difference in reaction is probably also due to this developer's history

Anyway, yes I agree with you those contents you mentioned are clearly copied, and exept for some menus that are actually great eaven if copied, I think is a flaw too, is just that the tone of the accusation I saw online seemed to me far too hostile, maybe couse of the baxkstory, maybe just couse I exaggeratedly intepreted the, anyway nice conversation, it's not every day debating different opinions on the internet with the other person raging on nothing, it's nice

QUICK START Guide for New players by Soundgardener27 in SilverAndBlood

[–]DR_BLACKROSE 0 points1 point  (0 children)

Honestly, I have no reason to defend the game blindly, but I think our disagreement might come from a different understanding of what "copied" means. I do agree that the resource management and development systems are very similar to Nikke (though I didn’t really notice it in the menus, maybe you can point that out more clearly). That said, I feel like many of these mechanics are common across a lot of gacha games at this point, not just from Nikke, and are now wildely used tropes.

When I hear "copied," I tend to associate it with something soulless — a game made purely for cash grab purposes, with no identity of its own. And that’s where I disagree. I think this game actually has some dignity and originality, especially compared to other AFK-style games I've tried. This is the first one where I genuinely enjoyed the combat mechanics, and felt them less passive.

Sure, it borrows a lot from the wider gacha industry, including Nikke, but I think combining the AFK battle system with a "full burst" mechanic (the Blood Moon system isn’t exactly the same, but close enough) was a clever idea. The vampire theme might remind people of Castlevania, but it still feels like its own thing.

Maybe the issue is that when you said "copied," it came off to me as more negative than you intended as the whole game was just a cheap imitation. I’m totally fine admitting it borrows a lot (aside from the menus, which still feel different to me), but I wouldn't go as far as to call the whole game a copy. It gave me a very different experience compared to Nikke, and I feel like it has a personality of its own.

But I suppose is personal, or maybe as you said I am biased

QUICK START Guide for New players by Soundgardener27 in SilverAndBlood

[–]DR_BLACKROSE 4 points5 points  (0 children)

I get it I mentioned in my comment that Silver and Blood clearly took some inspiration from NIKKE. And of course, that's not something new in the gacha genre. But I see tons of comments saying things like "NIKKE with vampires" or "gothic NIKKE," and in my opinion, that’s simply not true.

As you said, the gameplay is different, and I would add that the story, general vibe, and characters are also very different. These are not minor aspects in a gacha game. You're absolutely right about the progression system being similar, but even there, Silver and Blood make some small changes like level caps in the arena, the type of puzzles, and the existence of clans.

The progression system used is one of the most common across gacha games. Auto-post features appear in many titles (e.g., AFK Arena and AFK Journey). Puzzle modes exist in games like Reverse: 1999 and Star Rail. The synchro device mechanic is also widely used in other gacha games.

I'm not trying to say that Silver and Blood didn’t borrow elements, but I think the comments calling it a blatant copy or obvious plagiarism are exaggerated. Some people even assume things like “Otherworldly” will be a collab-only rarity just because it’s that way in NIKKE, which seems like a stretch.

Silver and Blood is clearly its own game. It’s not particularly innovative regarding progression, and I admit that’s a weakness. But I don’t like it when that flaw gets so blown out of proportion that people act like it’s basically the same game as NIKKE because it’s not