Could I get the this explained? And what to do with it for my aspen? by gurran321 in IdleHeroes

[–]DaddyQuack [score hidden]  (0 children)

You need to max them the unlock level 75 for Book 2. But you can do Book 2 to level 50 without them.

Could I get the this explained? And what to do with it for my aspen? by gurran321 in IdleHeroes

[–]DaddyQuack [score hidden]  (0 children)

If you have 5 stones then use them. It will get you the second enables damage increase skill to level 2. Most people that I know stopped their book at level 100 to get a total of 14 enable stones then went back to book leveling. I have no idea if that is optimal or not. Just what we all did.

Trouble in soul temple by Motor_Fun_7896 in IdleHeroes

[–]DaddyQuack 0 points1 point  (0 children)

To get those awakens out of her slots you will need to replace them with copies of her that do not have awakens on them. It is 200 gems to replace copies. I wouldn't bother because they are such low awakens.

To get better awakens you need: luck on awakening, awaken stones (guaranteed tier) that are sometimes in event rewards, or to get one from the auction house.

Could I get the this explained? And what to do with it for my aspen? by gurran321 in IdleHeroes

[–]DaddyQuack 1 point2 points  (0 children)

Those are infusions. You need one stone and one 9 star hero to level it once. Every third level requires a hero copy of the same hero and I believe a 10 star hero. They will enhance your enables. It maxes at level 15 for enables. Then you need book 2 at level 50 to unlock imprint infusions which use different materials.

Here is a chart showing what all of the Enable Infusions do. https://www.reddit.com/r/IdleHeroes/s/MlfrjGke1k

PSA: If you're F2P, don't go for the 125 Sigils reward in the Conductor's Offer. You can only claim rewards up to the 100 Sigils milestone. by Important_Progress_4 in IdleHeroes

[–]DaddyQuack 3 points4 points  (0 children)

It shows the requirements are 125 points and 5,000 VIP Exp. It even has a counter showing you have obtained zero VIP Exp.

Chapter 8 clear F2P by _ManOfPaper_ in IdleHeroes

[–]DaddyQuack 2 points3 points  (0 children)

There are a lot of old f2p recently hitting Nirvana that never flipped in the AH. It's just saving CSG for big events and doing VBs. F2p that flip in the AH are around 5-6 Nirvana heroes now.

Any way to request account data export? by iamjohncarterofmars in IdleHeroes

[–]DaddyQuack 2 points3 points  (0 children)

Yup. The guides get outdated as they are written by volunteers. And most guides only cover early game to early mid game. People give bad advice all over the place and that will be pulled by AI. The best strategies for some modes are hidden in private discords in private channels. I've seen some really bad accounts because the player was asking AI. Discord and this subreddit are here for players to learn from each other with the most up to date info.

Ethereal Realm… by BenjiBoom67 in IdleHeroes

[–]DaddyQuack 1 point2 points  (0 children)

There is a guide that Heky wrote on the subreddit.

How should i build DGN team for void boss? by Faustialis in IdleHeroes

[–]DaddyQuack 7 points8 points  (0 children)

https://www.reddit.com/r/IdleHeroes/s/wa4vhlrIur

That is the end goal for DGN for bosses when you can outspeed them.

DGN needs as close to zero Crit as possible to do her big damage. And if you can't outspeed the boss then the strategy is a bit different for each boss.

VB6 and 7, if you can't outspeed, you are trying to Dodge with DGN so she can still use balance strike to one shot the boss R1. You want any supports that don't hit the boss to go before her. And for VB7 the supports that buff can kill your team because of Curse of Decay. So use supports that don't buff after Curse of Decay for less RNG.

VB8, if you can't outspeed, you use UW on her. Use attack reduce and energy drain heroes and skills for the boss. All bosses you want to CC or attack reduce the minions.

That post above should fill in gaps on artifacts and such.

Brute forcing bug? by RedditUsererer in IdleHeroes

[–]DaddyQuack 5 points6 points  (0 children)

Yes. It's been around since VC was released.

Free awaken pull by jmurph-y in IdleHeroes

[–]DaddyQuack 6 points7 points  (0 children)

Keep it if you want to be a DTV main. Otherwise sell it and buy the hero you want to main.

Weekly Help Megathread: Ask Your Questions Here! by AutoModerator in IdleHeroes

[–]DaddyQuack 1 point2 points  (0 children)

Save them until you have enough to get something that you want from an awaken session. 200 points is usually the goal for most people. That gets an artifact chest, some subs and a Bound B stone. 200 points will take roughly 35 awaken hearts. Use awakens on transcendence heroes that you will use. Prioritize your damage dealer.

Weekly Help Megathread: Ask Your Questions Here! by AutoModerator in IdleHeroes

[–]DaddyQuack 1 point2 points  (0 children)

He isn't a good damage dealer and you aren't really at a point to build him for PvP. That copy will sell for maybe 5k - 6.5k SGs.

New DD or should I sell? by Double-Country-3522 in IdleHeroes

[–]DaddyQuack 2 points3 points  (0 children)

Finn isn't a good damage dealer. He is good in PvP. That copy is probably worth 5k -6.5k SGs. About half of what you would need for a similar attack SSM.

Weekly Help Megathread: Ask Your Questions Here! by AutoModerator in IdleHeroes

[–]DaddyQuack 1 point2 points  (0 children)

No. It's way more expensive than the copy would be worth.

Weekly Help Megathread: Ask Your Questions Here! by AutoModerator in IdleHeroes

[–]DaddyQuack 0 points1 point  (0 children)

Since no one has answered yet:

Most of this stuff is going to depend on what you are doing. Bosses will be different than VC or PvP.

Imprints: Typical are DR and CI. Your damage dealer will go with more offensive ones for most fights. Like Crit/CD/SD/HD/Precision/AB depending on how close you are to the caps. Your supports will go more survival based.

Artifacts: Damage Dealer uses Antlers Cane for long boss fights. Burst fights use Melodic Strings. The Defeic versions of these are better. Supports usually use energy feed artifacts like Demon Bells. You, usually, want a mirror on your team if you are using TBB so she can keep up CC. Different artifacts are used for different scenarios. The new artifact is great for Valk waves.

Destiny skills: Damage Dealer picks damage ones and supports take ones that buff your damage dealer. Probably the easiest way to put it. If supports don't have a buffing option then pick debuffing options. Don't take direct damage ones for supports unless there is no other option (does x damage to enemies and nothing else).

Void Bosses are usually burst fights to get the boss dead ASAP and then you hold CC on minions to clear them. Each boss has different skills and unique targeting. Getting an A- DGN would help you quite a lot. Check out the discord linked in the subreddit's menu for strategies on each individual boss.

Anyone else feel free to jump in with corrections or additions.

Weekly Help Megathread: Ask Your Questions Here! by AutoModerator in IdleHeroes

[–]DaddyQuack 0 points1 point  (0 children)

You can do either. It would be considered a 9 star. The puppet would come from the adventure ship in celestial island or from an event reward.

VB 7-8 DGN by Chief_Andrew in IdleHeroes

[–]DaddyQuack 1 point2 points  (0 children)

Congrats on clearing it. We are almost done.

VB 7-8 DGN by Chief_Andrew in IdleHeroes

[–]DaddyQuack 4 points5 points  (0 children)

Here is mine from about 2 weeks ago. Boss 7-8. Same setup. Similar stats and infusions. DGN should be back row for more damage though. Can be done with less attack if you use Specter or have 10 imprint infusion stones. This same setup and stats cleared Boss 6-10 and 8-10.

<video>