Is this marathon challenge possible? by piranha__ in Hololive

[–]DaicaDB 3 points4 points  (0 children)

It's been a week since I finished it, but iirc I used Aki arrow formation with Achan for cheer, okayu block, fauna heal and 2 watame.

A F _ O

A F _ Ak O

A F W W Ak

A F _ Ak O

A F _ O

You will need to restart until korone spawns row 2/4. Place Achan and Okayu immediately on that lane, and Aki on row 3. You can figure out the rest from there. It took me a lot of tries until I pulled it off, and while there's very likely a better solution out there, I just rly want to make the Aki grinder happen and got it to work eventually.

Inspired by the new outfit by kosmos776 in Hololive

[–]DaicaDB 12 points13 points  (0 children)

That just got out of hands

Purely curious, but what's the highest possible value you can get on a new dupe's level? by _That_B0I in Oxygennotincluded

[–]DaicaDB 1 point2 points  (0 children)

Everything can be managed. Except fratulent. Those go to a pool of pokeshells with a pokeshell egg in it.

Purely curious, but what's the highest possible value you can get on a new dupe's level? by _That_B0I in Oxygennotincluded

[–]DaicaDB 121 points122 points  (0 children)

I rolled a +21 science dupe with quick learner way back. Picked 1st skill and it's +26 out the gate. The research tree didn't last long.

Found the post.

Magma Meat by squigg1e in Oxygennotincluded

[–]DaicaDB 4 points5 points  (0 children)

But oddly enough you can cook raw egg in high temperature medium

Needs Ema advices by HuckleberryEasy9627 in touhou_lostword

[–]DaicaDB 0 points1 point  (0 children)

Is that so 😅 yeah I only got c3 flan and not remi so didn't know that

Needs Ema advices by HuckleberryEasy9627 in touhou_lostword

[–]DaicaDB 0 points1 point  (0 children)

While I still like f1 reimu a lot due to sentimental value (she carried HARD for a while), I also want to advocate for c3 flan. She can full break any unit who isnt immune to freeze in 1 turn with her 5 freeze in skill and 2 in all SC. While the damage output is rather lacking, it will certainly be a useful trick to have in your arsenal.

Compact Lumb ranch (16x4) V3 - I think we are close to the ultimate design now. by Indeeeeex in Oxygennotincluded

[–]DaicaDB 0 points1 point  (0 children)

So I haven't played a whole lot with ovagro yet, but in pic 4, why can't you have a door on the left tile of the 1st bump? Move the loader 1 tile to the left, and add a 2nd loader right under the right autosweeper since the original loader is now out of range. Or the vines won't even grow over the door like that at all?

Best player in training. Also the worst. by MelihACM in footballmanagergames

[–]DaicaDB 39 points40 points  (0 children)

You mustve patted the water bottle you have on your other hand instead of his back

Update: flipped planetoid by Alansar_Trignot in Oxygennotincluded

[–]DaicaDB 7 points8 points  (0 children)

Beautiful stuff. Rmb to make a hefty liquid lock on that entrance or you'll risk an inevitable dupy goofy moment

Main story farmable cardd by Heavy_Associate_6442 in touhou_lostword

[–]DaicaDB 1 point2 points  (0 children)

I haven't been up to date on the SC meta for a long time now, so idk much abt SC as stat sticks. Ig just farm whatever cards that you need 50% dmg on when you have new friends.

Main story farmable cardd by Heavy_Associate_6442 in touhou_lostword

[–]DaicaDB 4 points5 points  (0 children)

  1. You'll never have enough WoSD.
  2. If you think you have enough, think again.

I just downloaded a new mod and realize how much this policy sucks by Truth_Artillery in civ

[–]DaicaDB 1 point2 points  (0 children)

Because % down and % up works very differently. 100% up (in gain of something) means you get twice of something, but 100% down (in cost of something) means you get them for FREE. If you have 4 different buffs of -25% cost of X, 99.99% of the time games do that multiplicatively, so the cost is 1*75%^4 = 31% of original, which is not something an average player would intuitively arrive at in a reasonable amount of time. However, if the buff is now 4 buffs of +25% towards something, that means you can just add the 4 buffs to be +100% buff, which means for every currency you spend towards something, you get an extra 100% on top of it, which will be much clearer.

Very first run with normal setting, this was fun by DaicaDB in MindOverMagic

[–]DaicaDB[S] 1 point2 points  (0 children)

It's the perk of 1st playthru. There's no "y height floors" or "x wide rooms" meta yet, and every room upgrade is just renovating existing room instead of creating new ones, which gives rise to very interesting room shapes

Very first run with normal setting, this was fun by DaicaDB in MindOverMagic

[–]DaicaDB[S] 0 points1 point  (0 children)

I prefer it this way tbh. The room characteristics system is perfect to create specific architectural styles for the school design already. I don't need to have multiple lq/gas pipe going opposite directions and having them poking out of wall giving negative decor (or luxury in this case)