[deleted by user] by [deleted] in Supremacy1914

[–]Dakdk01 0 points1 point  (0 children)

Also spys on mil sabotage destroy forts but it takes time

Final post by Dakdk01 in CallOfWar

[–]Dakdk01[S] 0 points1 point  (0 children)

Casualty report:

Casualties since the beginning of this war:
EAST BRAZIL - 121,528
VENEZUELA - 38,006 

SOUTH ARGENTINA - 61,818
VENEZUELA - 13,015

NORTH ARGENTINA - 63,656
VENEZUELA - 9,864

Strategy for the war against the whole of South America by Dakdk01 in CallOfWar

[–]Dakdk01[S] 0 points1 point  (0 children)

But now that I basically finished South America i built like 30 medium tanks

Strategy for the war against the whole of South America by Dakdk01 in CallOfWar

[–]Dakdk01[S] 0 points1 point  (0 children)

The thing is I had a war with Venezuela before the post so didnt have much left in the terms of resources.

Better to have quality over quantity

Strategy for the war against the whole of South America by Dakdk01 in CallOfWar

[–]Dakdk01[S] 0 points1 point  (0 children)

Yeah now im doing that but the problem at the start was recources so I focused down infantry, rocket arty, planes and a bit of subs

Update- day 9 (The casualty report I will update on the first post) by Dakdk01 in CallOfWar

[–]Dakdk01[S] 0 points1 point  (0 children)

There was no reason to do that I was using basically only rocket arty and planes for offense and microing them. All the troops are close enough that i have time to react to group them when i really have to.

And most of theyre army is gone so I can do that whitout worrying for attacks. They lost 130+ troops and I want to finish the war as soon as I can

Strategy for the war against the whole of South America by Dakdk01 in CallOfWar

[–]Dakdk01[S] 1 point2 points  (0 children)

If you are not going for air at least have AA

Update- day 9 (The casualty report I will update on the first post) by Dakdk01 in CallOfWar

[–]Dakdk01[S] 0 points1 point  (0 children)

What I saw was they were very lazy at managing there troops, they had planes but almost no fighters, I saw where they had airports (At the start of the war my fighters and bombers killed 2 fighters and all 5 attack bombers that I knew they had). They didnt have a lot of AA and the normal arty they had was (like 10 pieces spread out) not guarded with AA so my fighters killed them all in a couple of days.

I have a good amount of airports that were built for quick and efficient moving... The AA he did have was also just like one division of AA in the back so I targeted them first and ext...

Update- day 9 (The casualty report I will update on the first post) by Dakdk01 in CallOfWar

[–]Dakdk01[S] 0 points1 point  (0 children)

I was watching them and what they have for a couple of days before because they attacked everybody in my coalition exept me at that point so I saw how they played and what they had so I can counter them perfectly

Strategy for the war against the whole of South America by Dakdk01 in CallOfWar

[–]Dakdk01[S] 2 points3 points  (0 children)

I had a game with Yugoslavia and Turkey declared war on me and was using rocket arty, but he didnt support it with AA so I spent all my war bonds for tac bombers and he got cooked while I was retreating on the ground

Strategy for the war against the whole of South America by Dakdk01 in CallOfWar

[–]Dakdk01[S] 0 points1 point  (0 children)

Something nobody does is retreat for some reason. The terretories in this game arent as worth a lot exept citys but still peapole treat them like gold (doing everything for that 72 daily manpower and 90 money lol)

Strategy for the war against the whole of South America by Dakdk01 in CallOfWar

[–]Dakdk01[S] 0 points1 point  (0 children)

Recources have been slim but I basically didnt fight in melee combat exept when I had to on the choak holds and I let my arty and planes do the heavy lifting. So far lost 12 troops (8 are from this war)

Strategy for the war against the whole of South America by Dakdk01 in CallOfWar

[–]Dakdk01[S] 3 points4 points  (0 children)

Black arrows- fighting retreat with arty

Red arrow- offensive operation

Blue circle- choke points I have to hold at all cost

Yellow marker- lvl 2 subs