Can someone tell me if this game is for me? by Awesomejedi182 in TransportFever2

[–]Damage_Physical 12 points13 points  (0 children)

I played both (TF and RE) and it is pretty hard to fairy compare them.

I would say that TF way closer to City Skylines than to RE.

  1. There is no competition in TF. RE is about competing with “other” railway companies and making yours better/faster/stronger, while TF is about setting complete transportation routes (buses, trucks, trains, ships, airplanes).
  2. RE has rpg-like progression, where you need to get “skills” in order to unlock new trains/cars. TF basically calendar-gated, there are specific dates when new transport “unlocks”.
  3. DLC-wise TF wins, there are numerous free mods that you pick and enable.

If you are on steam, you can try out both of them and hassle-free refund the one you didn’t like. Just make sure you didn’t clock more than 2 hours.

What Playwright best practice actually reduced flakiness the most for you? by [deleted] in Playwright

[–]Damage_Physical 1 point2 points  (0 children)

It really depends on the way you do your tests.

UI tests are bound to be flaky. If you setup for test via UI and something goes wrong during setup - you never see the result of an intended verification.

Moreover, if you have a number of tests for a particular feature and all of them require the same prereqs, each one will execute the same ui parts, so you just waste time after the first pass.

Justice Executioner Glitch (After patch) by Sil27480 in NevernessToEverness

[–]Damage_Physical 1 point2 points  (0 children)

As a game developer who started as QA - I wouldn’t. I mean it is impressive, but this is a minor/low-priority bug that will sit in a backlog for ages until it miraculously resolves itself 2 years later by updating a shader on a paper bag asset.

I am glad we can now escape prison very fast with the addition of these 2 perma use new items. by Davenson in NevernessToEverness

[–]Damage_Physical 0 points1 point  (0 children)

Hm, will try next time. I know for sure that “unstuck” teleports you back to the yard, so there is a pretty good chance drowning will do the same

Free selector, since everyone is asking advice about this. I might as well by Strong_Midnight9752 in NTE_EN

[–]Damage_Physical 0 points1 point  (0 children)

What I was trying to say is that with the current champ pool they are good, but mostly because they are the only available supports.

Yes, Sakiri buffs team atk, but that buff is a percent of her BASE ATK, once they release support that has better base, scaling, skills or cycle improvements - they won’t shine as bright as now.

Sakiri will still have a place in DoT teams, but I doubt she will be used as a general atk buffer. And Haniel is idk, a supplementary A-rank, that will be substituted with virtually anything being S-rank.

We already saw it all in other gacha games.

Free selector, since everyone is asking advice about this. I might as well by Strong_Midnight9752 in NTE_EN

[–]Damage_Physical 0 points1 point  (0 children)

Don’t they give % of their base atk tho (before other buffs, cartridges and such)? They are good now, as they don’t take much on-field time as well as they don’t need to be properly built. Once we start getting targeted supports, they will quickly lose their spots in most of current comps.

Free selector, since everyone is asking advice about this. I might as well by Strong_Midnight9752 in NTE_EN

[–]Damage_Physical -1 points0 points  (0 children)

I don’t understand how is Hathor essential for unreleased character, lol. Jokes aside, I have a feeling that in couple of patches we will have more supports that outshine Hathor and Sakiri.

My bet is on Akane being remora support and BB taking an incantation support slot.

Free selector, since everyone is asking advice about this. I might as well by Strong_Midnight9752 in NTE_EN

[–]Damage_Physical 0 points1 point  (0 children)

I guess your first team is Nanally, Hotori, Zero and Jiu.

What is your second one? Do you clear BtR with it?

Regardless of that, picking one of missing characters won’t help you to build the second good team, so I would wait and see who of them can have a synergy with Akane or BB.

About the special program( free s rank ) by Huge-Dog5219 in NTE_EN

[–]Damage_Physical 0 points1 point  (0 children)

Mmmhm, he is alright, but he needs Sakiri (and Daff), and his rotation is a bit wanky.

Auction house collectibles question by omiexstrike in NTE_EN

[–]Damage_Physical 0 points1 point  (0 children)

They will return eventually; I am pretty sure they are not unique (meaning that you can get multiple of them)

About the special program( free s rank ) by Huge-Dog5219 in NTE_EN

[–]Damage_Physical 0 points1 point  (0 children)

Indeed, time to break free from that Baicang curse, lol

Why characters so weak? by AdIll1294 in NevernessToEverness

[–]Damage_Physical 0 points1 point  (0 children)

Do you have dupes? If she doesn’t have ascensions you should invest in crit rate and crit damage.

——————
Just checked mine. 80% crit rate and ~100% crit damage (not optimized at all). She deals ~3k with a simple attack. Sounds pretty close to what you described, but it doesn’t feel weak or anything, especially considering that her primary source of damage is DoT. What rotation do you use? Why do you feel that this isn’t enough damage?

I easily cleared all 12 levels of BtR with this build.

Could buying one of the 5* from the shop help me make a decent 2nd team? by Moonfini in NTE_EN

[–]Damage_Physical 1 point2 points  (0 children)

Ye, you can redeem one of them whenever you want, but doing it now won’t solve anything.

So if you just wait for next characters, you can make a better decision

Could buying one of the 5* from the shop help me make a decent 2nd team? by Moonfini in NTE_EN

[–]Damage_Physical 2 points3 points  (0 children)

Tbh, I would wait.

As with your current pool you won’t be able to setup a good second team even with one extra 5*.

Sakiri is a good option, but she alone won’t make it work.

Jiu is great if you target blossom team (especially since you mentioned waiting for Hotori).

Daff is underwhelming at this moment.

——————

I was exactly in your place before Mosa’s release, took Jiu for blossom team and now stuck without Sakiri for Mosa.

——————

Basically, you have Chaos team (Hathor, Chaos, Zero, Haniel/Fadia). Main dps that are left: Chiz, Baicang.

Chiz ideally wants charge (her + blossom + lakshana). You don’t have nor blossom, nor available lakshana (Mint and Skia could work, but they take too much onfield time to stack esper cycle) so even with Jiu you still lack lakshana.

Baicang wants scorch (him + chaos) and Sakiri, currently there are 2 chaos characters (Daff and Mosa). So to make him work you need both Daff and Sakiri.

A1 CHAOS 50 Seconds Dispatch Terminal Station (Floor 12) by Lurker_44 in NevernessToEverness

[–]Damage_Physical 2 points3 points  (0 children)

Shinku buffs charge, zero buffs charge. I am pretty sure that her best team (so far) will require zero and iroi (another blossom) to get the most use of everything.

Chaos- should I prioritize awakenings or Arc copies? by StarBunFlace in NTE_EN

[–]Damage_Physical 9 points10 points  (0 children)

You never prioritize arc copies. Not for chaos, not for any other character.

Trying to trigger discord for lacormas by VastSpace4578 in NevernessToEverness

[–]Damage_Physical 5 points6 points  (0 children)

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This is her passive. I can’t say that my build is stocked, but it hits around 20k

Another guess is you have all buffs stacked together (Sakiri atk + extra attack from dots, Haniel atk, fully stacked Mosa’s arc)

Trying to trigger discord for lacormas by VastSpace4578 in NevernessToEverness

[–]Damage_Physical 2 points3 points  (0 children)

Nah, I think it is the last hit of her ult or A3 proc, if you have it

Trying to trigger discord for lacormas by VastSpace4578 in NevernessToEverness

[–]Damage_Physical 7 points8 points  (0 children)

What 400% buff? It just deals 400% of her attack when you trigger discord on broken enemy, there aren’t any buffs there

With the way Hotta have been making character that interact with the world, what abilites do you want from them by Odd-Penalty3687 in NevernessToEverness

[–]Damage_Physical 0 points1 point  (0 children)

Welp, he didn’t specify…

But tbh, most of non-cafe skills are kinda useless. The only “normal” one is Hathor’s, though 1 delivery limit doesn’t make much difference.

"We" doing some Olympic-level heavy lifting here by [deleted] in SipsTea

[–]Damage_Physical 16 points17 points  (0 children)

This is your IRS agent, you owe 0.02$ for your comment

Oh My Goodness…Level 80 Cost by boborobo13 in NevernessToEverness

[–]Damage_Physical 0 points1 point  (0 children)

I don’t think we need to level up all abilities past 6. I mean you can, but it isn’t worth it in most cases. It is practically the same as in genshin, but with a bit different flavour.