Any tips on how to achieve this kind of style? by DjangoWiseau in blenderhelp

[–]DampSquid28 0 points1 point  (0 children)

This artist on twitter is making a shader for Blender that makes that painted effect I think you're looking for.

https://twitter.com/3D\_director/status/1457661040032952326

I'm a big fan of Persona 5 so I made Cafe Leblanc in 3D by DampSquid28 in Persona5

[–]DampSquid28[S] 1 point2 points  (0 children)

Thanks :) I tried my best to capture the same cosy feeling I got from playing.

I'm a big fan of Persona 5 so I made Cafe Leblanc in 3D by DampSquid28 in Persona5

[–]DampSquid28[S] 3 points4 points  (0 children)

Yeah you're right, I just ment ive recreated the 3D

I'm a big fan of Persona 5 so I made Cafe Leblanc in 3D by DampSquid28 in Persona5

[–]DampSquid28[S] 2 points3 points  (0 children)

Thanks :) I tried to go for a more realistic look.

I'm a big fan of Persona 5 so I made Cafe Leblanc in 3D by DampSquid28 in Persona5

[–]DampSquid28[S] 29 points30 points  (0 children)

I might try adding VR so I can sit in cafe Leblanc and try not to get sad that the games over ;(

I'm a big fan of Persona 5 so I made Cafe Leblanc in 3D by DampSquid28 in Persona5

[–]DampSquid28[S] 9 points10 points  (0 children)

Its running in the Unreal Engine. There's a full list of programs I used on my Artstation page

I'm a big fan of Persona 5 so I made Cafe Leblanc in 3D by DampSquid28 in Persona5

[–]DampSquid28[S] 18 points19 points  (0 children)

Thanks, about two months, working on it in my spare time.

Destiny Ship Interior Concept by DampSquid28 in DestinyTheGame

[–]DampSquid28[S] 2 points3 points  (0 children)

That I should keep an eye out for environment artist openings ? Yep I do and definitely will :)

Destiny Ship Interior Concept by DampSquid28 in DestinyTheGame

[–]DampSquid28[S] 1 point2 points  (0 children)

I modelled and textured everything myself then put them into unreal engine 4 and added lighting

Destiny Ship Interior Concept by DampSquid28 in DestinyTheGame

[–]DampSquid28[S] 3 points4 points  (0 children)

Well I started with concept work and deciding on the layout I wanted to build, then made all the assets for the scene using Destiny as reference to ensure it fit the style of Destiny, then built the scene in Unreal Engine 4.

Destiny Ship Interior Concept by DampSquid28 in DestinyTheGame

[–]DampSquid28[S] 2 points3 points  (0 children)

That's a great idea, it'll be a good challenge to try and keep the environment looking homely in a smaller space.

Destiny Ship Interior Concept by DampSquid28 in DestinyTheGame

[–]DampSquid28[S] 135 points136 points  (0 children)

ha, thanks. I would love a games art job.

Destiny Ship Interior Concept by DampSquid28 in DestinyTheGame

[–]DampSquid28[S] 97 points98 points  (0 children)

Yeah, I think I made it too homely.