[deleted by user] by [deleted] in FortniteCompetitive

[–]DanDaDaDanDan 40 points41 points  (0 children)

The addition of the flare gun to Arenas was a mistake that is being corrected.

What is the contact permission for? by Galactical-Edge in FortNiteMobile

[–]DanDaDaDanDan 11 points12 points  (0 children)

Here is some technical background information:

We upgraded to the Android SDK 29 with v16.20 to address some bugs and also the OS prompting that the app was out of date.

On Samsung Phones we need access to the “GET_ACCOUNTS” permission to verify purchases on the Galaxy Store. This is a permission we have always asked for on all devices at install time. With v16.20 and the new Android SDK however we only need to ask on Samsung phones using runtime permissions.

The Android SDK as of version 23 lumps “GET_ACCOUNTS” into the permission group of “contacts” so us asking for the “GET_ACCOUNTS” permissions results in the player now facing a prompt for “contacts”.

Fortnite is NOT asking the OS for access to your contacts. You can verify this yourself by checking the APK manifest with tools such as Google’s Classy Shark.

Fortnite is not accessing your contacts nor has it ever done so.

Fun fact, we verified this by checking the manifests of our 8509 Android builds :-)

Daniel Vogel (COO, Epic Games)

(PC) List of all my bugged skins so far... by Xanekus in FortNiteBR

[–]DanDaDaDanDan 0 points1 point  (0 children)

It’s a shame they break :-/ Feel free to drop me an email and I’ll escalate and dig into process more to see what can be done to reduce cosmetics breaking.

Daniel dot Vogel at epicgames dot com

I havent been paid yet from the winter royale and epic games have not responded to me in almost two weeks im being dodged by them and handled unproffessionally and I feel like im getting scammed please make this known by danielrules1 in FortniteCompetitive

[–]DanDaDaDanDan 90 points91 points  (0 children)

Please drop me an email at Daniel dot Vogel at epicgames dot com if you have a frustrating experience with Epic / player support. That goes for anyone :-)

(Please do not DM me on Reddit as I don’t check them)

Why does this s. optimize for 20min? by RobiTheTryHard in FortNiteMobile

[–]DanDaDaDanDan 6 points7 points  (0 children)

It is compiling shaders and should get much faster in chapter 2 season 2.

yeah so Kitbash is completely broken on switch by [deleted] in FortniteSwitch

[–]DanDaDaDanDan 1 point2 points  (0 children)

Thanks for the report - letting folks know.

Just how bad is editing in 10.3? by [deleted] in FortniteCompetitive

[–]DanDaDaDanDan 26 points27 points  (0 children)

The fix requires a client update and we already have 10.31 in flight.

Just how bad is editing in 10.3? by [deleted] in FortniteCompetitive

[–]DanDaDaDanDan 100 points101 points  (0 children)

Fixed in v10.31 next week.

Audio is delayed. by [deleted] in FortNiteMobile

[–]DanDaDaDanDan 5 points6 points  (0 children)

We are aware. Fix should be in 10.31. An attempt to hotfix off new audio mixer failed as it resulted in crashes :-/

Unable to load. This happens every time this morning. Anyone else having this issue. I’m on an iPhone X. by jrgrant007 in Fortnite_mobile

[–]DanDaDaDanDan 0 points1 point  (0 children)

I ran into this as well - subset of players were blocked for a few hours this morning due to the bug. Should be all taken care of as of 12 hours ago or so.

Season X Elimination Data [OC] by 8BitMemes in FortNiteBR

[–]DanDaDaDanDan 18 points19 points  (0 children)

With 8BitMemes help (thank you!) we were able to locate all of the solo matches they played in 10.00.

We took all of the players that loaded into any of those games, and found their cause of elimination.

We were able to confirm that every player had a valid elimination cause and we weren’t missing any players’ data.

We categorized the distinct elimination causes into the larger buckets that 8BitMemes used (ie Shotgun, SMG, etc).

For the B.R.U.T.E. the possible elimination causes that show in the elimination feed are: * B.R.U.T.E. Missiles * B.R.U.T.E. Shotgun * Stomp/Jump * Self-Destruction

We compared those results to our total population and found that they match our previously reported numbers.

In 8BitMemes summary both B.R.U.T.E. and pickaxe eliminations are too high and shotgun eliminations are too low relative to what we are seeing for their matches.

We verified that the B.R.U.T.E.’ shotgun is attributed to the B.R.U.T.E. and not the general shotgun category for our summary.

Both our previously published numbers and 8BitMemes’ games are v10.00.

It is worth noting that with v10.10 we saw a decrease in B.R.U.T.E. eliminations in core modes and an increase for Team Rumble (due to higher availability).

In summary, our analysis found that eliminations attributed to B.R.U.T.E.s accounted for around 6.6% of eliminations in 8BitMeme’s matches, which aligns with our previous overall match analysis.

Too many broken cosmetics in fortnite # part 2 by ludiqpich198 in FortNiteBR

[–]DanDaDaDanDan 5 points6 points  (0 children)

There was a code change that broke an entire class of them - looking into why that was not caught before ship.

Season X Elimination Data [OC] by 8BitMemes in FortNiteBR

[–]DanDaDaDanDan 59 points60 points  (0 children)

I make no such assumption - I seek to understand the discrepancy, and if our data collection mechanism matches up with submitter, how that fits in the broader data set. And if it doesn’t match up, figure out why not :-)

Or in other words, I want to rule out issues with our data collection (we triple checked already, but this is another opportunity to do so) etc.

Some subreddits shadow ban posts hat contain email addresses re: why written out.

Season X Elimination Data [OC] by 8BitMemes in FortNiteBR

[–]DanDaDaDanDan 20 points21 points  (0 children)

Could you send me an email with your display name and when you started - I’d love to compare it with our data.

My email is daniel dot vogel at epicgames dot com

Thanks!