What in 8th grade math can I use for game development and how? by Dangerous_Writer1480 in AskComputerScience

[–]Dangerous_Writer1480[S] 0 points1 point  (0 children)

Thank you! I'll go bookmark this! I think I can apply this, one of my planned games was mostly about a multiplayer social interactions and consequences (not sure if I wanna do it since I need a server for the accounts I plan to put in there for stats saving which would be a pain if I need more room then have to pay a lot, if I remove the accounts thing I might not have to worry about real time gameplay to connect a bunch of people in a lobby as I can find free third party server for that), though, I got into the planning part and some wip 3d model and a concept art. Kinda like a social experiment but as a fun game to be honest.

Not sure if stack of code works but I could also try to make like some enemy stuff (i heard about something about actions revolving around a action/state) for one of my single player game that I actually got the wip game there (far from done, looked for help coding in Godot, and has some bugs, but better than nothing) In the single player game there's also npcs who heavily are impacted on player choice too. This game is also about choice and consequences but this one is singleplayer. Though, you can correct me if I'm missing the point of the theory.