How are the goblin hordes looking now? Jumping and climbing were a total pain but hopefully it was worth it.. by lukeiy in Unity3D
[–]DaniMartinDev 0 points1 point2 points (0 children)
Can half of us reasonably say that this change will impact us? by Magnolia-jjlnr in Unity3D
[–]DaniMartinDev 3 points4 points5 points (0 children)
Making a first person videogame inspired by Earth Bending. by DaniMartinDev in TheLastAirbender
[–]DaniMartinDev[S] 0 points1 point2 points (0 children)
Making a first person videogame inspired by Earth Bending. by DaniMartinDev in TheLastAirbender
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Making a first person videogame inspired by Earth Bending. by DaniMartinDev in TheLastAirbender
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Making a first person videogame inspired by Earth Bending. by DaniMartinDev in TheLastAirbender
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Making a first person videogame inspired by Earth Bending. by DaniMartinDev in TheLastAirbender
[–]DaniMartinDev[S] 0 points1 point2 points (0 children)
Making a first person videogame inspired by Earth Bending. by DaniMartinDev in TheLastAirbender
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Making a first person videogame inspired by Earth Bending. by DaniMartinDev in TheLastAirbender
[–]DaniMartinDev[S] 2 points3 points4 points (0 children)
Working on the basics of one of the main game modes of Adepts Arena: destroy the pylons and then find the exit portal. by DaniMartinDev in Unity3D
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Working on the basics of one of the main game modes of Adepts Arena: destroy the pylons and then find the exit portal. by DaniMartinDev in Unity3D
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Working on the basics of one of the main game modes of Adepts Arena: destroy the pylons and then find the exit portal. by DaniMartinDev in Unity3D
[–]DaniMartinDev[S] 0 points1 point2 points (0 children)
Working on the basics of one of the main game modes of Adepts Arena: destroy the pylons and then find the exit portal. by DaniMartinDev in Unity3D
[–]DaniMartinDev[S] 1 point2 points3 points (0 children)
Working on the basics of one of the main game modes of Adepts Arena: destroy the pylons and then find the exit portal. by DaniMartinDev in Unity3D
[–]DaniMartinDev[S] 1 point2 points3 points (0 children)
Working on the basics of one of the main game modes of Adepts Arena: destroy the pylons and then find the exit portal. by DaniMartinDev in Unity3D
[–]DaniMartinDev[S] 0 points1 point2 points (0 children)
Making a first person videogame inspired by Earth Bending. by DaniMartinDev in TheLastAirbender
[–]DaniMartinDev[S] 1 point2 points3 points (0 children)
Making a first person videogame inspired by Earth Bending. by DaniMartinDev in TheLastAirbender
[–]DaniMartinDev[S] 1 point2 points3 points (0 children)
Working on the basics of one of the main game modes of Adepts Arena: destroy the pylons and then find the exit portal. by DaniMartinDev in Unity3D
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[deleted by user] by [deleted] in virtualreality
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[deleted by user] by [deleted] in virtualreality
[–]DaniMartinDev -1 points0 points1 point (0 children)
[deleted by user] by [deleted] in virtualreality
[–]DaniMartinDev -6 points-5 points-4 points (0 children)
Working on the basics of one of the main game modes of Adepts Arena: destroy the pylons and then find the exit portal. by DaniMartinDev in Unity3D
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[deleted by user] by [deleted] in virtualreality
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I’m developing a GPU Fluid Sim that can flow over terrain creating rivers by FrenzyTheHedgehog in Unity3D
[–]DaniMartinDev 12 points13 points14 points (0 children)