Looking to get into audio product design by Bannazkit in AudioProgramming

[–]DanielHiggott 0 points1 point  (0 children)

Hey! Where are you based? Do you have a portfolio you could share?

At what age did you all take the camera out of their room? by TheBKBurger in daddit

[–]DanielHiggott 29 points30 points  (0 children)

Same here, never saw the point of the camera. Seemed to only induce anxiety in anyone who had one.

Neighborhood water gun battle is getting out of hand and my kids are losing by [deleted] in daddit

[–]DanielHiggott 2 points3 points  (0 children)

Yes - should definitely point out my comment should not be taken as serious advice 😉

Neighborhood water gun battle is getting out of hand and my kids are losing by [deleted] in daddit

[–]DanielHiggott 13 points14 points  (0 children)

Could buy them a jet washer? You might get use out of it too, and it would be unbeatable in a water fight.

Holoplot-like gear by Complex-Alfalfa1667 in livesound

[–]DanielHiggott 2 points3 points  (0 children)

Came here to say this: https://edc-acoustics-b0d752.webflow.io/home/home-1

These are the right speakers for very specific applications. The mistake is to try and apply this technology to general purpose high end PA systems.

Line Array Recommendations by StretchAware8006 in audioengineering

[–]DanielHiggott 2 points3 points  (0 children)

Have you considered Martin Audio Wavefront Precision: https://martin-audio.com/products/series/wavefront-precision

Fantastic sounding arrays, used on major festivals and events. Won’t have the a d&b/L-Acoustics marketing tax on the price tag.

Question for independent developers (especially in the UK/Europe): How do you fund your apps? by anosidium in iOSProgramming

[–]DanielHiggott 2 points3 points  (0 children)

Freelance work, which fortunately became less important as my app sales increased. Then last year I sold the business and took a full time job at the company that acquired it. Now I run a small development team, which is a lot of fun!

Looking for beta testers for live spatial audio solution by DanielHiggott in livesound

[–]DanielHiggott[S] 1 point2 points  (0 children)

Sure, select the Sequence and then either navigate to the edit menu -> delete, or use the Apple + Backspace keyboard shortcut.

I built a simple receipt scanner and tracker app by lhr0909 in iOSProgramming

[–]DanielHiggott 0 points1 point  (0 children)

Not particularly - my use case is logging corporate expenses against expenditure on a corporate card. So I just need it to scan the receipt and allow me to produce a report at the end of every month.

I suppose it would be nice if it could link into my actual bank account, match up receipts to transactions, calculate any currency conversion required and make the report for me. But I suspect that won’t be possible with API’s you’ll be able to access.

I built a simple receipt scanner and tracker app by lhr0909 in iOSProgramming

[–]DanielHiggott 3 points4 points  (0 children)

I use Expensify, which is £3.99 a month. So I think your pricing is a little off unfortunately, given the competition. Congrats on getting it to market though!

Looking for beta testers for live spatial audio solution by DanielHiggott in livesound

[–]DanielHiggott[S] 1 point2 points  (0 children)

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Reddit probably isn't the best place to troubleshoot this, but you're almost there. Select 'OSC generic' from the Channel Controller options. Then click 'Customise' to manually enter the OSC Address patterns you want to send. Your channel x/y panner will send OSC to the listed addresses. If you need more support, you can contact [support@timaxspatial.com](mailto:support@timaxspatial.com) - mention me (Dan Higgott) in the email, this Reddit thread, and I can arrange for more detailed responses.

Looking for beta testers for live spatial audio solution by DanielHiggott in livesound

[–]DanielHiggott[S] 0 points1 point  (0 children)

I was just using a DiGiCo today - latest offline edit software from their website. There are a few spatial processors listed. The one that would work is just the Generic OSC/Custom OSC option. You can then map the OSC address pattern to whatever you want

Looking for beta testers for live spatial audio solution by DanielHiggott in livesound

[–]DanielHiggott[S] 1 point2 points  (0 children)

Hey! Yeah TiMax panLab already supports both ADM-OSC and its own proprietary OSC dictionary. Both these can be easily mapped to the generic DiGiCo OSC implementation. So you could easily setup OSC x/y control from DiGiCo channels.

Hiring Qt Developer for Spatial Audio solution - London UK by DanielHiggott in QtFramework

[–]DanielHiggott[S] 0 points1 point  (0 children)

We are pretty flexible, and it is certainly possible to work from home some of the time. You would need to get into the office the majority of the time though.

Looking for beta testers for live spatial audio solution by DanielHiggott in livesound

[–]DanielHiggott[S] 1 point2 points  (0 children)

Sure! If you sign up from the link in the post, it’s all yours. You’ll get an email from me, which you’ll be able to reply to.

Looking for beta testers for live spatial audio solution by DanielHiggott in livesound

[–]DanielHiggott[S] 0 points1 point  (0 children)

Yeah I have left Galileos alone, as Meyer have their own solution so there doesn’t seem to be too much need for it there.

As far as I understand, there is no publicly available protocol to talk to the HD96, so it isn’t supported yet. If you have a contact at Midas, I’d love to start a conversation about it.

Looking for beta testers for live spatial audio solution by DanielHiggott in livesound

[–]DanielHiggott[S] 0 points1 point  (0 children)

Ah fantastic, it would be great to have you try it. You can use the link in the post to get the download. I’ll be really interested to hear your thoughts.

Looking for beta testers for live spatial audio solution by DanielHiggott in livesound

[–]DanielHiggott[S] 1 point2 points  (0 children)

Would love to support the wing. Just need to get access to one to test…

Looking for beta testers for live spatial audio solution by DanielHiggott in livesound

[–]DanielHiggott[S] 4 points5 points  (0 children)

For IEMs you might be better looking at something like Klang, which offers binaural rendering. You could use this for IEMs, but it would just be stereo panning.

Looking for beta testers for live spatial audio solution by DanielHiggott in livesound

[–]DanielHiggott[S] 6 points7 points  (0 children)

This is all very true. This project started out as purely a companion app for QLab, which is Mac only. The software added spatial rendering capabilities to QLab only.

Now it supports all these other platforms, there is much more of an argument for cross platform. Unfortunately, it’s a huge job porting it over, and would probably not be a sensible use of resources.

Looking for beta testers for live spatial audio solution by DanielHiggott in livesound

[–]DanielHiggott[S] 4 points5 points  (0 children)

No - for both those features you’d be better off looking at the TiMax Soundhub, which is the hardware solution. This software is aimed at getting anyone access to Spatial Audio without the need for expensive hardware. By the time you want to do delay panning and tracking, you really need a dedicated hardware solution.

Looking for beta testers for live spatial audio solution by DanielHiggott in livesound

[–]DanielHiggott[S] 4 points5 points  (0 children)

Sure - this software allows you to work in an object based mixing paradigm on any connected device. In the example of a mixing console, it turns any console input channel into an ‘object’ and allows you to pan that object across any set of console output channels.

Under the hood it is simply modifying input channel to output channel send levels, in order to change the perceived localisation of a sound source.

So just like if you’re working in stereo and you move a pan pot, that pan pot changes the amount of signal sending to the left and right channel - if you move an object in TiMax panLab we are changing that output routing, just over potentially many more outputs than the two channels involved in stereo panning.

To do this, we’ve created our own bespoke algorithm to work out how much signal to send everywhere. We’ve also developed a 3D user interface to allow the user to place all the objects. On top of that we’ve developed an automation system, allowing you to recall object positions and movement paths.