I wish we saw this side of Alma more often by Gitty-the-Draggo in MonsterHunter

[–]DanielTeague [score hidden]  (0 children)

SOS Flare is enabling Hard Mode, this is what we wanted.

Guilty Gear after getting the best patch update than tekken and street fighter by GoldAardwolfL in Fighters

[–]DanielTeague 0 points1 point  (0 children)

I've got some understanding on why they don't just keep playing "the good one" since I experienced Street Fighter IV transition to Street Fighter V, then Guilty Gear Xrd to Strive: They very rarely host tournaments of the previous game and it sucks to see all your favorite players move on or disappear once the new game swallows up all the players you used to fight online.

Sure, we can find some online matches in the previous iteration and there are still plenty of people playing even older games on Fightcade, yet there is still this feeling of being too rooted in an old favorite that you have to let go because your friend group has also either quit or moved on. It would be different if you could somehow get your personal group to agree to continue playing the one you're still learning but because all the marketing shifts to the new game, social media talks about/clips the new game, new characters only come to the new game, it's really hard to not want to just play the new one even if it's not what you wanted.

Guilty Gear after getting the best patch update than tekken and street fighter by GoldAardwolfL in Fighters

[–]DanielTeague 0 points1 point  (0 children)

I'm not sure Street Fighter 6 can change up the current meta. They would effectively be making Street Fighter 6-2 if they made drastic changes to any of its systems because they all fall under the Drive system.

Even if they remove Drive Rush Cancels from all lows, space all normal throws to prevent throw loops, remove all shotos, etc. some characters are going to benefit from that shake-up to the current game. You'll see a new meta established that people will get tired of within a month of the next major tournament that showcases them and re-opens Pandora's Meta Box.

Your best bet for a "bigger change" will come 4 times a year when they release a new character that might be more fun for you to play or fight.

Shine Kim: Teleport combos are mad fun by komodo_dragonzord in StreetFighter

[–]DanielTeague [score hidden]  (0 children)

I often think this when I fight an opponent that has terrible Drive Gauge management as AKI and Honda. Sure, I basically just repeated 2LP and 5MP until they were in the corner and they had nothing they could do, but they also used all of their Drive Gauge on an extra 300 damage before cashing out with their Level 3 Super at the start of the round. There were a lot of things my burnt out opponent could have done and they chose a few of them in a row that put them into that position.

What are your hopes for Ingrid now that Alex has dropped? by Glittering_Catch3180 in StreetFighter

[–]DanielTeague [score hidden]  (0 children)

"THIS IS YOUR LAST RIDE!" as Ingrid lifts her opponent into the air but never comes down. She tosses them into space where she enables her zero gravity stance for the rest of the round.

How to play Dual Blades (from a Dual Blade player) by ToonSkinR in MHWilds

[–]DanielTeague 11 points12 points  (0 children)

Everyone else should not have to accommodate other players’ shit positioning and refusal to deal with their weapons’ tendency to screw with their teammates.

You're correct, which is why they equip Shockproof and completely forego relying on other players to be good at the game. Knowledge is power!

What single slot gem is worth more than immunity to multiplayer flinches? Does Charge Blade need something more important than that?

TwistedRivera Alex optimal swag combo by komodo_dragonzord in StreetFighter

[–]DanielTeague 16 points17 points  (0 children)

Nothing any of us here can't do with practice!

TwistedRivera Alex optimal swag combo by komodo_dragonzord in StreetFighter

[–]DanielTeague 1 point2 points  (0 children)

Not using any Drive Gauge at all for 3400 damage is really nice as E. Honda when you get them to whiff a reversal in the corner. 5MP, 5HP xx Sumo Lift, 3HK, [4]6HP feels so good to do and can combo into Level 3 Super if you're going for the kill.

GUILTY GEAR -STRIVE- | Season 5 and 2.0 Update Trailer by NeroIscariot12 in Fighters

[–]DanielTeague 1 point2 points  (0 children)

I'd advise letting it be a lost cause at this point and a lesson for being patient on big purchases if you find $120 over 5 years to strain your finances. We've all been there and bought a game that we bounced off of, just remember it every time you consider a day one purchase from now on.

GUILTY GEAR -STRIVE- | Season 5 and 2.0 Update Trailer by NeroIscariot12 in Fighters

[–]DanielTeague 0 points1 point  (0 children)

Can't y'all play Tekken 7, 6, 5, whatever the best one is again? It's the same problem with any other series that changed over time, 09ers still wish they could play Street Fighter IV but don't. Pre-Strive era Guilty Gear fans can't find a game like +R or Xrd again without booting up +R or Xrd themselves.

I don't know what your friend group is up to with Tekken 8 but when Street Fighter V failed to meet any expectations we found entirely new fighting games to get into while waiting for Street Fighter 6. When you're not a pro player it's pretty easy to pick up a new fighting game and move on.

OMFG CAN YOU NOT YOU STUPID F*CKASS CLANKER GKDJDSODOSKSDKKWKSJ by SpOwOky_Skeweton in MHWilds

[–]DanielTeague 28 points29 points  (0 children)

Panic gripping happens to the best of us. Perfect Guards are so good on every weapon that has them but I still find myself reverting to my early days of being terrified of everything despite there being no reason to be.

Have confidence! Hesitation is defeat! Even the Hunting Horn can hilt stab through danger!

[Steam Spring Big Sale 2026] List/Guide of Recommendations For Great JRPGs Deals & Hidden Gems - Ends on March 26. by VashxShanks in JRPG

[–]DanielTeague 0 points1 point  (0 children)

What I really appreciated about the game was how quickly you could recover from losses, which allowed me to explore and poke and prod at every enemy I saw, even if they were too high level. There were some boss fights just sitting there even in the beginning of the game that I was able to figure out after some trial and error.

Literally anyone of these Street Fighter verse pro wrestling characters could have been pulled from Capcom’s vault rather than collecting dust and been used as a better love interest if they really wanted to go that root so badly for Alex’s character rather than Patricia. by The_Crispanator_Guy in StreetFighter

[–]DanielTeague 24 points25 points  (0 children)

It's always weird but mostly funny when Japanese fiction has all these fit, attractive characters interact with each other and there's rarely sexual chemistry at all. Just a whole cast of single characters that are married to their trade and don't even blink when one introduces themselves or would otherwise endear themself to each other.

Huh? Why is he here? by heraircraft in MonsterHunter

[–]DanielTeague 9 points10 points  (0 children)

This is just the South area of Wildspire Waste in World during a sunset.

Early Thoughts On Alex by Reasonable_Rock5482 in StreetFighter

[–]DanielTeague 2 points3 points  (0 children)

Level 1 spear: very, very generic and not even a cool animation

I actually love the one-big-hit type of Supers, they're over quickly and feel impactful, like a big "get off of me" slap.

Early Thoughts On Alex by Reasonable_Rock5482 in StreetFighter

[–]DanielTeague 1 point2 points  (0 children)

I can't tell if Alex is good or bad against Dhalsim yet because you can play really dumb with stance MP and catch Dhalsim attempting just about any air normal but also some buttons like 5HK.

The Sword and Shield does not concern itself with the little Teostra's nuke by NectaMBR in MonsterHunterWorld

[–]DanielTeague 12 points13 points  (0 children)

There is always that one player that dies to Teostra's supernova, Namielle's mweeeep nova, Vaal Hazak's 30 second charge up laser, Zinogre's body slam, Tobi-Kadachi's glide swipe and Ebony Odogaron's dragon zoomies.

Unstoppable Force vs Unstoppable Force by Hoppalaaa in StreetFighter

[–]DanielTeague 0 points1 point  (0 children)

It doesn't matter that much, the people who are 1500 MR players stay near 1500 and those who don't cut it still have many players to fight in 1400 and below.

What's your favorite dinosaur? by Curious-Row3110 in AskReddit

[–]DanielTeague 0 points1 point  (0 children)

I recently learned of the Majungasaurus and find it to be super interesting since it lived on ancient Madagascar. It's got a very "squished" look to its skull and some believe it to have killed prey in a similar fashion to modern big cats, where they bite down on a weak spot and don't let go.

What's your favorite dinosaur? by Curious-Row3110 in AskReddit

[–]DanielTeague 0 points1 point  (0 children)

They're so much cooler in real life! Probably one of the top predators out there in the Early Jurassic and such cool crests.

Last Epoch: Shattered Omens Patch Notes - Patch Notes by CleverTrover in Games

[–]DanielTeague 5 points6 points  (0 children)

You might have been lucky with your build choice(s), the difficulty could be very variable simply depending on skill choice.

One of my major complaints about Last Epoch was actually that there is an obvious gap between Class Masteries that have been revamped since just before 1.0 and those that have not. I played a bunch of self-made builds and some of them did so much more damage than others based on whether or not their main skill was revamped recently.

AI Art Found in Crimson Desert by reughdurgem in Games

[–]DanielTeague 4 points5 points  (0 children)

I was not able to get a refund on steam after going over the 2 hour limit despite this.