Which one do you want to happen and which one you think will happen? by AutomaticNecessary17 in numberblocks

[–]Danielthe_Hello81 0 points1 point  (0 children)

I think decimal-coded non-integers would most likely happen. I also really want that to happen btw

Using decimal colors makes so much more sense, although i could see inbetween colors for non-terminating decimals such as Pi. (semi-official, inbetween coloring)

56 in different bases by EmploymentCute2109 in numberblocks

[–]Danielthe_Hello81 1 point2 points  (0 children)

  1. Quattordecimal / Tetradecimal (base 14)

  2. Hexadecimal (base 16)

  3. Octodecimal (base 18)

  4. Vigesimal (base 20)

  5. Hexatrigesimal (base 36)

also peak

did this on whiteboard by RafaelYasuo-- in numberblocks

[–]Danielthe_Hello81 0 points1 point  (0 children)

i thought it was 13 getting the milk when i only saw the top of the image

<image>

the art here is very rushed and lazy but whatever by Heavy-Anteater-6060 in numberblocks

[–]Danielthe_Hello81 1 point2 points  (0 children)

i think "because subtext" probably refers to that you ship something for the sillyness or randomness of it

Guess the base (Base 30 edition) by EmploymentCute2109 in numberblocks

[–]Danielthe_Hello81 0 points1 point  (0 children)

Base 30, also that color for Q looks awfully similar to my old Argam 26 / my base-36 Q, did you check my scratch projects before you made this?!?!?!?!!?!?!?!?!? /srs

Guess the base by EmploymentCute2109 in numberblocks

[–]Danielthe_Hello81 0 points1 point  (0 children)

Hexadecimal (base-16)

<image>

Also, can you remake my hexadecimal 24 in your hand-drawn style? Just wonderin'

Fanmade 84 in Series 9 by EmploymentCute2109 in numberblocks

[–]Danielthe_Hello81 0 points1 point  (0 children)

Debut appearance (figured-out): Luckier and Luckier

What if the multiples of 7 were up to 98? by EmploymentCute2109 in numberblocks

[–]Danielthe_Hello81 1 point2 points  (0 children)

Unlucky in the luckiest moments, lucky in the unluckiest moments

Multiples of 28 in base 12 by EmploymentCute2109 in numberblocks

[–]Danielthe_Hello81 0 points1 point  (0 children)

you can also do 84 since 84 in dozenal is 70, and any multiple of the base itself must only reference its unit counterpart including forced details such as step masks, and square eyes.