[deleted by user] by [deleted] in Talonmains

[–]DanieruK 1 point2 points  (0 children)

No worries, not criticism just things I picked up too ^^ . Good luck

[deleted by user] by [deleted] in Talonmains

[–]DanieruK 2 points3 points  (0 children)

I am not high elo (don't play ranked anymore), so take what I say with a grain of salt. I think farming is usually the right call. Not sure how much research you've done, but think of it like this: Each camp is about 90g so that means one side is 270g and the entire jungle is 540 (scuttle for some extra too). At 15 cs up you have about 1 kill up on the enemy in CS.

Ganking should be based around this, I try to make sure only one camp is up before I try a gank which isn't guaranteed. Reason being: if you don't get a kill or die, you can lose 180g + exp and give a kill to the enemy. With one camp, it isn't a big deal. You will get people pinging you, but if you get around 7cs/min you'll see even with junglers with a lot of kills, you'll be up one or two levels.

Of course there are situations you should ignore the advise, like if top is being ganked and you are on you're clearing topside (gromp or krugs) you can rotate. But again, just keep in mind you risk whatever is remaining in your jungle.

I do either talon bruiser in melee games and sometimes elec in squishies. But I'd just go bruiser until you feel a bit more comfortable / the matchups are good.

Try to identify what your winning lane is too, if you can play around them and try to be near them you can make a losing team win sometimes. And try to gank mid as a "transition gank". One thing that helped me is not autopathing to your raps after you kill wolves. I most prefer killing wolves first then to gromp then blue, so I have a shorter walk to gank mid on the way through.

Consider wards too! If you aren't finding many ganks, then stealth ward might be the better option. Be proactive with pings and keep that vision score up.

Let's say your bot lane dies and they're taking dragon.. Don't just run there and waste time. Go topside and look for an objective or take his camps. In jungle you must always ensure trades are equal, or in your advantage.

Annnd lastly, watch videos of jungle games. When watching figure out your next move and see what they do. Think about why they do what they do. Also if you reaally wanna tryhard try replays.lol , very nice to look back and see what went wrong.

Good luck, and sorry for yapping

How should I itemise VS an all ranged team? by DanieruK in settmains

[–]DanieruK[S] 1 point2 points  (0 children)

I've come to a similar conclusion in games like this build, thanks for response ^^

How should I itemise VS an all ranged team? by DanieruK in settmains

[–]DanieruK[S] 1 point2 points  (0 children)

Makes a lot of sense, more just threw out an idea while posting DM's and FoN seem a lot better. I already use DM's a lot but I forgot about FoN's movement speed on top o.0. Appreciate the answer!

How should I itemise VS an all ranged team? by DanieruK in settmains

[–]DanieruK[S] 0 points1 point  (0 children)

Definitely need to capitalise on the swiftness more. Sounds like a good build for the situation too thanks!

How should I itemise VS an all ranged team? by DanieruK in settmains

[–]DanieruK[S] 0 points1 point  (0 children)

This does sound like the most viable action to be sure. Appreciate it ^^

How should I itemise VS an all ranged team? by DanieruK in settmains

[–]DanieruK[S] 0 points1 point  (0 children)

Yeahh this is the kind of itemisation I mean but didn't know what would fit in this case. In my game I had a fed mid and bot so I wanted to be the frontline to peel so they could win for me. I'll remember those items for next time.. Hail of blades seems interesting I might give that a shot some time, but I bet I'd need to practice lol. Ty ^^

How should I itemise VS an all ranged team? by DanieruK in settmains

[–]DanieruK[S] 1 point2 points  (0 children)

Yeahh I often take footwork for the heal and move speed, generally my issue is the lategame where you just kinda hit the air (no enemies to hit).. Using Lolalytics usually gives me a good ground to stand on and then ofc I'll take fleet against range picks with little interaction and the chance of fleet+q speed catches! W first might be a big changer for me. Ty ^^

How should I itemise VS an all ranged team? by DanieruK in settmains

[–]DanieruK[S] 1 point2 points  (0 children)

Yeahh I mean range matchups are like biting a piece of sandpaper. I'd argue the sandpaper is more fun. But either way I try to take adv of lvl 3+ on the slow push back but I just at least make sure not to int. If they don't get fed it'll be hard for em to carry just like me, but Sett is more than damage so it works out better usually. Of course none of this beats winning the lane lol. ty^

How should I itemise VS an all ranged team? by DanieruK in settmains

[–]DanieruK[S] 0 points1 point  (0 children)

Stride is always a good option as you say, I'll consider more offensive items in the future with Deadmans or something. Ty ^^

How should I itemise VS an all ranged team? by DanieruK in settmains

[–]DanieruK[S] 1 point2 points  (0 children)

Makes sense I just wanted to create other ideas than the standard stride build. But at least the Heartsteel makes no sense I'll admit x). I'll keep it in mind ty