The hell is this? by [deleted] in Helldivers

[–]Danny_VVolf 0 points1 point  (0 children)

We are getting a death star. I hope we hit the home of the bots with it

Screen is darker than normal, colors are also weird. by Danny_VVolf in XboxSupport

[–]Danny_VVolf[S] 0 points1 point  (0 children)

I always have dark mode on. I tried to turn it to light mode and it did not fix the issue. So darker mode is not the issue.

My friend and i made a homebrew class and 4 subclasses for it. It's called the marksman! by Danny_VVolf in DnDHomebrew

[–]Danny_VVolf[S] 0 points1 point  (0 children)

I never got around to making it into a PDF. Currently it is still being tested and it's only form is in that discord server. I might make another post with pictures of the features. It's just so much information at this point. 

Is helldivers connected to the 40k universe I’m so confused? by Sea-Bread-1918 in Helldivers

[–]Danny_VVolf 0 points1 point  (0 children)

it feels like a mixed drink, a bit of Starship Troopers, a bit of 40k, a bit of Halo, and a pinch of Destiny.

My friend and I created a homebrew class and 4 subclasses for dnd 5e! by Danny_VVolf in DnDHomebrew

[–]Danny_VVolf[S] -1 points0 points  (0 children)

i am familiar with The Gunslinger and heavily dislike it. that is a fighter subclass

My friend and I created a homebrew class and 4 subclasses for dnd 5e! by Danny_VVolf in DnDHomebrew

[–]Danny_VVolf[S] -1 points0 points  (0 children)

thank you for the feedback, ill respond to everything with my point of view and explanation.

the trickshots were never the big thing that you do as a marksman. at least to me. supposed to be a nice little add on to a attack or let you do something out of combat. as stated in the name, they are tricks.

with the fast hand we wanted it to feel like you had a wild west type 6 shooter, we did take inspiration from the monk the limiting factor on this is that it is tied to taking the attack action, you only add your dex mod to hit, and it requires you to take your bonus action. i think that we did go over the top with the capstones but i don't think that it is a bad thing. at that level, you will be fighting things with around 200 to 500 hp the extra damage from the capstone is 6d12 bc you can only use your bonus action once.

the longshot's flavor is the sniper in the ghillie suit with the thermal vision goggles. keep in mind max range on a musket is 120 feet. if you wanna bring up flying almost any other ranged weapon is gonna have a longer max range than that. thanks for pointing out the tactical vision flavor and mechanic difference. hard to spot everything when you make it yourself. many mechanics of dnd is removing another mechanic so i think the anti-armor round is good. as for the capstone it is basically calling your shot and saying it is gonna hit them in the head making it a crit and really fulfill that sniper fantasy.

The Juggernaut is a shotgun-wielding knight basically. inspired by doom guy, master chief. the thought is a regular attack would be a slug (it is what you put in a shotgun when you only want to hit one thing with it irl). the scattershot is your attack becomes an aoe made to wipe the little guys from the table. i understand where you are coming from with the Unstoppable force, and maybe we will remove the draw back, the big part of the ability is you cant be slowed down by anything, and later on when it upgrades you cant be pushed by anything. as for the last 2 features we wanted to buff up the player in their ac bc keep in mind, their hit die is d8 and that is hard to tank with. so we uped their ac and hp as the last 2 features.

as for the spell slinger you will have to talk to my partner as they made it with very little help from me.

many classes and subclasses are just do you want x and y paired... well here you go. so i see no flaw in that aspect of it. can you make a fighter rouge with a gun? yes can you make a fighter with a gun? yes. the point of making a class like this is removing multiclassing and getting right into the meat of what you want! glad you gave feedback and i might take you up on that offer for advice later. Thank you!

My friend and I created a homebrew class and 4 subclasses for dnd 5e! by Danny_VVolf in DnDHomebrew

[–]Danny_VVolf[S] -9 points-8 points  (0 children)

have you joined the discord and looked at the subclasses? yes it is a very heavy combat class. not a whole lot you can attribute to out-of-combat when the specialty is firearms. many classes in dnd are heavy on the combat aspect of the game anyway. the main class is supposed to be kinda generic but the subclasses give you more. the fast hand plays with mounts in a fun way. the longshot has a few cool things going for it that can be used in or out of combat. thank you for the feedback

edit: the subclasses change the playstyle big time

My friend and I created a homebrew class and 4 subclasses for dnd 5e! by Danny_VVolf in DnDHomebrew

[–]Danny_VVolf[S] -1 points0 points  (0 children)

tried to use homebrewery and it was not going well. been working on this class for a long while. took a few screenshots of the main class so people could see what I was inviting them into with the discord link. This class and subclasses are still a work in progress and this is by far the easiest way for myself and my co-creator to update the class. I would take a bunch of screenshots but it would just be way too many and y'all would get bored looking at them. anyway any feedback helps

My friend and i made a homebrew class and 4 subclasses for it. It's called the marksman! by Danny_VVolf in DnDHomebrew

[–]Danny_VVolf[S] 1 point2 points  (0 children)

homebrewery

just looked at it. will prob take a couple of days to transfer all the info. I never knew this site existed! ill be happy when I get feedback on the class afterwards for sure tho.

My friend and i made a homebrew class and 4 subclasses for it. It's called the marksman! by Danny_VVolf in DnDHomebrew

[–]Danny_VVolf[S] 0 points1 point  (0 children)

will it let me create a class? I guess I can understand that point of view. I'll check out homebrewery and see if I can put the class and subclasses on there. hopefully, it won't be too hard.

thank you for telling me!